Player Matchup

Charybdis
Charybdis
MiguelRK79
Charybdis
Level 105
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 6L
1,335 Elo+
Party 2
Horus
Horus
Mytxs
Horus
Level 44
God Stats
13W - 7L
1,570 SR
Queue Stats
136W - 176L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
mackattack412
Zhong Kui
Level 121
God Stats
3W - 1L
1,696 SR
Queue Stats
7W - 12L
1,335 Elo+
Party 2
Team Averages
Level 90
1,540 SR
1,351 Elo+

VS

Team Averages
Level 110
1,506 SR
1,522 Elo+
Ah Puch
Ah Puch
SoloFire101
Ah Puch
Level 100
God Stats
7W - 9L
1,714 SR
Queue Stats
279W - 271L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
jayuoii
Ne Zha
Level 114
God Stats
1W - 0L
1,257 SR
Queue Stats
85W - 83L
1,449 Elo+
Solo
Tyr
Tyr
legoman222
Tyr
Level 115
God Stats
26W - 29L
1,548 SR
Queue Stats
302W - 274L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MiguelRK79
Charybdis
16
8 / 7 / 4
13,069
622
12,467
19,455
6,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Mytxs
Horus
16
2 / 4 / 11
13,416
639
12,798
24,814
32,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
mackattack412
Zhong Kui
16
3 / 9 / 7
12,482
594
17,147
26,607
26,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SoloFire101
Ah Puch
18
9 / 1 / 10
14,393
685
28,515
12,143
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
jayuoii
Ne Zha
15
4 / 8 / 12
13,009
619
15,261
18,490
7,335
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 10
14,076
670
19,432
30,260
29,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
13
Kills
20
20
Deaths
13
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
MiguelRK79
Charybdis
8
7
4
1.43
L
Horus
Mytxs
Horus
2
4
11
1.88
W
Ah Puch
SoloFire101
Ah Puch
9
1
10
14
W
Ne Zha
jayuoii
Ne Zha
4
8
12
1.25
W
7
4
10
3
L
Zhong Kui
mackattack412
Zhong Kui
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,412
Damage
63,208
70,876
Taken
60,893
65,076
Mitigated
41,180
22,134
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
MiguelRK79
Charybdis
12,467
6,465
0
5,369
19,455
6,995
0
8,927
10,164
0
41,177
L
Horus
Mytxs
Horus
12,798
5,774
2,009
8,813
24,814
32,059
0
11,957
12,214
0
29,682
W
Ah Puch
SoloFire101
Ah Puch
28,515
977
245
8,645
12,143
4,438
319
2,864
9,279
58,314
0
W
Ne Zha
jayuoii
Ne Zha
15,261
3,573
0
3,219
18,490
7,335
1,136
5,628
12,862
0
61,265
W
19,432
1,578
0
10,229
30,260
29,407
196
9,405
20,855
9,208
39,627
L
Zhong Kui
mackattack412
Zhong Kui
17,147
1,835
56
5,887
26,607
26,022
0
10,737
15,061
49,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
41,478
197
Minions Killed
213
5
Camps Cleared
11
983,522
Distance Traveled
1,124,783
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,069
622
80
4
0
303,918
5
L
Horus
13,416
639
25
1
2
371,122
5
W
Ah Puch
14,393
685
67
3
1
374,965
2
W
Ne Zha
13,009
619
95
5
7
356,680
2
W
Tyr
14,076
670
51
2
3
393,138
1
L
Zhong Kui
12,482
594
92
4
3
308,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role