Player Matchup

Cu Chulainn
Cu Chulainn
Perceive25067
Cu Chulainn
Level 48
God Stats
21W - 19L
1,490 SR
Queue Stats
48W - 52L
1,360 Elo+
Solo
Hun Batz
Hun Batz
Yaboichickens
Hun Batz
Level 88
God Stats
2W - 1L
1,196 SR
Queue Stats
192W - 178L
1,579 Elo+
Party 1
Tiamat
Tiamat
chase383
Tiamat
Level 107
God Stats
11W - 5L
1,717 SR
Queue Stats
284W - 233L
1,614 Elo+
Party 1
Hachiman
Hachiman
eSQUAREDsmith
Hachiman
Level 19
God Stats
5W - 6L
1,528 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 1
Mulan
Mulan
milkman1697
Mulan
Level 82
God Stats
5W - 3L
1,681 SR
Queue Stats
186W - 152L
1,549 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,509 Elo+

VS

Team Averages
Level 64
1,414 SR
1,379 Elo+
Janus
Janus
Onyx Hawks
Janus
Level 71
God Stats
1W - 2L
1,497 SR
Queue Stats
75W - 96L
1,337 Elo+
Party 2
Fenrir
Fenrir
Onyx Joezy
Fenrir
Level 45
God Stats
12W - 21L
1,354 SR
Queue Stats
196W - 193L
1,359 Elo+
Party 2
Horus
Horus
Onyx Macboy
Horus
Level 13
God Stats
1W - 3L
1,384 SR
Queue Stats
68W - 102L
1,361 Elo+
Party 2
Neith
Neith
Onyx Young
Neith
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 31L
1,410 Elo+
Party 2
Fafnir
Fafnir
TheBadassMonkey2
Fafnir
Level 129
God Stats
0W - 3L
1,337 SR
Queue Stats
156W - 150L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Perceive25067
Cu Chulainn
13
1 / 6 / 5
7,947
467
4,224
17,079
11,670
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hun Batz
Yaboichickens
Hun Batz
19
15 / 1 / 1
12,060
709
12,697
12,863
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
chase383
Tiamat
18
7 / 3 / 3
11,024
648
14,383
11,336
7,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
eSQUAREDsmith
Hachiman
14
3 / 4 / 7
8,952
527
7,338
11,043
3,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 7
9,318
548
10,213
14,996
12,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 7 / 1
7,172
422
4,224
11,120
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Onyx Joezy
Fenrir
13
4 / 4 / 3
8,292
488
9,385
13,245
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 3
8,521
501
8,802
15,143
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
8 / 7 / 4
9,652
568
8,818
9,860
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 5
7,783
458
7,987
13,645
8,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
27
Kills
18
18
Deaths
27
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
1
7
1
0.21
L
Fenrir
Onyx Joezy
Fenrir
4
4
3
1.38
L
3
4
3
1.13
L
Neith
8
7
4
1.43
W
Cu Chulainn
Perceive25067
Cu Chulainn
1
6
5
0.58
L
2
5
5
0.9
W
Hun Batz
Yaboichickens
Hun Batz
15
1
1
15.5
W
Tiamat
chase383
Tiamat
7
3
3
2.83
W
Hachiman
eSQUAREDsmith
Hachiman
3
4
7
1.63
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,855
Damage
39,216
67,317
Taken
63,013
39,953
Mitigated
27,084
23,514
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,224
230
0
0
11,120
2,637
0
6,082
4,752
33,267
0
L
Fenrir
Onyx Joezy
Fenrir
9,385
1,986
0
1,287
13,245
5,181
0
3,530
9,583
0
44,318
L
8,802
3,954
321
4,243
15,143
7,648
0
1,995
13,050
0
35,769
L
Neith
8,818
4,867
437
1,310
9,860
2,987
668
877
8,935
0
29,385
W
Cu Chulainn
Perceive25067
Cu Chulainn
4,224
437
544
3,181
17,079
11,670
621
3,303
13,776
0
39,654
L
7,987
1,000
81
1,761
13,645
8,631
0
1,275
12,310
31,078
0
W
Hun Batz
Yaboichickens
Hun Batz
12,697
2,787
0
5,712
12,863
5,394
0
1,323
11,484
0
107,206
W
Tiamat
chase383
Tiamat
14,383
1,587
0
5,075
11,336
7,569
181
2,821
8,283
87,275
0
W
Hachiman
eSQUAREDsmith
Hachiman
7,338
3,181
0
3,164
11,043
3,081
2,256
2,045
8,998
0
47,893
W
10,213
1,071
0
5,838
14,996
12,239
528
2,359
12,565
0
47,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
41,420
562
Minions Killed
321
0
Camps Cleared
0
1,537,309
Distance Traveled
1,535,708
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,172
422
86
5
0
285,142
0
L
Fenrir
8,292
488
79
5
0
316,789
0
L
Horus
8,521
501
59
3
0
340,342
0
L
Neith
9,652
568
56
3
0
267,925
0
W
Cu Chulainn
7,947
467
64
4
0
271,765
7
L
Fafnir
7,783
458
41
2
0
325,510
5
W
Hun Batz
12,060
709
157
9
0
378,038
4
W
Tiamat
11,024
648
154
9
0
308,925
5
W
Hachiman
8,952
527
86
5
0
287,107
3
W
Mulan
9,318
548
101
6
0
291,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role