Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beyon Gay
Neith
Level 160
God Stats
32W - 17L
1,646 SR
Queue Stats
684W - 683L
1,509 Elo+
Solo
Zeus
Zeus
K1ngsWrath
Zeus
Level 151
God Stats
2W - 0L
1,534 SR
Queue Stats
44W - 56L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
PurpleLeopard13
Erlang Shen
Level 147
God Stats
19W - 16L
1,486 SR
Queue Stats
254W - 252L
1,431 Elo+
Party 2
Geb
Geb
o JAGER o
Geb
Level 144
God Stats
3W - 1L
1,889 SR
Queue Stats
72W - 65L
1,522 Elo+
Party 2
Team Averages
Level 145
1,611 SR
1,486 Elo+

VS

Team Averages
Level 127
1,547 SR
1,460 Elo+
Odin
Odin
LongerJohnson
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,420 Elo+
Solo
He Bo
He Bo
LosMeoChikoTee
He Bo
Level 108
God Stats
1W - 5L
1,324 SR
Queue Stats
349W - 305L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
N7225G
Baron Samedi
Level 122
God Stats
6W - 7L
1,695 SR
Queue Stats
108W - 102L
1,482 Elo+
Solo
Fafnir
Fafnir
OdinElite
Fafnir
Level 160
God Stats
1W - 1L
1,714 SR
Queue Stats
627W - 582L
1,527 Elo+
Solo
Xbalanque
Xbalanque
titanomachi123
Xbalanque
Level 98
God Stats
6W - 6L
1,500 SR
Queue Stats
321W - 301L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 0 / 2
7,345
668
6,961
7,581
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Beyon Gay
Neith
11
2 / 0 / 1
6,445
586
3,438
5,205
1,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 5
6,466
588
6,554
5,342
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PurpleLeopard13
Erlang Shen
11
1 / 1 / 3
6,548
595
6,266
8,088
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 6
5,725
520
2,954
8,832
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,736
521
4,865
9,605
4,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 1
6,032
548
5,144
5,198
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
N7225G
Baron Samedi
9
1 / 6 / 1
5,359
487
3,943
8,449
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
OdinElite
Fafnir
7
0 / 2 / 1
5,109
464
2,846
9,646
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
titanomachi123
Xbalanque
10
1 / 2 / 0
5,805
528
3,226
5,306
1,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
2
10
W
Neith
Beyon Gay
Neith
2
0
1
2.5
W
1
2
5
1.75
L
2
2
0
1
L
0
1
1
0.5
L
Baron Samedi
N7225G
Baron Samedi
1
6
1
0.25
L
Fafnir
OdinElite
Fafnir
0
2
1
0.25
W
Erlang Shen
PurpleLeopard13
Erlang Shen
1
1
3
2.5
W
0
1
6
3
L
Xbalanque
titanomachi123
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,173
Damage
20,024
35,048
Taken
38,204
14,233
Mitigated
16,865
16,799
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,961
1,567
0
3,836
7,581
2,566
0
3,288
4,129
0
34,332
W
Neith
Beyon Gay
Neith
3,438
1,159
0
2,534
5,205
1,491
1,236
1,109
4,096
0
39,510
W
6,554
679
80
2,252
5,342
1,639
0
3,140
2,202
40,600
0
L
4,865
1,790
0
250
9,605
4,386
0
92
9,513
158
25,457
L
5,144
108
0
2,980
5,198
1,391
0
1,727
3,471
40,714
0
L
Baron Samedi
N7225G
Baron Samedi
3,943
101
383
2,753
8,449
3,146
0
3,363
5,086
24,796
0
L
Fafnir
OdinElite
Fafnir
2,846
721
0
2,458
9,646
6,589
0
3,644
6,002
11,376
0
W
Erlang Shen
PurpleLeopard13
Erlang Shen
6,266
4,078
0
5,204
8,088
4,464
0
167
7,921
0
36,193
W
2,954
272
0
2,893
8,832
4,073
0
4,071
4,703
10,917
0
L
Xbalanque
titanomachi123
Xbalanque
3,226
1,466
0
1,633
5,306
1,353
0
682
4,624
0
33,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
28,041
316
Minions Killed
265
0
Camps Cleared
0
1,090,339
Distance Traveled
1,056,146
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,345
668
61
6
0
244,574
5
W
Neith
6,445
586
82
7
0
201,255
5
W
Zeus
6,466
588
82
7
0
178,420
2
L
Odin
5,736
521
46
4
0
237,016
1
L
He Bo
6,032
548
83
8
0
236,937
1
L
Baron Samedi
5,359
487
50
5
0
174,499
3
L
Fafnir
5,109
464
13
1
0
201,935
3
W
Erlang Shen
6,548
595
73
7
0
243,787
3
W
Geb
5,725
520
18
2
0
222,303
4
L
Xbalanque
5,805
528
73
7
0
205,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role