Player Matchup

Sylvanus
Sylvanus
EarnedCell44159
Sylvanus
Level 136
God Stats
43W - 42L
1,556 SR
Queue Stats
836W - 808L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
Jahummuslol
Gilgamesh
Level 78
God Stats
6W - 9L
1,496 SR
Queue Stats
265W - 260L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
Kikiblood07
Aphrodite
Level 25
God Stats
11W - 11L
1,429 SR
Queue Stats
42W - 56L
1,254 Elo+
Party 2
Chaac
Chaac
TRU3xxK1NG
Chaac
Level 85
God Stats
5W - 7L
1,782 SR
Queue Stats
147W - 144L
1,496 Elo+
Party 2
Hachiman
Hachiman
YyeetMaster69
Hachiman
Level 85
God Stats
5W - 7L
1,668 SR
Queue Stats
307W - 276L
1,498 Elo+
Party 2
Team Averages
Level 82
1,586 SR
1,444 Elo+

VS

Team Averages
Level 87
1,595 SR
1,454 Elo+
Chaac
Chaac
BLotti707
Chaac
Level 95
God Stats
1W - 6L
1,542 SR
Queue Stats
96W - 126L
1,475 Elo+
Party 1
Artio
Artio
Gummy_Wurm
Artio
Level 24
God Stats
4W - 2L
1,741 SR
Queue Stats
19W - 11L
1,537 Elo+
Party 1
Nox
Nox
Guts0111
Nox
Level 88
God Stats
0W - 2L
1,575 SR
Queue Stats
20W - 38L
1,377 Elo+
Party 1
Chiron
Chiron
VISilva90
Chiron
Level 143
God Stats
9W - 16L
1,546 SR
Queue Stats
209W - 259L
1,438 Elo+
Party 1
Apollo
Apollo
WiliAm-KniFeMaN
Apollo
Level 84
God Stats
15W - 10L
1,573 SR
Queue Stats
147W - 147L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
11 / 1 / 9
16,285
626
22,408
21,340
20,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Jahummuslol
Gilgamesh
20
12 / 4 / 8
15,029
578
20,231
23,321
11,509
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Kikiblood07
Aphrodite
15
2 / 7 / 11
11,440
440
4,607
13,348
5,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
4 / 1 / 16
14,524
559
17,238
26,433
25,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
YyeetMaster69
Hachiman
20
13 / 0 / 10
16,316
628
30,730
23,650
14,106
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLotti707
Chaac
15
2 / 7 / 2
10,664
410
12,203
24,679
29,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
14
0 / 9 / 2
8,532
328
4,521
27,281
23,819
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 4
12,241
471
14,859
24,358
13,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
VISilva90
Chiron
18
7 / 9 / 2
12,027
463
16,759
23,001
7,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 11 / 2
9,976
384
7,014
19,636
7,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
42
Kills
13
13
Deaths
42
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
BLotti707
Chaac
2
7
2
0.43
W
Sylvanus
11
1
9
15.5
L
Artio
0
9
2
0.11
L
4
6
4
1
W
Gilgamesh
Jahummuslol
Gilgamesh
12
4
8
4
W
Aphrodite
Kikiblood07
Aphrodite
2
7
11
1.07
W
Chaac
4
1
16
12
L
Chiron
VISilva90
Chiron
7
9
2
0.89
L
0
11
2
0.09
W
Hachiman
YyeetMaster69
Hachiman
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,214
Damage
55,356
108,092
Taken
118,955
77,796
Mitigated
81,999
58,717
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BLotti707
Chaac
12,203
1,414
0
4,249
24,679
29,169
24
3,968
20,711
180
55,835
W
Sylvanus
22,408
6,674
3,650
11,242
21,340
20,670
5,605
3,666
17,674
110,516
20,030
L
Artio
4,521
54
1,193
4,527
27,281
23,819
0
10,682
16,599
25,805
0
L
14,859
1,915
381
4,351
24,358
13,832
0
3,304
21,054
63,349
8,785
W
Gilgamesh
Jahummuslol
Gilgamesh
20,231
5,886
0
5,534
23,321
11,509
933
4,541
17,738
0
109,389
W
Aphrodite
Kikiblood07
Aphrodite
4,607
839
2,949
4,531
13,348
5,544
614
3,280
10,068
25,852
0
W
Chaac
17,238
3,338
0
15,041
26,433
25,967
586
4,065
22,368
0
93,959
L
Chiron
VISilva90
Chiron
16,759
5,621
246
7,798
23,001
7,184
118
4,757
18,194
0
89,438
L
7,014
3,789
0
4,845
19,636
7,995
1,850
2,561
17,075
0
64,377
W
Hachiman
YyeetMaster69
Hachiman
30,730
20,183
0
15,770
23,650
14,106
5,058
5,710
17,940
0
164,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,594
Gold Earned
53,440
707
Minions Killed
499
0
Camps Cleared
0
2,467,927
Distance Traveled
2,141,878
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,664
410
75
3
0
413,353
2
W
Sylvanus
16,285
626
212
8
0
424,090
5
L
Artio
8,532
328
48
2
0
479,638
0
L
Nox
12,241
471
131
5
0
461,641
0
W
Gilgamesh
15,029
578
139
5
0
575,161
2
W
Aphrodite
11,440
440
37
1
0
443,836
1
W
Chaac
14,524
559
111
4
0
546,910
0
L
Chiron
12,027
463
129
5
0
408,938
1
L
Apollo
9,976
384
116
4
0
378,308
4
W
Hachiman
16,316
628
208
8
0
477,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role