Player Matchup

Ymir
Ymir
Celtrix
Ymir
Level 29
God Stats
2W - 4L
1,485 SR
Queue Stats
79W - 94L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Windetia
Kukulkan
Level 84
God Stats
3W - 6L
1,349 SR
Queue Stats
489W - 467L
1,448 Elo+
Party 1
Bellona
Bellona
sockmonster13
Bellona
Level 38
God Stats
5W - 2L
1,732 SR
Queue Stats
121W - 133L
1,350 Elo+
Solo
Artemis
Artemis
xASx z Rowli z
Artemis
Level 70
God Stats
4W - 2L
1,847 SR
Queue Stats
288W - 299L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
zL Stunk
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,446 Elo+
Solo
Team Averages
Level 54
1,583 SR
1,399 Elo+

VS

Team Averages
Level 56
1,347 SR
1,351 Elo+
He Bo
He Bo
AGodlySin
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 144L
1,401 Elo+
Party 2
Ymir
Ymir
Anthony_44_eazy
Ymir
Level 22
God Stats
43W - 58L
1,316 SR
Queue Stats
115W - 139L
1,269 Elo+
Party 2
Apollo
Apollo
CAPTAIN KENNICK
Apollo
Level 46
God Stats
3W - 8L
1,310 SR
Queue Stats
206W - 194L
1,424 Elo+
Party 2
Poseidon
Poseidon
DuBaconator2
Poseidon
Level 84
God Stats
1W - 1L
1,288 SR
Queue Stats
222W - 215L
1,377 Elo+
Party 2
Fenrir
Fenrir
Ryptyde15
Fenrir
Level 44
God Stats
6W - 9L
1,320 SR
Queue Stats
97W - 140L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celtrix
Ymir
13
0 / 3 / 8
8,163
430
5,153
13,338
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Windetia
Kukulkan
16
3 / 6 / 4
9,403
495
9,513
11,691
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
15
3 / 4 / 0
8,892
468
5,338
13,575
11,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
7 / 2 / 3
9,086
478
11,826
8,742
2,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
zL Stunk
Erlang Shen
8
2 / 2 / 4
6,930
365
2,784
5,884
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AGodlySin
He Bo
18
7 / 1 / 2
11,042
581
10,878
12,020
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 4
7,186
378
2,738
12,074
8,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 1
8,856
466
3,268
11,124
3,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
DuBaconator2
Poseidon
16
6 / 2 / 6
10,276
541
14,039
9,444
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ryptyde15
Fenrir
13
3 / 4 / 3
8,523
449
5,404
11,916
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
15
Kills
17
17
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
AGodlySin
He Bo
7
1
2
8
W
0
4
4
0.5
W
1
4
1
0.38
L
Ymir
Celtrix
Ymir
0
3
8
1.33
W
Poseidon
DuBaconator2
Poseidon
6
2
6
4.5
W
Fenrir
Ryptyde15
Fenrir
3
4
3
1.13
L
Kukulkan
Windetia
Kukulkan
3
6
4
0.83
L
Bellona
3
4
0
0.75
L
7
2
3
4.25
L
Erlang Shen
zL Stunk
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
36,327
53,230
Taken
56,578
32,730
Mitigated
25,580
14,361
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AGodlySin
He Bo
10,878
1,552
403
5,952
12,020
4,925
1,874
1,177
10,843
72,627
0
W
2,738
743
0
550
12,074
8,939
0
4,043
8,031
20,755
0
W
3,268
1,736
0
3,792
11,124
3,629
1,684
1,471
9,653
0
71,854
L
Ymir
Celtrix
Ymir
5,153
659
507
3,425
13,338
11,978
0
7,790
5,281
16,833
0
W
Poseidon
DuBaconator2
Poseidon
14,039
1,091
0
1,780
9,444
3,015
811
3,885
5,559
62,878
0
W
Fenrir
Ryptyde15
Fenrir
5,404
976
0
4,198
11,916
5,072
0
4,325
7,591
0
45,703
L
Kukulkan
Windetia
Kukulkan
9,513
1,080
0
2,663
11,691
3,915
1,134
6,560
4,706
63,332
0
L
Bellona
5,338
1,849
0
3,079
13,575
11,810
136
6,169
7,376
0
45,842
L
11,826
4,937
0
3,074
8,742
2,776
0
4,595
3,957
0
65,807
L
Erlang Shen
zL Stunk
Erlang Shen
2,784
1,389
0
1,613
5,884
2,251
0
1,632
4,045
0
22,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
45,883
403
Minions Killed
494
0
Camps Cleared
0
1,481,863
Distance Traveled
1,758,364
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,042
581
147
8
0
344,668
2
W
Ymir
7,186
378
42
2
0
319,161
0
W
Apollo
8,856
466
128
7
0
352,509
4
L
Ymir
8,163
430
31
2
0
328,297
3
W
Poseidon
10,276
541
100
5
0
354,569
1
W
Fenrir
8,523
449
77
4
0
387,457
0
L
Kukulkan
9,403
495
119
6
0
336,426
3
L
Bellona
8,892
468
82
4
0
335,112
0
L
Artemis
9,086
478
130
7
0
330,062
0
L
Erlang Shen
6,930
365
41
2
0
151,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role