Player Matchup

Nu Wa
Nu Wa
APOSTLE_I
Nu Wa
Level 30
God Stats
17W - 11L
1,678 SR
Queue Stats
152W - 173L
1,464 Elo+
Solo
Medusa
Medusa
EvoDaniel
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,677 Elo+
Party 3
Bellona
Bellona
KiwamiProdigy
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Nytemare35
Ao Kuang
Level 119
God Stats
3W - 0L
1,580 SR
Queue Stats
49W - 27L
1,771 Elo+
Party 3
Ganesha
Ganesha
RavingTurtle
Ganesha
Level 69
God Stats
11W - 7L
1,862 SR
Queue Stats
30W - 20L
1,845 Elo+
Party 3
Team Averages
Level 47
1,624 SR
1,651 Elo+

VS

Team Averages
Level 32
1,568 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
BiggAl1029
Ah Muzen Cab
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
193W - 182L
1,504 Elo+
Party 1
Yemoja
Yemoja
CUZZLEMYGUM
Yemoja
Level 8
God Stats
3W - 1L
1,765 SR
Queue Stats
154W - 140L
1,498 Elo+
Party 1
Nemesis
Nemesis
Isamgyupsal
Nemesis
Level 8
God Stats
4W - 4L
1,677 SR
Queue Stats
23W - 25L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheJubelant
Morgan Le Fay
Level 20
God Stats
6W - 7L
1,398 SR
Queue Stats
32W - 32L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
newzealander101
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
APOSTLE_I
Nu Wa
13
0 / 1 / 4
8,061
576
4,651
4,026
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EvoDaniel
Medusa
12
6 / 4 / 0
7,883
563
5,852
7,135
2,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
14
4 / 1 / 1
8,598
614
8,753
9,197
9,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Nytemare35
Ao Kuang
14
10 / 2 / 2
8,973
641
10,046
10,300
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
RavingTurtle
Ganesha
9
1 / 4 / 6
6,810
486
3,852
11,891
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiggAl1029
Ah Muzen Cab
10
2 / 5 / 6
6,606
472
6,783
9,835
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
9
4 / 5 / 5
7,050
504
5,332
13,964
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Isamgyupsal
Nemesis
10
1 / 5 / 1
6,389
456
2,133
9,121
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TheJubelant
Morgan Le Fay
12
4 / 4 / 1
7,573
541
6,029
8,411
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 3
5,884
420
1,555
9,200
5,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
21
Kills
12
12
Deaths
21
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
APOSTLE_I
Nu Wa
0
1
4
2
L
Ah Muzen Cab
BiggAl1029
Ah Muzen Cab
2
5
6
1
L
Yemoja
4
5
5
1.3
W
Medusa
EvoDaniel
Medusa
6
4
0
1.5
L
Nemesis
Isamgyupsal
Nemesis
1
5
1
0.3
W
Bellona
4
1
1
4.5
W
Ao Kuang
Nytemare35
Ao Kuang
10
2
2
5.5
W
Ganesha
RavingTurtle
Ganesha
1
4
6
1
L
Morgan Le Fay
TheJubelant
Morgan Le Fay
4
4
1
1.13
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
21,832
42,549
Taken
50,531
22,630
Mitigated
26,380
13,515
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
APOSTLE_I
Nu Wa
4,651
1,187
0
954
4,026
1,140
832
1,175
2,851
54,436
0
L
Ah Muzen Cab
BiggAl1029
Ah Muzen Cab
6,783
3,849
0
3,346
9,835
3,323
309
3,285
6,550
0
42,754
L
Yemoja
5,332
885
212
3,115
13,964
10,400
189
6,333
7,631
19,119
0
W
Medusa
EvoDaniel
Medusa
5,852
3,324
0
1,696
7,135
2,134
456
2,128
5,007
0
39,617
L
Nemesis
Isamgyupsal
Nemesis
2,133
392
0
1,086
9,121
3,867
0
1,624
7,497
0
29,354
W
Bellona
8,753
2,554
0
4,048
9,197
9,146
203
2,105
7,092
0
49,661
W
Ao Kuang
Nytemare35
Ao Kuang
10,046
1,536
0
5,719
10,300
3,414
0
3,204
7,096
58,627
0
W
Ganesha
RavingTurtle
Ganesha
3,852
461
0
1,098
11,891
6,796
40
4,304
7,587
14,892
0
L
Morgan Le Fay
TheJubelant
Morgan Le Fay
6,029
451
0
1,931
8,411
2,906
596
4,384
4,027
42,532
0
L
1,555
289
0
662
9,200
5,884
0
2,923
6,277
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
33,502
431
Minions Killed
272
0
Camps Cleared
0
1,330,366
Distance Traveled
1,202,123
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,061
576
111
8
0
252,066
2
L
Ah Muzen Cab
6,606
472
60
4
0
242,726
2
L
Yemoja
7,050
504
17
1
0
236,988
3
W
Medusa
7,883
563
93
7
0
258,848
0
L
Nemesis
6,389
456
66
5
0
277,366
2
W
Bellona
8,598
614
116
8
0
249,272
3
W
Ao Kuang
8,973
641
102
7
0
317,005
2
W
Ganesha
6,810
486
9
1
0
253,175
2
L
Morgan Le Fay
7,573
541
96
7
0
209,995
4
L
Cthulhu
5,884
420
33
2
0
235,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role