Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
AnoobIsKilling
Ah Muzen Cab
Platinum V
Level 45
God Stats
5W - 3L
1,656 SR
Queue Stats
56W - 49L
1,840 MMR
Solo
Thoth
Thoth
Diamond III
Bell1
Thoth
Diamond III
Level 153
God Stats
2W - 3L
1,658 SR
Queue Stats
185W - 172L
2,041 MMR
Solo
Arachne
Arachne
Diamond II
Delyrics
Arachne
Diamond II
Level 43
God Stats
30W - 8L
1,814 SR
Queue Stats
67W - 48L
2,230 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,626 SR
1,822 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,518 SR
1,897 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum II
GradlewLose
Anubis
Platinum II
Level 88
God Stats
0W - 4L
1,163 SR
Queue Stats
136W - 128L
1,974 MMR
Solo
Chiron
Chiron
Gold I
Mikluhi
Chiron
Gold I
Level 136
God Stats
29W - 21L
1,612 SR
Queue Stats
187W - 182L
1,661 MMR
Solo
Bakasura
Bakasura
Diamond III
RyzePPsh
Bakasura
Diamond III
Level 158
God Stats
0W - 1L
1,472 SR
Queue Stats
171W - 175L
2,236 MMR
Solo
Terra
Terra
Diamond II
katoteshiku
Terra
Diamond II
Level 145
God Stats
2W - 2L
1,844 SR
Queue Stats
144W - 121L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 2 / 10
9,497
559
7,046
14,631
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
 
Mulan
15
2 / 5 / 5
9,362
551
8,627
14,874
12,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
AnoobIsKilling
Ah Muzen Cab
17
1 / 2 / 4
10,221
601
4,664
9,858
4,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Bell1
Thoth
18
10 / 1 / 11
11,535
679
13,993
8,681
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Delyrics
Arachne
19
13 / 1 / 7
12,359
727
15,721
14,989
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatOdinMorgan Le FayPersephoneUllr

VS

Bans
ArtemisBellonaAphroditeGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 8 / 3
7,516
442
8,115
15,359
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
1 / 10 / 1
8,124
478
2,905
11,519
4,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mikluhi
Chiron
15
1 / 3 / 4
9,214
542
7,637
8,668
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RyzePPsh
Bakasura
15
4 / 5 / 2
8,559
503
11,059
14,883
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 3 / 4
8,105
477
9,075
14,673
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
29
Kills
11
11
Deaths
29
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
10
4
W
Mulan
 
Mulan
2
5
5
0.9
L
Thanatos
 
Thanatos
4
8
3
0.69
W
Ah Muzen Cab
AnoobIsKilling
Ah Muzen Cab
1
2
4
1.5
W
Thoth
Bell1
Thoth
10
1
11
15.5
W
Arachne
Delyrics
Arachne
13
1
7
16.5
L
Anubis
1
10
1
0.15
L
Chiron
Mikluhi
Chiron
1
3
4
1
L
Bakasura
RyzePPsh
Bakasura
4
5
2
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,051
Damage
38,791
63,033
Taken
65,102
38,653
Mitigated
39,346
21,576
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,046
1,133
0
2,567
14,631
12,806
32
2,290
11,901
28,711
0
W
Mulan
 
Mulan
8,627
1,119
0
5,419
14,874
12,772
334
2,474
10,684
451
56,830
L
Thanatos
 
Thanatos
8,115
2,216
0
8,075
15,359
7,546
29
3,699
11,472
0
39,283
W
Ah Muzen Cab
AnoobIsKilling
Ah Muzen Cab
4,664
1,652
0
5,159
9,858
4,480
3,269
1,382
8,476
0
87,434
W
Thoth
Bell1
Thoth
13,993
425
208
2,861
8,681
2,997
1,393
1,743
6,861
70,555
0
W
Arachne
Delyrics
Arachne
15,721
9,989
0
5,362
14,989
5,598
895
4,091
10,243
0
89,483
L
Anubis
2,905
0
0
1,895
11,519
4,816
0
6,502
4,693
55,586
0
L
Chiron
Mikluhi
Chiron
7,637
3,235
521
2,628
8,668
3,029
0
1,429
7,185
0
70,512
L
Bakasura
RyzePPsh
Bakasura
11,059
6,837
0
4,621
14,883
7,828
0
2,832
11,989
0
39,894
L
9,075
766
1,239
3,878
14,673
16,127
0
6,072
8,382
31,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
41,518
582
Minions Killed
500
0
Camps Cleared
0
1,757,478
Distance Traveled
1,584,323
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,497
559
34
2
0
352,214
2
W
Mulan
9,362
551
92
5
0
338,023
3
L
Thanatos
7,516
442
65
4
0
294,899
0
W
Ah Muzen Cab
10,221
601
158
9
0
336,868
1
W
Thoth
11,535
679
143
8
0
333,276
5
W
Arachne
12,359
727
155
9
0
397,097
5
L
Anubis
8,124
478
118
7
0
305,336
3
L
Chiron
9,214
542
157
9
0
327,053
9
L
Bakasura
8,559
503
102
6
0
325,560
2
L
Terra
8,105
477
58
3
0
331,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role