Player Matchup

Xbalanque
Xbalanque
Davythedragon
Xbalanque
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,153 Elo+
Party 1
Merlin
Merlin
Raveshark77
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,353 Elo+
Party 1
Arachne
Arachne
chharrliie
Arachne
Level 105
God Stats
52W - 91L
1,443 SR
Queue Stats
175W - 322L
1,185 Elo+
Solo
Sol
Sol
stew74padasso
Sol
Level 146
God Stats
6W - 2L
1,656 SR
Queue Stats
54W - 77L
1,325 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,254 Elo+

VS

Team Averages
Level 101
1,631 SR
1,306 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EliteHokages
Hun Batz
Level 123
God Stats
2W - 2L
1,636 SR
Queue Stats
24W - 23L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
GrumblyDragon32
Zhong Kui
Level 147
God Stats
0W - 2L
1,775 SR
Queue Stats
12W - 15L
1,427 Elo+
Solo
Chaac
Chaac
SayuMunchkin04
Chaac
Level 27
God Stats
1W - 1L
1,613 SR
Queue Stats
4W - 9L
899 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Davythedragon
Xbalanque
16
1 / 2 / 4
10,282
857
8,406
11,627
4,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
1 / 1 / 6
9,901
825
4,983
6,698
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
chharrliie
Arachne
16
8 / 5 / 3
11,138
928
10,368
12,013
4,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 3 / 5
11,614
968
13,844
11,972
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 7 / 3
9,047
754
5,206
12,147
4,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
EliteHokages
Hun Batz
16
4 / 3 / 2
9,997
833
6,206
9,377
3,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
GrumblyDragon32
Zhong Kui
16
2 / 3 / 2
9,683
807
8,915
11,327
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 5 / 5
9,651
804
6,367
13,534
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
11
11
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
3
0.5
W
Xbalanque
Davythedragon
Xbalanque
1
2
4
1.5
L
Hun Batz
EliteHokages
Hun Batz
4
3
2
1.67
L
Zhong Kui
GrumblyDragon32
Zhong Kui
2
3
2
1
W
Merlin
1
1
6
4
L
3
5
5
1.1
W
Arachne
chharrliie
Arachne
8
5
3
1.9
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,601
Damage
26,694
42,310
Taken
46,385
17,485
Mitigated
25,594
12,396
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,206
2,790
435
264
12,147
4,726
828
4,186
7,961
0
23,351
W
Xbalanque
Davythedragon
Xbalanque
8,406
3,913
0
2,015
11,627
4,614
1,768
5,831
5,747
0
40,134
L
Hun Batz
EliteHokages
Hun Batz
6,206
1,298
0
1,442
9,377
3,929
481
4,064
5,313
0
27,912
L
Zhong Kui
GrumblyDragon32
Zhong Kui
8,915
1,270
231
2,870
11,327
7,587
810
3,470
7,857
43,251
5,272
W
Merlin
4,983
248
0
1,241
6,698
2,537
1,147
1,899
4,799
29,636
0
L
6,367
483
0
2,486
13,534
9,352
0
6,822
6,712
0
23,718
W
Arachne
chharrliie
Arachne
10,368
6,553
0
2,306
12,013
4,522
246
333
10,368
0
34,729
W
13,844
5,680
386
6,448
11,972
5,812
6,195
799
10,659
48,204
3,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
38,378
256
Minions Killed
221
12
Camps Cleared
8
902,485
Distance Traveled
720,856
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,047
754
49
4
1
161,855
1
W
Xbalanque
10,282
857
73
6
2
227,728
3
L
Hun Batz
9,997
833
51
4
3
192,309
4
L
Zhong Kui
9,683
807
75
6
2
181,602
1
W
Merlin
9,901
825
47
4
0
241,225
4
L
Chaac
9,651
804
46
4
2
185,090
2
W
Arachne
11,138
928
49
4
7
220,853
3
W
Sol
11,614
968
87
7
3
212,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role