Player Matchup

Chronos
Chronos
 
Chronos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mortos
Anubis
Level 110
God Stats
2W - 0L
1,622 SR
Queue Stats
7W - 4L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
NotTheBelt1138
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
OFoxGiven
Guan Yu
Level 156
God Stats
4W - 0L
1,574 SR
Queue Stats
31W - 41L
1,427 Elo+
Party 2
Team Averages
Level 102
1,549 SR
1,435 Elo+

VS

Team Averages
Level 74
1,376 SR
1,193 Elo+
Chaac
Chaac
DARKwolf199913
Chaac
Level 81
God Stats
0W - 2L
1,356 SR
Queue Stats
3W - 12L
1,153 Elo+
Party 1
Janus
Janus
Mephelys Fur
Janus
Level 132
God Stats
1W - 3L
1,421 SR
Queue Stats
24W - 26L
1,305 Elo+
Party 1
Izanami
Izanami
Mojo449
Izanami
Level 18
God Stats
1W - 6L
1,393 SR
Queue Stats
2W - 12L
1,061 Elo+
Party 1
Zhong Kui
Zhong Kui
SparkieWolf
Zhong Kui
Level 64
God Stats
2W - 9L
1,332 SR
Queue Stats
14W - 23L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 1 / 5
10,590
883
8,291
8,659
4,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Mortos
Anubis
16
7 / 2 / 6
10,385
865
11,766
10,585
6,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
17
5 / 2 / 6
10,639
887
10,159
12,245
5,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
OFoxGiven
Guan Yu
14
2 / 1 / 8
9,450
788
3,824
9,578
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,189
682
7,041
12,935
7,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
4 / 5 / 1
9,032
753
7,724
10,435
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Mojo449
Izanami
13
1 / 5 / 0
7,999
667
3,174
9,104
2,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SparkieWolf
Zhong Kui
12
0 / 4 / 3
7,438
620
7,567
9,492
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
6
6
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
5
7.5
L
1
5
3
0.5
L
4
5
1
0.9
L
Izanami
Mojo449
Izanami
1
5
0
0.2
W
Anubis
Mortos
Anubis
7
2
6
5
W
Hun Batz
5
2
6
4
W
Guan Yu
OFoxGiven
Guan Yu
2
1
8
6
L
Zhong Kui
SparkieWolf
Zhong Kui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
25,506
41,067
Taken
41,966
25,179
Mitigated
16,944
14,929
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,291
3,199
0
2,430
8,659
4,056
4,254
2,120
6,539
34,224
0
L
7,041
905
144
3,062
12,935
7,441
0
6,833
5,967
0
24,325
L
7,724
263
184
1,981
10,435
1,971
111
5,738
4,522
34,732
0
L
Izanami
Mojo449
Izanami
3,174
1,396
121
854
9,104
2,880
990
3,859
5,083
0
21,311
W
Anubis
Mortos
Anubis
11,766
1,447
0
4,321
10,585
6,336
812
4,276
6,309
33,969
0
W
Hun Batz
10,159
2,784
0
2,670
12,245
5,031
2,555
5,495
6,750
0
49,625
W
Guan Yu
OFoxGiven
Guan Yu
3,824
127
2,074
3,434
9,578
9,756
344
3,843
5,735
0
15,477
L
Zhong Kui
SparkieWolf
Zhong Kui
7,567
270
168
2,608
9,492
4,652
0
3,835
5,564
15,544
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
32,658
189
Minions Killed
159
14
Camps Cleared
6
956,977
Distance Traveled
747,450
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,590
883
69
6
2
226,874
1
L
Chaac
8,189
682
25
2
0
175,928
0
L
Janus
9,032
753
63
5
0
205,968
1
L
Izanami
7,999
667
47
4
4
181,392
0
W
Anubis
10,385
865
35
3
2
228,278
0
W
Hun Batz
10,639
887
67
6
7
265,359
0
W
Guan Yu
9,450
788
18
2
3
236,466
2
L
Zhong Kui
7,438
620
24
2
2
184,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role