Player Matchup

Izanami
Izanami
Fghost21
Izanami
Level 27
God Stats
83W - 61L
1,593 SR
Queue Stats
353W - 389L
1,525 Elo+
Party 2
Hercules
Hercules
SmokyDoggie
Hercules
Level 8
God Stats
7W - 3L
1,757 SR
Queue Stats
16W - 19L
1,286 Elo+
Party 1
Neith
Neith
Xephora81
Neith
Level 5
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 11L
1,268 Elo+
Solo
Merlin
Merlin
dynom88
Merlin
Level 25
God Stats
5W - 0L
1,782 SR
Queue Stats
249W - 286L
1,512 Elo+
Party 2
Artemis
Artemis
omorfadras
Artemis
Level 10
God Stats
1W - 1L
1,298 SR
Queue Stats
15W - 22L
1,239 Elo+
Party 1
Team Averages
Level 15
1,545 SR
1,366 Elo+

VS

Team Averages
Level 12
1,500 SR
1,412 Elo+
Sol
Sol
 
Sol
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cadyna
Bastet
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 14L
1,239 Elo+
Solo
Cthulhu
Cthulhu
PrehSTONEu90
Cthulhu
Level 9
God Stats
13W - 18L
1,479 SR
Queue Stats
14W - 23L
1,376 Elo+
Solo
Ra
Ra
TheGhostOfZeon
Ra
Level 10
God Stats
37W - 43L
1,488 SR
Queue Stats
163W - 167L
1,469 Elo+
Solo
Ares
Ares
diegostrades
Ares
Level 12
God Stats
3W - 1L
1,741 SR
Queue Stats
120W - 125L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fghost21
Izanami
20
9 / 0 / 17
16,247
1,161
30,518
17,895
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SmokyDoggie
Hercules
20
2 / 1 / 26
13,760
983
18,085
18,761
17,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Xephora81
Neith
20
7 / 11 / 8
13,293
950
14,243
17,799
7,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
dynom88
Merlin
20
11 / 6 / 17
15,954
1,140
33,791
18,693
8,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
omorfadras
Artemis
20
4 / 7 / 20
14,218
1,016
26,033
15,105
6,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 9 / 8
13,010
929
16,379
22,135
8,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Cadyna
Bastet
20
11 / 9 / 9
15,005
1,072
19,979
37,201
19,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PrehSTONEu90
Cthulhu
17
1 / 1 / 1
10,880
777
1,580
2,431
1,234
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 10
14,513
1,037
20,486
22,629
16,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 9 / 14
13,546
968
19,697
44,028
70,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
67
33
Kills
25
25
Deaths
33
88
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
9
8
0.89
L
Bastet
Cadyna
Bastet
11
9
9
1.72
W
Izanami
Fghost21
Izanami
9
0
17
17.5
L
Cthulhu
PrehSTONEu90
Cthulhu
1
1
1
1.5
W
Hercules
SmokyDoggie
Hercules
2
1
26
15
L
7
5
10
2.4
W
Neith
Xephora81
Neith
7
11
8
1
L
2
9
14
1
W
Merlin
dynom88
Merlin
11
6
17
3.25
W
Artemis
omorfadras
Artemis
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,670
Damage
78,121
88,253
Taken
128,424
46,976
Mitigated
116,256
22,462
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,379
2,511
0
1,244
22,135
8,685
0
5,974
16,161
25,754
0
L
Bastet
Cadyna
Bastet
19,979
6,437
0
2,691
37,201
19,172
0
9,635
27,299
0
35,513
W
Izanami
Fghost21
Izanami
30,518
23,869
0
9,890
17,895
7,639
0
8,857
8,878
0
82,564
L
Cthulhu
PrehSTONEu90
Cthulhu
1,580
82
32
0
2,431
1,234
0
401
2,030
5,928
0
W
Hercules
SmokyDoggie
Hercules
18,085
5,726
0
5,603
18,761
17,505
0
14,714
4,047
10,049
17,364
L
20,486
394
1,943
3,321
22,629
16,430
0
8,216
14,413
54,176
0
W
Neith
Xephora81
Neith
14,243
7,607
0
1,049
17,799
7,316
0
12,417
5,382
0
24,622
L
19,697
1,344
0
0
44,028
70,735
0
14,397
29,631
43,628
0
W
Merlin
dynom88
Merlin
33,791
2,215
838
3,180
18,693
8,215
0
12,499
6,194
54,239
0
W
Artemis
omorfadras
Artemis
26,033
14,513
0
1,902
15,105
6,301
0
9,655
5,450
0
50,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,472
Gold Earned
66,954
271
Minions Killed
197
13
Camps Cleared
4
1,184,748
Distance Traveled
1,186,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,010
929
31
2
2
269,811
0
L
Bastet
15,005
1,072
27
2
0
312,670
0
W
Izanami
16,247
1,161
121
9
8
267,262
0
L
Cthulhu
10,880
777
5
0
0
50,772
1
W
Hercules
13,760
983
22
2
0
224,613
0
L
Ra
14,513
1,037
99
7
1
287,740
0
W
Neith
13,293
950
25
2
0
209,692
1
L
Ares
13,546
968
35
3
1
265,018
1
W
Merlin
15,954
1,140
38
3
4
252,966
0
W
Artemis
14,218
1,016
65
5
1
230,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role