Player Matchup

Ne Zha
Ne Zha
Monsterbeastmode
Ne Zha
Level 33
God Stats
3W - 2L
1,506 SR
Queue Stats
117W - 130L
1,470 Elo+
Solo
Neith
Neith
baralho_malhado
Neith
Level 44
God Stats
17W - 33L
1,416 SR
Queue Stats
74W - 96L
1,420 Elo+
Party 2
Poseidon
Poseidon
mendesals79384
Poseidon
Level 112
God Stats
0W - 6L
1,420 SR
Queue Stats
259W - 247L
1,438 Elo+
Party 2
King Arthur
King Arthur
salasar0_0
King Arthur
Level 106
God Stats
1W - 9L
1,241 SR
Queue Stats
339W - 347L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
yusuque7
Erlang Shen
Level 128
God Stats
5W - 10L
1,288 SR
Queue Stats
183W - 192L
1,372 Elo+
Party 2
Team Averages
Level 85
1,374 SR
1,415 Elo+

VS

Team Averages
Level 68
1,488 SR
1,436 Elo+
Geb
Geb
BIGFluffy06
Geb
Level 29
God Stats
35W - 34L
1,563 SR
Queue Stats
37W - 43L
1,460 Elo+
Party 1
Eset
Eset
Juggernautx504x
Eset
Level 154
God Stats
1W - 0L
1,481 SR
Queue Stats
27W - 25L
1,509 Elo+
Party 3
Hercules
Hercules
PastoralLion35
Hercules
Level 44
God Stats
2W - 1L
1,676 SR
Queue Stats
31W - 27L
1,476 Elo+
Party 3
Loki
Loki
SpaZmat1cMayhem
Loki
Level 74
God Stats
2W - 2L
1,492 SR
Queue Stats
267W - 278L
1,426 Elo+
Party 1
Izanami
Izanami
TTaddy
Izanami
Level 41
God Stats
10W - 7L
1,225 SR
Queue Stats
51W - 67L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,408
300
99
2,443
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 0
7,906
439
10,038
9,678
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
15
1 / 6 / 3
8,555
475
8,280
9,662
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
salasar0_0
King Arthur
14
1 / 7 / 0
8,278
460
5,061
14,262
13,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
yusuque7
Erlang Shen
11
0 / 3 / 0
6,786
377
4,353
12,637
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,629
535
4,319
12,553
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 6
10,574
587
8,995
10,818
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 0 / 4
8,896
494
3,898
10,383
9,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 0 / 2
11,770
654
6,411
10,075
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TTaddy
Izanami
15
1 / 1 / 4
8,825
490
12,285
10,737
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
4
2
6
3.5
L
0
0
0
0
W
Hercules
2
0
4
4
W
9
0
2
10
W
Izanami
TTaddy
Izanami
1
1
4
3
L
2
1
0
2
L
Poseidon
1
6
3
0.42
L
King Arthur
salasar0_0
King Arthur
1
7
0
0.14
L
Erlang Shen
yusuque7
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
35,908
48,682
Taken
54,566
26,888
Mitigated
33,467
12,555
Healing
27,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,319
685
0
5,158
12,553
10,869
585
414
12,139
26,970
0
W
8,995
951
485
4,330
10,818
4,112
1,636
5,037
5,781
67,040
0
L
99
83
0
285
2,443
726
0
325
2,118
0
10,741
W
Hercules
3,898
751
0
3,949
10,383
9,615
723
1,871
8,512
0
32,923
W
6,411
1,697
0
6,694
10,075
4,818
0
457
9,618
0
111,423
W
Izanami
TTaddy
Izanami
12,285
6,796
0
7,241
10,737
4,053
3,069
501
10,236
0
69,726
L
10,038
4,924
522
4,900
9,678
2,885
0
1,777
7,901
0
56,961
L
Poseidon
8,280
1,193
0
384
9,662
3,044
612
5,344
4,318
59,721
0
L
King Arthur
salasar0_0
King Arthur
5,061
304
0
1,226
14,262
13,345
150
3,232
11,030
0
41,430
L
Erlang Shen
yusuque7
Erlang Shen
4,353
974
316
4,922
12,637
6,888
0
2,636
10,001
0
27,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
49,694
374
Minions Killed
501
0
Camps Cleared
0
1,309,295
Distance Traveled
1,721,995
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,629
535
30
2
0
321,768
0
W
Eset
10,574
587
123
7
0
327,824
7
L
Ne Zha
5,408
300
19
1
0
95,813
0
W
Hercules
8,896
494
70
4
0
341,808
7
W
Loki
11,770
654
138
8
0
418,520
2
W
Izanami
8,825
490
140
8
0
312,075
3
L
Neith
7,906
439
123
7
0
307,232
0
L
Poseidon
8,555
475
98
5
0
321,152
2
L
King Arthur
8,278
460
83
5
0
307,070
0
L
Erlang Shen
6,786
377
51
3
0
278,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role