Player Matchup

Ymir
Ymir
FancyPlum15
Ymir
Level 7
God Stats
2W - 2L
1,748 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 1
Chaac
Chaac
Kyinq8
Chaac
Level 23
God Stats
4W - 4L
1,521 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 2
Arachne
Arachne
NotaSmurf47
Arachne
Level 16
God Stats
10W - 11L
1,514 SR
Queue Stats
37W - 36L
1,441 Elo+
Solo
Discordia
Discordia
TheDarkneesQ8
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
teerock01
Cernunnos
Level 109
God Stats
7W - 9L
1,515 SR
Queue Stats
201W - 108L
1,642 Elo+
Party 1
Team Averages
Level 32
1,559 SR
1,502 Elo+

VS

Team Averages
Level 25
1,545 SR
1,511 Elo+
Khepri
Khepri
Chris1vid
Khepri
Level 27
God Stats
54W - 37L
1,536 SR
Queue Stats
194W - 195L
1,515 Elo+
Party 3
Merlin
Merlin
CrazyMage98
Merlin
Level 17
God Stats
30W - 22L
1,530 SR
Queue Stats
129W - 140L
1,550 Elo+
Solo
Mercury
Mercury
DeathPunch108
Mercury
Level 26
God Stats
2W - 0L
1,545 SR
Queue Stats
39W - 39L
1,451 Elo+
Party 4
Osiris
Osiris
JackalJake
Osiris
Level 29
God Stats
5W - 4L
1,541 SR
Queue Stats
226W - 210L
1,535 Elo+
Party 3
Anubis
Anubis
nagol777
Anubis
Level 28
God Stats
12W - 14L
1,573 SR
Queue Stats
60W - 50L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,457
497
3,196
8,993
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Kyinq8
Chaac
11
2 / 4 / 0
6,877
529
7,149
14,648
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NotaSmurf47
Arachne
10
4 / 2 / 0
6,662
512
3,117
8,104
2,278
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
TheDarkneesQ8
Discordia
10
0 / 7 / 0
5,833
449
4,063
7,847
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
teerock01
Cernunnos
12
3 / 4 / 2
7,123
548
10,189
11,467
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chris1vid
Khepri
11
2 / 2 / 7
7,449
573
3,168
5,909
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
12
1 / 1 / 3
7,341
565
5,523
6,639
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
12
2 / 3 / 6
7,196
554
5,306
8,873
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
JackalJake
Osiris
13
5 / 4 / 1
7,435
572
11,857
10,477
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
nagol777
Anubis
15
10 / 2 / 2
9,045
696
9,184
8,937
4,677
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
11
Kills
20
20
Deaths
12
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Chris1vid
Khepri
2
2
7
2.75
W
Merlin
1
1
3
2.5
W
Mercury
2
3
6
1.67
L
2
3
2
1
W
Osiris
JackalJake
Osiris
5
4
1
1.38
L
Chaac
Kyinq8
Chaac
2
4
0
0.5
L
Arachne
NotaSmurf47
Arachne
4
2
0
2
L
Discordia
TheDarkneesQ8
Discordia
0
7
0
0
W
Anubis
nagol777
Anubis
10
2
2
5.5
L
Cernunnos
teerock01
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
35,038
51,059
Taken
40,835
24,090
Mitigated
21,671
13,626
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Chris1vid
Khepri
3,168
479
0
2,262
5,909
3,894
287
1,506
4,383
11,323
0
W
Merlin
5,523
705
77
3,467
6,639
2,544
649
311
5,832
39,967
0
W
Mercury
5,306
2,570
47
2,742
8,873
3,700
1,041
1,318
7,373
0
35,045
L
3,196
1,112
0
1,801
8,993
6,028
0
1,424
7,569
13,312
0
W
Osiris
JackalJake
Osiris
11,857
5,251
0
1,527
10,477
6,856
0
1,195
9,282
0
49,343
L
Chaac
Kyinq8
Chaac
7,149
1,365
0
3,849
14,648
11,002
390
8,149
6,499
0
35,089
L
Arachne
NotaSmurf47
Arachne
3,117
1,900
0
3,590
8,104
2,278
0
1,738
6,366
0
28,122
L
Discordia
TheDarkneesQ8
Discordia
4,063
527
0
401
7,847
1,566
0
5,244
2,603
29,344
0
W
Anubis
nagol777
Anubis
9,184
1,351
0
4,974
8,937
4,677
1,691
2,611
5,956
52,312
0
L
Cernunnos
teerock01
Cernunnos
10,189
6,215
0
3,985
11,467
3,216
202
1,320
10,147
0
59,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
38,466
302
Minions Killed
332
0
Camps Cleared
0
1,079,372
Distance Traveled
1,299,013
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,449
573
19
1
0
273,613
1
W
Merlin
7,341
565
72
6
0
227,344
2
W
Mercury
7,196
554
55
4
0
298,927
0
L
Ymir
6,457
497
22
2
0
218,070
0
W
Osiris
7,435
572
77
6
0
266,291
3
L
Chaac
6,877
529
75
6
0
200,922
0
L
Arachne
6,662
512
54
4
0
230,205
0
L
Discordia
5,833
449
52
4
0
203,191
2
W
Anubis
9,045
696
109
8
0
232,838
2
L
Cernunnos
7,123
548
99
8
0
226,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role