Player Matchup

Danzaburou
Danzaburou
ButtCrumpet
Danzaburou
Level 60
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 11L
1,098 Elo+
Party 1
Jormungandr
Jormungandr
E I3 4 Y
Jormungandr
Level 72
God Stats
2W - 5L
1,499 SR
Queue Stats
28W - 64L
1,244 Elo+
Party 1
Scylla
Scylla
IAmLordeYaYaYa6
Scylla
Level 57
God Stats
1W - 4L
1,291 SR
Queue Stats
11W - 26L
1,258 Elo+
Party 1
Gilgamesh
Gilgamesh
PoS MaN Zjan
Gilgamesh
Level 68
God Stats
1W - 7L
1,180 SR
Queue Stats
21W - 32L
1,347 Elo+
Party 1
Fenrir
Fenrir
TheRoyalIvey
Fenrir
Level 69
God Stats
7W - 12L
1,402 SR
Queue Stats
12W - 37L
1,209 Elo+
Party 1
Team Averages
Level 65
1,366 SR
1,231 Elo+

VS

Team Averages
Level 101
1,427 SR
1,455 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BodgeyBomb96
Chaac
Level 129
God Stats
2W - 3L
1,346 SR
Queue Stats
283W - 316L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
VLONEORLANDO
Gilgamesh
Level 103
God Stats
1W - 1L
1,276 SR
Queue Stats
77W - 78L
1,410 Elo+
Solo
Hel
Hel
thelegend_245
Hel
Level 70
God Stats
15W - 10L
1,512 SR
Queue Stats
348W - 401L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButtCrumpet
Danzaburou
8
0 / 2 / 1
4,828
483
3,342
4,628
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
E I3 4 Y
Jormungandr
8
1 / 3 / 0
5,321
532
6,389
7,886
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
5,020
502
2,684
4,567
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PoS MaN Zjan
Gilgamesh
10
1 / 2 / 0
5,741
574
3,560
5,796
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
8
1 / 5 / 0
5,218
522
2,865
7,518
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
7 / 0 / 3
6,904
690
5,015
3,922
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
 
Xing Tian
9
2 / 1 / 3
5,637
564
2,265
8,713
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 3
4,987
499
5,341
7,139
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
VLONEORLANDO
Gilgamesh
9
0 / 2 / 3
5,642
564
2,859
7,069
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 4
6,872
687
5,155
5,346
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
15
15
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
3
8.5
W
Xing Tian
 
Xing Tian
2
1
3
3.5
W
1
0
3
2.5
L
Danzaburou
ButtCrumpet
Danzaburou
0
2
1
0.25
L
Jormungandr
E I3 4 Y
Jormungandr
1
3
0
0.33
L
0
3
0
0
L
Gilgamesh
PoS MaN Zjan
Gilgamesh
1
2
0
0.5
L
Fenrir
1
5
0
0.2
W
Gilgamesh
VLONEORLANDO
Gilgamesh
0
2
3
0.75
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
20,635
30,395
Taken
32,189
12,123
Mitigated
16,875
7,603
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,015
1,479
0
1,397
3,922
1,473
54
86
3,832
24,678
3,848
W
Xing Tian
 
Xing Tian
2,265
151
417
2,366
8,713
5,835
0
3,260
5,453
12,722
0
W
5,341
1,059
461
3,662
7,139
4,591
0
3,874
3,211
0
24,475
L
Danzaburou
ButtCrumpet
Danzaburou
3,342
1,452
0
634
4,628
1,506
136
1,627
2,837
0
19,006
L
Jormungandr
E I3 4 Y
Jormungandr
6,389
2,046
478
2,791
7,886
4,737
0
3,154
4,284
23,975
0
L
2,684
156
0
601
4,567
1,201
0
2,053
2,426
19,720
0
L
Gilgamesh
PoS MaN Zjan
Gilgamesh
3,560
1,510
0
718
5,796
2,029
0
1,821
3,975
0
25,894
L
Fenrir
2,865
961
0
2,381
7,518
2,650
0
3,308
4,210
0
25,944
W
Gilgamesh
VLONEORLANDO
Gilgamesh
2,859
492
295
1,982
7,069
3,198
81
97
6,932
0
23,946
W
5,155
680
573
2,817
5,346
1,778
878
1,574
3,688
39,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
30,042
228
Minions Killed
256
0
Camps Cleared
0
984,852
Distance Traveled
1,066,227
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,904
690
59
6
0
255,426
3
W
Xing Tian
5,637
564
25
3
0
177,465
1
W
Chaac
4,987
499
47
5
0
207,803
4
L
Danzaburou
4,828
483
40
4
0
184,992
0
L
Jormungandr
5,321
532
42
4
0
185,496
0
L
Scylla
5,020
502
50
5
0
205,759
3
L
Gilgamesh
5,741
574
46
5
0
207,735
1
L
Fenrir
5,218
522
50
5
0
200,870
0
W
Gilgamesh
5,642
564
55
6
0
216,282
0
W
Hel
6,872
687
70
7
0
209,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role