Player Matchup

Chang'e
Chang'e
BoingyBongyXD
Chang'e
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NRAnime_Freak101
Cernunnos
Level 17
God Stats
20W - 24L
1,550 SR
Queue Stats
46W - 55L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Sinzys
Cthulhu
Level 16
God Stats
12W - 11L
1,616 SR
Queue Stats
29W - 26L
1,462 Elo+
Party 1
Tyr
Tyr
Windstorm23
Tyr
Level 17
God Stats
6W - 8L
1,460 SR
Queue Stats
43W - 57L
1,416 Elo+
Party 1
Thanatos
Thanatos
shadow marine76
Thanatos
Level 23
God Stats
0W - 2L
1,340 SR
Queue Stats
68W - 65L
1,412 Elo+
Party 1
Team Averages
Level 15
1,493 SR
1,452 Elo+

VS

Team Averages
Level 23
1,419 SR
1,458 Elo+
Izanami
Izanami
CarlaCroqueth
Izanami
Level 26
God Stats
6W - 9L
1,533 SR
Queue Stats
25W - 41L
1,357 Elo+
Party 2
Hel
Hel
LaMuda
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 3
Bellona
Bellona
SuperToiço
Bellona
Level 17
God Stats
1W - 2L
1,317 SR
Queue Stats
6W - 10L
1,380 Elo+
Party 2
Vulcan
Vulcan
darkhachigen
Vulcan
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
8W - 8L
1,435 Elo+
Party 3
Bastet
Bastet
xArchangell
Bastet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 12 / 13
13,467
962
21,885
30,148
8,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
19
3 / 9 / 7
12,835
917
17,751
26,746
8,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Sinzys
Cthulhu
20
2 / 3 / 14
13,187
942
24,088
41,086
27,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 5 / 12
13,739
981
13,535
30,861
35,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
19
8 / 8 / 6
13,596
971
12,250
23,387
7,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
2 / 4 / 16
13,139
939
16,960
15,918
7,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
LaMuda
Hel
20
11 / 0 / 19
15,643
1,117
35,290
19,032
19,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
SuperToiço
Bellona
20
8 / 4 / 17
14,686
1,049
28,720
27,558
26,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
4 / 3 / 17
13,921
994
38,864
12,685
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
12 / 8 / 14
15,315
1,094
26,482
20,972
9,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
120
19
Kills
37
37
Deaths
19
52
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
12
13
0.79
W
Izanami
2
4
16
2.5
W
Hel
LaMuda
Hel
11
0
19
20.5
L
Cernunnos
3
9
7
0.72
L
Cthulhu
Sinzys
Cthulhu
2
3
14
3
W
Bellona
SuperToiço
Bellona
8
4
17
4.13
L
3
5
12
1.8
W
Vulcan
4
3
17
4.17
L
Thanatos
8
8
6
1.38
W
Bastet
12
8
14
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,509
Damage
146,316
152,228
Taken
96,165
87,415
Mitigated
69,397
35,421
Healing
41,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
21,885
3,551
7,765
5,084
30,148
8,520
0
12,466
17,564
43,932
0
W
Izanami
16,960
9,950
387
3,876
15,918
7,265
0
7,604
8,314
0
57,125
W
Hel
LaMuda
Hel
35,290
878
14,326
14,302
19,032
19,213
0
10,313
8,719
52,033
0
L
Cernunnos
17,751
7,433
0
2,114
26,746
8,558
0
9,699
16,925
0
50,246
L
Cthulhu
Sinzys
Cthulhu
24,088
1,233
3,409
9,527
41,086
27,884
0
24,840
15,767
60,045
0
W
Bellona
SuperToiço
Bellona
28,720
14,687
802
5,235
27,558
26,921
0
12,556
15,002
0
36,755
L
13,535
3,002
0
3,430
30,861
35,064
0
14,191
16,424
0
38,790
W
Vulcan
38,864
8,887
1,228
1,820
12,685
6,978
0
5,205
7,480
71,695
0
L
Thanatos
12,250
1,346
0
4,092
23,387
7,389
0
11,845
11,394
0
17,955
W
Bastet
26,482
8,255
0
0
20,972
9,020
0
10,295
10,677
0
35,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,824
Gold Earned
72,704
275
Minions Killed
266
4
Camps Cleared
6
1,290,151
Distance Traveled
1,399,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,467
962
68
5
0
233,024
1
W
Izanami
13,139
939
95
7
2
228,805
2
W
Hel
15,643
1,117
41
3
2
347,797
0
L
Cernunnos
12,835
917
85
6
2
213,123
0
L
Cthulhu
13,187
942
57
4
0
274,108
0
W
Bellona
14,686
1,049
21
2
1
246,405
3
L
Tyr
13,739
981
45
3
1
275,249
0
W
Vulcan
13,921
994
92
7
0
307,011
0
L
Thanatos
13,596
971
20
1
1
294,647
0
W
Bastet
15,315
1,094
17
1
1
269,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role