Player Matchup

Horus
Horus
ACruelGodReigns
Horus
Level 123
God Stats
3W - 9L
1,500 SR
Queue Stats
480W - 501L
1,383 Elo+
Party 1
Merlin
Merlin
EternalxInsanity
Merlin
Level 116
God Stats
6W - 8L
1,541 SR
Queue Stats
805W - 838L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
Manfly
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,344 Elo+
Party 2
Ullr
Ullr
Sewasaurio
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Party 2
Jing Wei
Jing Wei
zhumar
Jing Wei
Level 24
God Stats
4W - 5L
1,228 SR
Queue Stats
296W - 311L
1,418 Elo+
Party 1
Team Averages
Level 99
1,454 SR
1,345 Elo+

VS

Team Averages
Level 86
1,489 SR
1,428 Elo+
Zeus
Zeus
GamingBear8210
Zeus
Level 69
God Stats
4W - 6L
1,516 SR
Queue Stats
297W - 339L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
LIP371
Zhong Kui
Level 115
God Stats
5W - 5L
1,459 SR
Queue Stats
153W - 164L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
UniversalPhenom
Cthulhu
Level 117
God Stats
6W - 6L
1,448 SR
Queue Stats
164W - 167L
1,457 Elo+
Party 3
Hercules
Hercules
arc-dinei
Hercules
Level 43
God Stats
3W - 3L
1,524 SR
Queue Stats
95W - 115L
1,426 Elo+
Solo
Chaac
Chaac
loco insane 54
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
9,183
612
9,214
18,720
21,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 8 / 6
9,592
639
13,566
11,926
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Manfly
Hou Yi
19
6 / 5 / 4
10,517
701
18,145
16,540
7,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 7 / 7
8,722
581
7,898
15,969
5,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
zhumar
Jing Wei
17
4 / 5 / 6
9,518
635
13,164
12,162
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 10
12,741
849
21,773
14,623
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
LIP371
Zhong Kui
18
6 / 3 / 11
11,435
762
17,268
15,567
11,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 13
10,524
702
14,721
19,907
30,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hercules
arc-dinei
Hercules
18
3 / 1 / 14
10,830
722
7,359
21,498
16,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 1 / 12
11,388
759
6,389
12,703
7,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
14
Kills
29
29
Deaths
14
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
L
2
8
6
0.63
W
12
6
10
2.83
W
Zhong Kui
LIP371
Zhong Kui
6
3
11
3.83
L
Hou Yi
Manfly
Hou Yi
6
5
4
1.6
L
1
7
7
0.64
W
3
3
13
3.17
W
Hercules
arc-dinei
Hercules
3
1
14
10
W
5
1
12
11
L
Jing Wei
zhumar
Jing Wei
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,987
Damage
67,510
75,317
Taken
84,298
44,114
Mitigated
72,791
24,536
Healing
37,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,214
3,414
3,993
6,665
18,720
21,343
104
12,147
6,102
0
14,651
L
13,566
1,013
640
812
11,926
4,685
0
8,868
2,962
29,991
0
W
21,773
2,178
1,215
1,704
14,623
6,559
982
3,322
11,301
44,973
0
W
Zhong Kui
LIP371
Zhong Kui
17,268
1,474
1,899
5,603
15,567
11,125
2,209
1,952
13,615
24,909
0
L
Hou Yi
Manfly
Hou Yi
18,145
7,963
1,078
4,421
16,540
7,189
294
10,435
5,695
0
30,575
L
7,898
4,615
1,419
2,340
15,969
5,960
225
10,917
4,553
0
14,832
W
14,721
937
2,500
3,260
19,907
30,924
231
2,558
17,349
26,513
0
W
Hercules
arc-dinei
Hercules
7,359
2,226
2,771
11,930
21,498
16,365
379
3,609
17,889
0
16,431
W
6,389
41
1,160
5,034
12,703
7,818
1,246
2,125
10,578
0
14,587
L
Jing Wei
zhumar
Jing Wei
13,164
10,218
977
2,191
12,162
4,937
0
9,674
2,243
0
29,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
56,918
109
Minions Killed
134
0
Camps Cleared
0
1,236,316
Distance Traveled
1,417,748
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,183
612
19
1
0
253,430
0
L
Merlin
9,592
639
26
2
0
208,402
1
W
Zeus
12,741
849
44
3
0
214,096
0
W
Zhong Kui
11,435
762
33
2
0
270,949
3
L
Hou Yi
10,517
701
21
1
0
260,818
0
L
Ullr
8,722
581
14
1
0
261,401
0
W
Cthulhu
10,524
702
25
2
0
284,973
1
W
Hercules
10,830
722
17
1
0
336,975
0
W
Chaac
11,388
759
15
1
0
310,755
0
L
Jing Wei
9,518
635
29
2
0
252,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role