Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
NVerezza
Yemoja
Level 69
God Stats
5W - 8L
1,380 SR
Queue Stats
210W - 141L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jGatty
Morgan Le Fay
Level 36
God Stats
1W - 3L
1,601 SR
Queue Stats
101W - 118L
1,488 Elo+
Solo
Team Averages
Level 48
1,496 SR
1,517 Elo+

VS

Team Averages
Level 90
1,576 SR
1,549 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
KojouAkatsuk1
Janus
Level 40
God Stats
1W - 1L
1,797 SR
Queue Stats
165W - 46L
1,835 Elo+
Party 3
Artio
Artio
OrangMonster
Artio
Level 102
God Stats
1W - 2L
1,458 SR
Queue Stats
35W - 51L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SixPathsXekul
Tsukuyomi
Level 104
God Stats
8W - 9L
1,585 SR
Queue Stats
51W - 56L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
Wee Weeney
Aphrodite
Level 46
God Stats
3W - 4L
1,540 SR
Queue Stats
34W - 39L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 0 / 6
10,537
1,054
23,838
9,222
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
 
Kumbhakarna
16
1 / 0 / 11
9,765
977
5,380
19,839
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
 
Bellona
16
2 / 0 / 9
9,265
927
6,809
14,904
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
NVerezza
Yemoja
16
1 / 0 / 10
8,943
894
3,456
10,181
10,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
jGatty
Morgan Le Fay
16
3 / 1 / 9
9,677
968
14,507
8,096
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

282

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 2 / 0
8,765
877
19,492
10,496
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 0
8,522
852
21,357
8,249
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 1
8,996
900
4,168
20,086
22,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SixPathsXekul
Tsukuyomi
14
0 / 4 / 0
8,297
830
10,092
12,309
5,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Wee Weeney
Aphrodite
14
0 / 2 / 0
8,079
808
2,824
7,601
4,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
14
Kills
1
1
Deaths
14
45
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
6
10
W
Kumbhakarna
 
Kumbhakarna
1
0
11
6.5
W
Bellona
 
Bellona
2
0
9
6.5
L
Anhur
 
Anhur
1
2
0
0.5
L
0
2
0
0
W
Yemoja
NVerezza
Yemoja
1
0
10
6
L
0
4
1
0.13
L
Tsukuyomi
SixPathsXekul
Tsukuyomi
0
4
0
0
L
Aphrodite
Wee Weeney
Aphrodite
0
2
0
0
W
Morgan Le Fay
jGatty
Morgan Le Fay
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,990
Damage
57,933
62,242
Taken
58,741
53,841
Mitigated
38,892
35,484
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,838
2,777
8,057
3,440
9,222
5,127
0
4,363
4,859
43,397
0
W
Kumbhakarna
 
Kumbhakarna
5,380
519
398
4,993
19,839
20,291
0
7,973
11,866
15,057
0
W
Bellona
 
Bellona
6,809
1,015
0
2,558
14,904
13,988
0
7,780
7,124
0
16,067
L
Anhur
 
Anhur
19,492
10,284
0
1,567
10,496
3,312
0
7,636
2,590
0
36,658
L
21,357
1,289
130
1,351
8,249
2,990
0
6,230
1,923
59,216
0
W
Yemoja
NVerezza
Yemoja
3,456
1,320
12,633
3,095
10,181
10,759
0
4,699
5,482
11,731
0
L
4,168
36
2,476
3,122
20,086
22,917
0
16,239
3,348
15,227
0
L
Tsukuyomi
SixPathsXekul
Tsukuyomi
10,092
2,194
0
42
12,309
5,088
0
9,964
2,220
0
24,934
L
Aphrodite
Wee Weeney
Aphrodite
2,824
194
4,920
3,101
7,601
4,585
0
7,112
442
5,202
0
W
Morgan Le Fay
jGatty
Morgan Le Fay
14,507
1,242
0
310
8,096
3,676
0
3,534
4,562
40,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
42,659
186
Minions Killed
193
5
Camps Cleared
6
939,109
Distance Traveled
984,030
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,537
1,054
57
6
2
184,335
1
W
Kumbhakarna
9,765
977
15
2
1
200,021
1
W
Bellona
9,265
927
33
3
0
201,609
0
L
Anhur
8,765
877
46
5
3
175,528
1
L
Janus
8,522
852
91
9
0
195,729
1
W
Yemoja
8,943
894
18
2
2
176,675
1
L
Artio
8,996
900
11
1
0
199,283
0
L
Tsukuyomi
8,297
830
39
4
3
213,198
0
L
Aphrodite
8,079
808
6
1
0
200,292
1
W
Morgan Le Fay
9,677
968
63
6
0
176,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role