Player Matchup

Sol
Sol
KungDumpster
Sol
Level 16
God Stats
1W - 0L
1,624 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
MSkizzle
Serqet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Pigglesworth
Izanami
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
SirSquishyFishy
Bellona
Level 100
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
ThatDontFaZeMe
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,512 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,502 Elo+

VS

Team Averages
Level 93
1,541 SR
1,420 Elo+
Ne Zha
Ne Zha
Andrewsmith37
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,391 Elo+
Party 2
Zeus
Zeus
DoctorYanmega
Zeus
Level 29
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
L9NELY
Bacchus
Level 107
God Stats
0W - 1L
1,651 SR
Queue Stats
23W - 25L
1,387 Elo+
Party 2
Tiamat
Tiamat
TheBlackRose717
Tiamat
Level 138
God Stats
0W - 9L
1,372 SR
Queue Stats
65W - 85L
1,364 Elo+
Solo
Anhur
Anhur
sidekick516
Anhur
Level 69
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 13
8,235
749
8,208
9,532
3,225
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MSkizzle
Serqet
14
3 / 5 / 10
8,583
780
6,013
9,246
3,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Pigglesworth
Izanami
18
14 / 0 / 6
12,167
1,106
14,650
7,157
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 5 / 11
10,315
938
11,436
12,692
8,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 1 / 16
9,064
824
5,309
6,551
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
8,852
805
6,927
12,280
5,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 6
8,400
764
13,259
9,336
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
L9NELY
Bacchus
14
5 / 7 / 2
8,683
789
7,136
12,243
6,961
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 6
7,439
676
1,919
6,996
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 5
8,698
791
8,115
12,144
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
27
Kills
16
16
Deaths
27
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
3
4
6
1.5
W
1
5
13
1.5
L
Bacchus
L9NELY
Bacchus
5
7
2
0.86
W
Serqet
MSkizzle
Serqet
3
5
10
1.6
W
Izanami
Pigglesworth
Izanami
14
0
6
17
W
8
5
11
2.7
W
1
1
16
9
L
0
3
6
1
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
37,356
45,178
Taken
52,999
24,127
Mitigated
24,161
8,240
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,927
2,511
193
1,254
12,280
5,345
0
3,096
8,720
0
13,847
L
13,259
1,459
0
285
9,336
3,167
0
3,441
5,895
26,457
0
W
8,208
2,755
178
1,073
9,532
3,225
495
4,907
4,501
23,948
0
L
Bacchus
L9NELY
Bacchus
7,136
1,296
230
1,513
12,243
6,961
0
2,875
9,368
19,768
0
W
Serqet
MSkizzle
Serqet
6,013
1,738
0
0
9,246
3,311
629
2,913
6,147
0
12,797
W
Izanami
Pigglesworth
Izanami
14,650
10,183
0
1,118
7,157
3,140
3,558
3,517
3,460
0
54,735
W
11,436
2,571
0
145
12,692
8,516
0
5,231
7,235
3,191
19,545
W
5,309
1,329
4,333
1,393
6,551
5,935
146
4,807
1,515
15,910
0
L
1,919
263
0
620
6,996
4,671
0
2,942
4,054
20,310
654
L
8,115
3,521
42
690
12,144
4,017
25
2,721
9,423
0
16,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
42,072
217
Minions Killed
158
7
Camps Cleared
6
1,018,344
Distance Traveled
926,520
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,852
805
15
1
0
194,791
0
L
Zeus
8,400
764
39
4
2
187,363
0
W
Sol
8,235
749
42
4
0
195,518
0
L
Bacchus
8,683
789
34
3
3
185,195
0
W
Serqet
8,583
780
23
2
1
207,966
0
W
Izanami
12,167
1,106
117
11
3
220,595
3
W
Bellona
10,315
938
20
2
2
214,832
0
W
Yemoja
9,064
824
15
1
1
179,433
2
L
Tiamat
7,439
676
49
4
0
178,390
0
L
Anhur
8,698
791
21
2
1
180,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role