Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
WesSpiderEye
Erlang Shen
Level 24
God Stats
2W - 3L
1,420 SR
Queue Stats
3W - 8L
1,228 Elo+
Party 2
Team Averages
Level 64
1,473 SR
1,409 Elo+

VS

Team Averages
Level 27
1,528 SR
1,203 Elo+
Cu Chulainn
Cu Chulainn
Backlash44
Cu Chulainn
Level 55
God Stats
11W - 8L
1,583 SR
Queue Stats
103W - 86L
1,503 Elo+
Solo
Yemoja
Yemoja
Eyesofthepast
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
994 Elo+
Party 1
Baron Samedi
Baron Samedi
Solidevans
Baron Samedi
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 84L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 0 / 6
8,569
714
14,911
6,917
3,000
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
12
2 / 2 / 7
7,884
657
7,795
5,090
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
WesSpiderEye
Erlang Shen
11
4 / 3 / 6
8,304
692
5,457
8,235
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Backlash44
Cu Chulainn
13
5 / 1 / 0
8,510
709
12,211
17,298
9,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 5 / 2
6,923
577
788
8,981
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Solidevans
Baron Samedi
11
0 / 4 / 4
7,129
594
3,714
9,573
7,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
6
7
W
Skadi
 
Skadi
2
2
7
2.75
L
Cu Chulainn
Backlash44
Cu Chulainn
5
1
0
5
L
0
5
2
0.2
L
Baron Samedi
Solidevans
Baron Samedi
0
4
4
0.5
W
Erlang Shen
WesSpiderEye
Erlang Shen
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
16,713
20,242
Taken
35,852
11,615
Mitigated
23,495
7,296
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,911
1,804
0
4,458
6,917
3,000
348
2,708
4,209
45,118
0
W
Skadi
 
Skadi
7,795
2,665
507
816
5,090
1,962
639
1,422
3,668
0
22,703
L
Cu Chulainn
Backlash44
Cu Chulainn
12,211
1,297
34
5,924
17,298
9,799
0
7,767
9,531
7,565
33,775
L
788
145
384
637
8,981
6,053
0
2,287
6,694
2,245
0
L
Baron Samedi
Solidevans
Baron Samedi
3,714
399
619
953
9,573
7,643
0
5,201
4,372
16,695
0
W
Erlang Shen
WesSpiderEye
Erlang Shen
5,457
2,983
0
1,515
8,235
6,653
0
3,103
5,132
0
12,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
22,562
127
Minions Killed
93
6
Camps Cleared
4
676,350
Distance Traveled
536,472
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,569
714
67
6
3
233,299
3
W
Skadi
7,884
657
44
4
2
219,780
0
L
Cu Chulainn
8,510
709
68
6
3
254,850
2
L
Yemoja
6,923
577
4
0
0
97,816
0
L
Baron Samedi
7,129
594
21
2
1
183,806
0
W
Erlang Shen
8,304
692
16
1
1
223,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role