Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
EDUEXTREM
Khepri
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
51W - 60L
1,522 Elo+
Party 3
Rama
Rama
XxSCYLERxX
Rama
Level 126
God Stats
3W - 0L
1,580 SR
Queue Stats
94W - 82L
1,590 Elo+
Party 3
Agni
Agni
jcjavi
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,782 Elo+
Party 3
Loki
Loki
jcjavier
Loki
Level 160
God Stats
9W - 10L
1,607 SR
Queue Stats
215W - 171L
1,569 Elo+
Party 3
Team Averages
Level 125
1,537 SR
1,593 Elo+

VS

Team Averages
Level 78
1,500 SR
1,523 Elo+
Set
Set
 
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MTCrew
Skadi
Level 141
God Stats
2W - 4L
1,468 SR
Queue Stats
195W - 185L
1,559 Elo+
Party 1
Ymir
Ymir
Reinhardto
Ymir
Level 28
God Stats
3W - 3L
1,264 SR
Queue Stats
61W - 56L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
SirCristiaan
Sylvanus
Level 154
God Stats
5W - 9L
1,614 SR
Queue Stats
893W - 860L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
andreschw
Nu Wa
Level 48
God Stats
3W - 5L
1,655 SR
Queue Stats
41W - 51L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 2 / 0
7,746
596
8,911
6,729
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
EDUEXTREM
Khepri
11
1 / 1 / 3
6,429
495
1,535
3,981
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 2
6,334
487
1,042
2,536
769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
jcjavi
Agni
15
6 / 2 / 7
8,569
659
13,107
7,742
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
6 / 1 / 4
8,500
654
4,709
5,750
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 6 / 2
6,960
535
1,699
9,032
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
MTCrew
Skadi
11
3 / 2 / 0
6,883
529
4,026
7,043
2,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,317
486
28
5,013
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
SirCristiaan
Sylvanus
13
0 / 1 / 1
7,337
564
5,024
11,810
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
andreschw
Nu Wa
12
1 / 5 / 2
7,021
540
3,394
8,752
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
0
1
L
Set
 
Set
2
6
2
0.5
W
Khepri
EDUEXTREM
Khepri
1
1
3
2.5
L
Skadi
MTCrew
Skadi
3
2
0
1.5
L
0
1
1
0.5
L
Sylvanus
SirCristiaan
Sylvanus
0
1
1
0.5
W
0
0
2
1
L
Nu Wa
andreschw
Nu Wa
1
5
2
0.4
W
Agni
jcjavi
Agni
6
2
7
4.75
W
Loki
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
14,171
26,738
Taken
41,650
9,287
Mitigated
19,274
9,681
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,911
259
0
2,629
6,729
2,048
612
3,712
2,993
51,330
0
L
Set
 
Set
1,699
846
0
1,727
9,032
3,908
0
4,010
4,990
0
42,433
W
Khepri
EDUEXTREM
Khepri
1,535
130
0
660
3,981
2,067
246
275
3,638
14,252
0
L
Skadi
MTCrew
Skadi
4,026
1,018
0
176
7,043
2,022
0
3,525
3,518
0
47,886
L
28
0
0
1,039
5,013
3,787
0
2,992
2,021
14,147
0
L
Sylvanus
SirCristiaan
Sylvanus
5,024
1,392
0
6,875
11,810
7,147
0
8,385
2,829
40,934
9,441
W
1,042
236
0
1,448
2,536
769
929
98
2,374
0
37,306
L
Nu Wa
andreschw
Nu Wa
3,394
492
0
1,833
8,752
2,410
0
4,013
4,739
38,603
0
W
Agni
jcjavi
Agni
13,107
1,143
63
2,200
7,742
2,694
0
2,505
5,049
61,726
0
W
Loki
4,709
1,298
0
2,681
5,750
1,709
133
822
4,789
0
52,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
34,518
427
Minions Killed
421
0
Camps Cleared
0
1,363,971
Distance Traveled
1,255,758
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,746
596
118
9
0
278,626
6
L
Set
6,960
535
85
7
0
280,111
4
W
Khepri
6,429
495
16
1
0
244,747
6
L
Skadi
6,883
529
99
8
0
250,565
6
L
Ymir
6,317
486
42
3
0
269,089
3
L
Sylvanus
7,337
564
104
8
0
234,323
0
W
Rama
6,334
487
92
7
0
246,750
3
L
Nu Wa
7,021
540
91
7
0
221,670
0
W
Agni
8,569
659
104
8
0
270,631
4
W
Loki
8,500
654
97
7
0
323,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role