Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
MurasakiNova
Thoth
Level 160
God Stats
2W - 1L
1,518 SR
Queue Stats
315W - 260L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
OctaLpz
Danzaburou
Level 136
God Stats
2W - 4L
1,567 SR
Queue Stats
207W - 180L
1,626 Elo+
Solo
Sylvanus
Sylvanus
alexcst
Sylvanus
Level 127
God Stats
3W - 1L
1,726 SR
Queue Stats
70W - 61L
1,511 Elo+
Party 1
Poseidon
Poseidon
corvozs
Poseidon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 36L
1,642 Elo+
Party 1
Team Averages
Level 142
1,562 SR
1,569 Elo+

VS

Team Averages
Level 148
1,452 SR
1,527 Elo+
Horus
Horus
De3Roh
Horus
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
196W - 198L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Evisek
Heimdallr
Level 157
God Stats
3W - 3L
1,431 SR
Queue Stats
132W - 91L
1,551 Elo+
Party 2
Fafnir
Fafnir
MATAGILES95
Fafnir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 97L
1,411 Elo+
Solo
Set
Set
OxioFel
Set
Level 160
God Stats
3W - 4L
1,414 SR
Queue Stats
454W - 428L
1,551 Elo+
Solo
Nemesis
Nemesis
Pocoyo0
Nemesis
Level 156
God Stats
4W - 2L
1,640 SR
Queue Stats
144W - 98L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 1 / 21
8,807
801
15,719
7,208
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 2 / 10
9,797
891
16,345
6,332
2,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
OctaLpz
Danzaburou
18
11 / 2 / 13
10,745
977
20,478
9,036
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
alexcst
Sylvanus
15
1 / 1 / 23
9,301
846
6,959
12,677
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
corvozs
Poseidon
15
3 / 1 / 19
8,885
808
12,486
9,430
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
De3Roh
Horus
13
1 / 5 / 4
7,786
708
3,221
17,177
18,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Evisek
Heimdallr
13
0 / 5 / 5
6,885
626
6,243
11,117
5,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
15
1 / 5 / 5
7,656
696
10,678
14,553
12,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
14
1 / 5 / 5
7,550
686
8,427
16,779
7,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Pocoyo0
Nemesis
13
3 / 7 / 3
8,290
754
6,036
19,810
10,017
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
27
Kills
6
7
Deaths
27
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
21
12.5
L
Horus
De3Roh
Horus
1
5
4
0.6
L
Heimdallr
Evisek
Heimdallr
0
5
5
0.5
L
Fafnir
1
5
5
0.7
W
10
2
10
7.5
W
Danzaburou
OctaLpz
Danzaburou
11
2
13
8.75
L
Set
1
5
5
0.7
L
Nemesis
Pocoyo0
Nemesis
3
7
3
0.64
W
Sylvanus
alexcst
Sylvanus
1
1
23
12.5
W
Poseidon
corvozs
Poseidon
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,987
Damage
34,605
44,683
Taken
79,436
28,687
Mitigated
53,016
27,538
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,719
2,335
1,652
2,025
7,208
3,448
643
1,375
5,833
0
27,379
L
Horus
De3Roh
Horus
3,221
1,850
3,092
4,638
17,177
18,370
0
6,388
10,789
0
6,738
L
Heimdallr
Evisek
Heimdallr
6,243
3,137
646
2,364
11,117
5,153
276
5,536
5,581
0
14,999
L
Fafnir
10,678
2,258
1,339
4,547
14,553
12,349
0
6,808
7,745
23,049
0
W
16,345
530
1,566
985
6,332
2,512
1,959
1,831
4,501
28,199
0
W
Danzaburou
OctaLpz
Danzaburou
20,478
8,297
274
2,589
9,036
4,637
735
1,960
7,076
0
35,745
L
Set
8,427
1,787
503
4,904
16,779
7,127
0
8,369
8,410
0
20,423
L
Nemesis
Pocoyo0
Nemesis
6,036
1,021
449
4,433
19,810
10,017
29
8,689
11,121
0
10,586
W
Sylvanus
alexcst
Sylvanus
6,959
1,731
7,468
7,222
12,677
14,502
824
2,786
9,891
9,659
0
W
Poseidon
corvozs
Poseidon
12,486
1,802
1,540
2,217
9,430
3,588
1,255
2,726
6,704
22,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
38,167
112
Minions Killed
98
0
Camps Cleared
0
1,037,124
Distance Traveled
910,175
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,807
801
13
1
0
243,676
0
L
Horus
7,786
708
10
1
0
181,636
0
L
Heimdallr
6,885
626
28
3
0
164,649
1
L
Fafnir
7,656
696
30
3
0
201,727
5
W
Thoth
9,797
891
32
3
0
186,587
0
W
Danzaburou
10,745
977
32
3
0
197,883
1
L
Set
7,550
686
27
2
0
176,315
0
L
Nemesis
8,290
754
3
0
0
185,848
0
W
Sylvanus
9,301
846
6
1
0
204,624
0
W
Poseidon
8,885
808
29
3
0
204,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role