Player Matchup

Ymir
Ymir
Deathmach19
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 2
Danzaburou
Danzaburou
wabheda95
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,017 Elo+
Party 2
Nu Wa
Nu Wa
xAusix
Nu Wa
Level 29
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 2
Team Averages
Level 50
1,400 SR
1,083 Elo+

VS

Team Averages
Level 57
1,417 SR
1,389 Elo+
Sobek
Sobek
BouncyBaIls
Sobek
Level 116
God Stats
1W - 0L
1,405 SR
Queue Stats
141W - 113L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
Level 28
God Stats
78W - 78L
1,443 SR
Queue Stats
351W - 507L
1,295 Elo+
Solo
Zhong Kui
Zhong Kui
SirB0unce
Zhong Kui
Level 26
God Stats
29W - 17L
1,403 SR
Queue Stats
65W - 50L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,636
553
4,523
14,335
13,120
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
wabheda95
Danzaburou
10
0 / 7 / 0
7,035
586
7,735
12,234
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xAusix
Nu Wa
10
0 / 5 / 0
6,792
566
5,750
7,647
2,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 13
9,594
800
5,424
11,971
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Mr GrownAsMan
Tsukuyomi
14
12 / 0 / 7
10,083
840
17,803
9,925
4,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
SirB0unce
Zhong Kui
13
3 / 0 / 13
8,736
728
6,959
6,541
6,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
19
19
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
0
7
0
0
W
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
12
0
7
15.5
W
Zhong Kui
SirB0unce
Zhong Kui
3
0
13
9.5
L
Danzaburou
wabheda95
Danzaburou
0
7
0
0
L
Nu Wa
xAusix
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
30,186
34,216
Taken
28,437
20,004
Mitigated
23,453
2,713
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
513
0
5,076
11,971
12,277
12
3,736
8,235
24,705
0
L
4,523
549
0
0
14,335
13,120
0
7,060
7,275
8,770
0
W
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
17,803
3,183
0
1,936
9,925
4,591
54
3,840
6,085
0
41,547
W
Zhong Kui
SirB0unce
Zhong Kui
6,959
661
0
3,108
6,541
6,585
0
3,012
3,529
25,063
0
L
Danzaburou
wabheda95
Danzaburou
7,735
2,344
246
1,567
12,234
4,522
0
2,981
9,253
0
26,237
L
Nu Wa
xAusix
Nu Wa
5,750
509
398
502
7,647
2,362
0
2,690
4,957
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,463
Gold Earned
28,413
104
Minions Killed
137
2
Camps Cleared
6
592,703
Distance Traveled
750,451
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,594
800
43
4
2
233,864
4
L
Ymir
6,636
553
12
1
0
198,826
1
W
Tsukuyomi
10,083
840
42
4
3
276,836
3
W
Zhong Kui
8,736
728
52
4
1
239,751
0
L
Danzaburou
7,035
586
58
5
0
184,752
0
L
Nu Wa
6,792
566
34
3
2
209,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role