Player Matchup

Vulcan
Vulcan
Asmodeos676
Vulcan
Level 27
God Stats
1W - 0L
1,788 SR
Queue Stats
15W - 21L
1,434 Elo+
Solo
Sobek
Sobek
FirePledge
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,476 Elo+
Solo
Hercules
Hercules
GLUEATER69
Hercules
Level 29
God Stats
1W - 2L
1,252 SR
Queue Stats
159W - 98L
1,605 Elo+
Solo
Ra
Ra
ShioctonKnight
Ra
Level 29
God Stats
4W - 7L
1,797 SR
Queue Stats
114W - 94L
1,553 Elo+
Solo
Neith
Neith
ohheck1
Neith
Level 24
God Stats
124W - 114L
1,465 SR
Queue Stats
376W - 383L
1,426 Elo+
Solo
Team Averages
Level 26
1,560 SR
1,499 Elo+

VS

Team Averages
Level 24
1,637 SR
1,580 Elo+
Hades
Hades
DiosTodoPoderos0
Hades
Level 24
God Stats
17W - 14L
1,668 SR
Queue Stats
116W - 91L
1,567 Elo+
Solo
Nu Wa
Nu Wa
IceSlayor
Nu Wa
Level 26
God Stats
46W - 23L
1,661 SR
Queue Stats
129W - 134L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
hellahorny
Sun Wukong
Level 28
God Stats
0W - 1L
1,760 SR
Queue Stats
22W - 13L
1,643 Elo+
Solo
Cthulhu
Cthulhu
raydominius34
Cthulhu
Level 26
God Stats
5W - 5L
1,346 SR
Queue Stats
58W - 73L
1,436 Elo+
Solo
Thor
Thor
tayta1234
Thor
Level 16
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 15L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
9 / 5 / 17
13,408
1,117
22,502
12,632
5,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Sobek
19
4 / 6 / 20
12,779
1,065
10,585
21,991
28,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
GLUEATER69
Hercules
20
9 / 1 / 20
13,715
1,143
21,601
25,550
26,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 4 / 16
13,501
1,125
18,690
14,050
6,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ohheck1
Neith
19
5 / 1 / 20
12,225
1,019
13,596
6,678
2,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
11,753
979
13,118
13,164
6,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
IceSlayor
Nu Wa
18
4 / 9 / 9
12,043
1,004
21,499
20,923
8,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
hellahorny
Sun Wukong
17
3 / 8 / 7
10,776
898
10,943
17,503
10,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
18
3 / 5 / 11
11,674
973
14,501
21,215
22,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
3 / 12 / 10
11,323
944
11,861
19,535
8,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
59
35
Kills
17
17
Deaths
35
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
5
17
3.5
L
4
1
5
6.5
W
Sobek
4
6
20
2.33
W
Hercules
GLUEATER69
Hercules
9
1
20
19
L
Nu Wa
IceSlayor
Nu Wa
4
9
9
0.94
W
8
4
16
4
L
Sun Wukong
hellahorny
Sun Wukong
3
8
7
0.81
W
Neith
ohheck1
Neith
5
1
20
15
L
Cthulhu
3
5
11
1.7
L
Thor
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,974
Damage
71,922
80,901
Taken
92,340
68,865
Mitigated
56,499
22,348
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
22,502
5,454
658
1,727
12,632
5,395
0
7,758
4,652
46,360
0
L
13,118
1,367
882
6,869
13,164
6,725
0
6,535
6,629
42,467
0
W
Sobek
10,585
1,664
0
3,237
21,991
28,609
0
12,304
8,928
20,878
0
W
Hercules
GLUEATER69
Hercules
21,601
6,530
0
9,371
25,550
26,013
0
14,728
10,385
0
40,042
L
Nu Wa
IceSlayor
Nu Wa
21,499
3,484
86
2,118
20,923
8,396
0
8,823
12,100
42,144
0
W
18,690
1,827
3,004
3,506
14,050
6,409
0
8,989
4,919
55,762
0
L
Sun Wukong
hellahorny
Sun Wukong
10,943
934
0
500
17,503
10,575
0
11,869
5,634
812
20,387
W
Neith
ohheck1
Neith
13,596
9,114
0
845
6,678
2,439
0
4,783
1,821
0
38,468
L
Cthulhu
14,501
839
768
790
21,215
22,615
0
15,870
5,345
26,517
0
L
Thor
11,861
1,892
0
190
19,535
8,188
0
8,680
10,855
0
21,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
57,569
258
Minions Killed
191
7
Camps Cleared
4
1,095,705
Distance Traveled
993,668
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,408
1,117
61
5
0
209,735
0
L
Hades
11,753
979
73
6
3
186,017
4
W
Sobek
12,779
1,065
19
2
1
188,285
0
W
Hercules
13,715
1,143
39
3
3
268,545
0
L
Nu Wa
12,043
1,004
26
2
0
217,553
0
W
Ra
13,501
1,125
89
7
2
216,607
1
L
Sun Wukong
10,776
898
40
3
0
147,855
0
W
Neith
12,225
1,019
50
4
1
212,533
0
L
Cthulhu
11,674
973
29
2
0
234,190
0
L
Thor
11,323
944
23
2
1
208,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role