Player Matchup

Kukulkan
Kukulkan
Jessterish
Kukulkan
Level 7
God Stats
15W - 9L
1,219 SR
Queue Stats
35W - 36L
1,247 Elo+
Solo
Scylla
Scylla
Mr-Phenograph
Scylla
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrTiktak98
Da Ji
Level 6
God Stats
4W - 4L
1,423 SR
Queue Stats
5W - 7L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
Necromancer-_-21
Tsukuyomi
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
grchvz
Fafnir
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,428 SR
1,418 Elo+

VS

Team Averages
Level 19
1,506 SR
1,386 Elo+
Sol
Sol
Aleckazam1485
Sol
Level 29
God Stats
42W - 46L
1,646 SR
Queue Stats
42W - 46L
1,543 Elo+
Solo
Medusa
Medusa
GreyingHares
Medusa
Level 26
God Stats
6W - 9L
1,684 SR
Queue Stats
109W - 107L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
HankTheSeal
Baron Samedi
Level 8
God Stats
0W - 4L
1,284 SR
Queue Stats
25W - 20L
1,399 Elo+
Solo
Nemesis
Nemesis
Kulblkladi
Nemesis
Level 12
God Stats
1W - 1L
1,714 SR
Queue Stats
35W - 46L
1,250 Elo+
Solo
Chaac
Chaac
Rick17cm
Chaac
Level 18
God Stats
3W - 7L
1,202 SR
Queue Stats
37W - 45L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jessterish
Kukulkan
17
0 / 3 / 7
9,377
938
7,070
6,699
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 10
11,632
1,163
13,086
7,441
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
17
9 / 1 / 9
11,639
1,164
18,328
10,457
4,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
17
4 / 0 / 11
10,675
1,068
14,190
9,389
4,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
grchvz
Fafnir
18
3 / 0 / 16
11,861
1,186
6,954
11,499
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

272

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,720
872
3,885
9,563
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
1 / 9 / 2
9,969
997
10,812
19,189
6,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HankTheSeal
Baron Samedi
16
2 / 4 / 1
9,744
974
9,405
14,122
11,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Kulblkladi
Nemesis
14
1 / 2 / 1
8,497
850
2,002
4,167
1,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Rick17cm
Chaac
15
1 / 7 / 2
9,613
961
12,704
18,323
24,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
25
Kills
5
5
Deaths
25
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Medusa
1
9
2
0.22
L
Baron Samedi
HankTheSeal
Baron Samedi
2
4
1
0.63
W
Kukulkan
Jessterish
Kukulkan
0
3
7
1.17
L
Nemesis
Kulblkladi
Nemesis
1
2
1
0.75
W
9
1
10
14
W
Da Ji
9
1
9
13.5
W
Tsukuyomi
4
0
11
9.5
L
Chaac
Rick17cm
Chaac
1
7
2
0.29
W
Fafnir
grchvz
Fafnir
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,628
Damage
38,808
45,485
Taken
65,364
31,609
Mitigated
46,850
9,067
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,885
1,056
0
560
9,563
2,561
0
4,573
4,946
21,747
0
L
Medusa
10,812
4,052
0
0
19,189
6,416
0
8,532
10,497
0
40,107
L
Baron Samedi
HankTheSeal
Baron Samedi
9,405
407
1,859
1,918
14,122
11,635
0
5,326
8,639
30,035
0
W
Kukulkan
Jessterish
Kukulkan
7,070
339
0
471
6,699
3,275
0
2,470
4,187
31,175
0
L
Nemesis
Kulblkladi
Nemesis
2,002
967
0
189
4,167
1,303
0
1,256
2,817
0
3,197
W
13,086
1,315
0
625
7,441
3,081
0
1,780
5,479
30,825
0
W
Da Ji
18,328
5,398
0
339
10,457
4,824
0
2,721
7,429
0
30,566
W
Tsukuyomi
14,190
4,047
0
2,034
9,389
4,478
0
2,556
6,693
0
31,923
L
Chaac
Rick17cm
Chaac
12,704
1,415
0
2,532
18,323
24,935
0
6,727
11,355
1,366
27,618
W
Fafnir
grchvz
Fafnir
6,954
1,724
0
5,598
11,499
15,951
0
4,409
6,484
15,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,184
Gold Earned
46,543
195
Minions Killed
186
9
Camps Cleared
3
975,691
Distance Traveled
757,704
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,720
872
45
5
0
144,036
1
L
Medusa
9,969
997
58
6
1
166,455
0
L
Baron Samedi
9,744
974
51
5
0
176,389
3
W
Kukulkan
9,377
938
62
6
0
190,040
0
L
Nemesis
8,497
850
2
0
0
83,795
0
W
Scylla
11,632
1,163
39
4
0
184,177
0
W
Da Ji
11,639
1,164
24
2
6
205,528
3
W
Tsukuyomi
10,675
1,068
50
5
3
210,586
0
L
Chaac
9,613
961
30
3
2
187,029
0
W
Fafnir
11,861
1,186
20
2
0
185,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role