Player Matchup

Chiron
Chiron
Epicnes92
Chiron
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 66L
1,253 Elo+
Party 1
Ra
Ra
SweetFleets612
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 3
Anhur
Anhur
TropicanaCade
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Chaac
Chaac
dhansfrench
Chaac
Level 129
God Stats
1W - 0L
1,509 SR
Queue Stats
46W - 52L
1,543 Elo+
Party 1
Ymir
Ymir
xAtomicHonkx
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 3
Team Averages
Level 32
1,502 SR
1,384 Elo+

VS

Team Averages
Level 10
1,443 SR
1,249 Elo+
Ah Puch
Ah Puch
AliG_799
Ah Puch
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,147 Elo+
Solo
Loki
Loki
Fastpenguin420
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,354 Elo+
Party 2
Thor
Thor
MagoHielo45724
Thor
Level 14
God Stats
4W - 4L
1,574 SR
Queue Stats
19W - 26L
1,362 Elo+
Solo
Anubis
Anubis
Nuvlock46
Anubis
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 4L
1,135 Elo+
Party 2
Vamana
Vamana
TioDaFeira
Vamana
Level 25
God Stats
1W - 2L
1,346 SR
Queue Stats
36W - 70L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Epicnes92
Chiron
17
8 / 3 / 3
10,981
610
8,674
14,466
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 7
8,024
446
2,956
5,763
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 1
8,616
479
1,936
5,721
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 2 / 0
11,618
645
16,106
16,522
14,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
11 / 2 / 5
10,793
600
9,933
10,567
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AliG_799
Ah Puch
13
4 / 7 / 0
8,418
468
9,118
16,329
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 1
9,160
509
4,597
11,663
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 7 / 1
7,621
423
5,435
11,559
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Nuvlock46
Anubis
12
0 / 11 / 4
7,761
431
4,851
15,297
6,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
TioDaFeira
Vamana
12
0 / 1 / 2
7,436
413
4,216
10,924
6,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
30
Kills
12
12
Deaths
32
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AliG_799
Ah Puch
4
7
0
0.57
W
Chiron
Epicnes92
Chiron
8
3
3
3.17
L
5
6
1
0.92
L
3
7
1
0.5
L
Anubis
Nuvlock46
Anubis
0
11
4
0.18
W
1
5
7
0.9
L
Vamana
TioDaFeira
Vamana
0
1
2
1
W
2
0
1
2.5
W
8
2
0
4
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
28,217
53,039
Taken
65,772
37,179
Mitigated
29,615
20,027
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AliG_799
Ah Puch
9,118
1,113
0
5,320
16,329
5,556
0
7,184
8,953
37,395
0
W
Chiron
Epicnes92
Chiron
8,674
5,010
274
7,520
14,466
5,943
4,165
3,033
11,433
0
72,285
L
4,597
1,824
0
861
11,663
5,194
2,395
356
11,307
0
45,538
L
5,435
1,934
0
966
11,559
5,509
548
4,227
7,254
0
33,566
L
Anubis
Nuvlock46
Anubis
4,851
335
0
3,578
15,297
6,484
0
1,963
13,334
46,510
0
W
2,956
548
206
554
5,763
1,722
497
2,712
3,051
15,075
0
L
Vamana
TioDaFeira
Vamana
4,216
1,815
0
1,182
10,924
6,872
247
1,224
9,700
0
35,568
W
1,936
892
0
2,295
5,721
1,751
0
1,434
4,287
0
39,104
W
16,106
2,830
0
8,201
16,522
14,731
617
3,563
12,959
14,510
75,261
W
9,933
3,433
0
977
10,567
13,032
0
3,227
7,340
50,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,032
Gold Earned
40,396
486
Minions Killed
351
0
Camps Cleared
0
1,448,320
Distance Traveled
1,634,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,418
468
65
4
0
269,689
0
W
Chiron
10,981
610
123
7
0
327,037
0
L
Loki
9,160
509
83
5
0
366,148
0
L
Thor
7,621
423
56
3
0
336,331
3
L
Anubis
7,761
431
86
5
0
266,921
1
W
Ra
8,024
446
29
2
0
265,799
0
L
Vamana
7,436
413
61
3
0
395,158
0
W
Anhur
8,616
479
103
6
0
173,325
0
W
Chaac
11,618
645
153
9
0
379,668
1
W
Ymir
10,793
600
78
4
0
302,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role