Player Matchup

Kukulkan
Kukulkan
Coonhound99
Kukulkan
Level 23
God Stats
0W - 1L
1,054 SR
Queue Stats
52W - 60L
1,466 Elo+
Party 2
Susano
Susano
Jakeb21
Susano
Level 17
God Stats
8W - 11L
1,315 SR
Queue Stats
48W - 53L
1,432 Elo+
Party 2
Loki
Loki
Levii2
Loki
Level 17
God Stats
3W - 4L
1,526 SR
Queue Stats
35W - 31L
1,477 Elo+
Party 2
Cerberus
Cerberus
The Pitbull436
Cerberus
Level 17
God Stats
8W - 2L
1,331 SR
Queue Stats
43W - 40L
1,459 Elo+
Party 2
Charybdis
Charybdis
zacgetsmoney
Charybdis
Level 18
God Stats
5W - 4L
1,416 SR
Queue Stats
51W - 46L
1,452 Elo+
Party 2
Team Averages
Level 18
1,329 SR
1,457 Elo+

VS

Team Averages
Level 32
1,477 SR
1,604 Elo+
Ymir
Ymir
Marcos335393
Ymir
Level 25
God Stats
7W - 4L
1,331 SR
Queue Stats
52W - 48L
1,465 Elo+
Solo
Bellona
Bellona
SASSYNSWEET88
Bellona
Level 15
God Stats
3W - 1L
1,535 SR
Queue Stats
22W - 23L
1,526 Elo+
Solo
Sol
Sol
cumDRUNK_
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,599 Elo+
Solo
Odin
Odin
oOUSTANAKOo
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,891 Elo+
Party 1
He Bo
He Bo
saitama_punch_11
He Bo
Level 108
God Stats
1W - 0L
1,520 SR
Queue Stats
150W - 143L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coonhound99
Kukulkan
12
4 / 6 / 1
7,473
498
6,954
9,139
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Jakeb21
Susano
12
1 / 6 / 4
7,127
475
5,623
9,702
3,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Levii2
Loki
11
2 / 3 / 3
6,991
466
3,402
9,943
2,895
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
9
0 / 6 / 1
5,188
346
1,864
16,303
7,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
zacgetsmoney
Charybdis
9
0 / 3 / 0
5,451
363
1,451
7,462
2,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,475
498
5,326
5,656
4,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
17
7 / 3 / 1
10,208
681
10,510
11,590
7,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 4
8,115
541
13,202
9,178
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 1 / 2
9,042
603
5,954
7,405
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 2
8,990
599
5,444
5,966
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
24
24
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Coonhound99
Kukulkan
4
6
1
0.75
L
Susano
Jakeb21
Susano
1
6
4
0.5
L
Loki
Levii2
Loki
2
3
3
1.17
W
2
0
6
5
W
Bellona
7
3
1
2.5
L
Cerberus
0
6
1
0.08
W
4
1
4
6
W
9
1
2
10
W
2
2
2
1.5
L
Charybdis
zacgetsmoney
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,294
Damage
40,436
52,549
Taken
39,795
19,669
Mitigated
20,973
9,806
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Coonhound99
Kukulkan
6,954
1,269
0
1,228
9,139
3,422
0
4,173
4,808
29,788
0
L
Susano
Jakeb21
Susano
5,623
895
0
1,000
9,702
3,411
149
1,001
8,701
0
37,048
L
Loki
Levii2
Loki
3,402
430
0
3,173
9,943
2,895
0
2,746
7,135
0
27,949
W
5,326
234
0
728
5,656
4,698
0
2,037
3,588
18,935
0
W
Bellona
10,510
3,296
0
4,898
11,590
7,830
2,759
806
10,778
0
74,497
L
Cerberus
1,864
60
0
3,809
16,303
7,744
0
9,323
6,980
12,565
0
W
13,202
4,049
103
4,211
9,178
4,095
2,753
644
8,534
60,948
9,258
W
5,954
1,219
0
2,705
7,405
2,642
0
3,169
4,042
0
40,440
W
5,444
176
0
936
5,966
1,708
82
2,057
3,725
49,853
0
L
Charybdis
zacgetsmoney
Charybdis
1,451
421
0
596
7,462
2,197
0
5,336
2,126
0
28,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
43,830
270
Minions Killed
456
0
Camps Cleared
0
1,273,869
Distance Traveled
1,461,350
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,473
498
54
4
0
242,516
5
L
Susano
7,127
475
83
6
0
266,719
5
L
Loki
6,991
466
51
3
0
247,771
0
W
Ymir
7,475
498
31
2
0
278,034
0
W
Bellona
10,208
681
141
9
0
313,274
2
L
Cerberus
5,188
346
35
2
0
254,438
1
W
Sol
8,115
541
118
8
0
238,128
1
W
Odin
9,042
603
68
5
0
338,329
3
W
He Bo
8,990
599
98
7
0
293,585
2
L
Charybdis
5,451
363
47
3
0
262,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role