Player Matchup

Anhur
Anhur
Evolvе
Anhur
Level 89
God Stats
19W - 23L
1,599 SR
Queue Stats
136W - 122L
1,665 Elo+
Party 1
He Bo
He Bo
Leobonss
He Bo
Level 158
God Stats
1W - 0L
1,255 SR
Queue Stats
81W - 93L
1,619 Elo+
Solo
Ganesha
Ganesha
temp-500227
Ganesha
Level 147
God Stats
5W - 2L
1,769 SR
Queue Stats
576W - 330L
1,727 Elo+
Party 1
Team Averages
Level 131
1,541 SR
1,670 Elo+

VS

Team Averages
Level 148
1,561 SR
1,696 Elo+
Hachiman
Hachiman
Besidjue
Hachiman
Level 156
God Stats
3W - 3L
1,564 SR
Queue Stats
102W - 71L
1,770 Elo+
Party 2
Nox
Nox
KreinKhepri
Nox
Level 141
God Stats
1W - 2L
1,480 SR
Queue Stats
183W - 161L
1,743 Elo+
Party 2
Gilgamesh
Gilgamesh
ML Player1
Gilgamesh
Level 146
God Stats
32W - 25L
1,638 SR
Queue Stats
139W - 131L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Evolvе
Anhur
12
11 / 2 / 1
8,830
883
12,391
8,196
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Leobonss
He Bo
10
2 / 4 / 8
7,091
709
7,887
6,626
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
temp-500227
Ganesha
11
0 / 1 / 12
7,782
778
2,577
8,613
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Besidjue
Hachiman
10
3 / 5 / 3
6,982
698
7,145
8,818
2,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 3
7,961
796
3,272
7,189
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ML Player1
Gilgamesh
10
2 / 6 / 2
7,101
710
4,596
10,948
4,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Besidjue
Hachiman
3
5
3
0.9
W
Anhur
Evolvе
Anhur
11
2
1
5.75
L
2
2
3
1.75
W
He Bo
Leobonss
He Bo
2
4
8
1.5
L
Gilgamesh
ML Player1
Gilgamesh
2
6
2
0.5
W
Ganesha
temp-500227
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
15,013
23,435
Taken
26,955
12,086
Mitigated
12,344
7,183
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Besidjue
Hachiman
7,145
3,354
0
1,250
8,818
2,464
0
4,756
4,062
0
23,659
W
Anhur
Evolvе
Anhur
12,391
8,395
0
3,911
8,196
2,531
962
964
7,232
0
22,761
L
3,272
623
0
1,614
7,189
5,019
0
3,108
4,081
10,217
0
W
He Bo
Leobonss
He Bo
7,887
635
0
766
6,626
1,524
264
891
5,735
29,318
0
L
Gilgamesh
ML Player1
Gilgamesh
4,596
1,618
0
795
10,948
4,861
0
2,910
8,038
0
13,049
W
Ganesha
temp-500227
Ganesha
2,577
260
0
2,506
8,613
8,031
40
1,690
6,923
10,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
22,044
94
Minions Killed
90
4
Camps Cleared
4
523,889
Distance Traveled
516,332
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,982
698
55
6
1
164,804
3
W
Anhur
8,830
883
33
3
1
174,941
4
L
Nox
7,961
796
9
1
1
180,868
1
W
He Bo
7,091
709
57
6
3
172,200
2
L
Gilgamesh
7,101
710
26
3
2
170,660
4
W
Ganesha
7,782
778
4
0
0
176,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role