Player Matchup

Thanatos
Thanatos
Arjoncito50
Thanatos
Level 13
God Stats
7W - 16L
1,390 SR
Queue Stats
79W - 113L
1,375 Elo+
Solo
Athena
Athena
RiasGremory1996
Athena
Level 16
God Stats
3W - 3L
1,598 SR
Queue Stats
62W - 81L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
StashMan
Hou Yi
Level 26
God Stats
18W - 15L
1,365 SR
Queue Stats
87W - 86L
1,472 Elo+
Solo
Achilles
Achilles
impulse808
Achilles
Level 26
God Stats
6W - 13L
1,431 SR
Queue Stats
57W - 65L
1,449 Elo+
Solo
Ra
Ra
ultraplague21
Ra
Level 26
God Stats
4W - 7L
1,471 SR
Queue Stats
238W - 235L
1,481 Elo+
Party 1
Team Averages
Level 21
1,451 SR
1,458 Elo+

VS

Team Averages
Level 26
1,642 SR
1,460 Elo+
Ganesha
Ganesha
AlignedCellar82
Ganesha
Level 29
God Stats
2W - 3L
1,783 SR
Queue Stats
225W - 226L
1,543 Elo+
Solo
Freya
Freya
BiggleYang
Freya
Level 27
God Stats
5W - 1L
1,643 SR
Queue Stats
84W - 85L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
GelatoRips
Ne Zha
Level 28
God Stats
60W - 30L
1,636 SR
Queue Stats
106W - 105L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsCave
Sun Wukong
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
90W - 97L
1,416 Elo+
Party 2
Olorun
Olorun
McSnoozey
Olorun
Level 16
God Stats
8W - 6L
1,647 SR
Queue Stats
26W - 26L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arjoncito50
Thanatos
14
1 / 9 / 5
9,405
409
6,798
21,645
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 8
9,865
429
5,533
21,121
23,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
StashMan
Hou Yi
14
2 / 12 / 6
9,484
412
13,307
20,587
6,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
impulse808
Achilles
17
1 / 2 / 1
10,424
453
6,142
12,725
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 8 / 2
12,373
538
17,942
21,215
8,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 27
11,521
501
8,331
24,524
31,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
17
12 / 3 / 15
12,050
524
21,506
19,070
10,137
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
GelatoRips
Ne Zha
20
13 / 1 / 7
13,880
603
20,797
16,179
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
ItsCave
Sun Wukong
19
1 / 1 / 10
12,726
553
7,396
14,095
13,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
McSnoozey
Olorun
18
10 / 3 / 11
12,146
528
17,109
15,401
7,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
14
Kills
36
36
Deaths
14
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
6
27
2.25
L
Thanatos
Arjoncito50
Thanatos
1
9
5
0.39
W
Freya
12
3
15
6.5
W
Ne Zha
GelatoRips
Ne Zha
13
1
7
16.5
W
Sun Wukong
ItsCave
Sun Wukong
1
1
10
6
W
Olorun
McSnoozey
Olorun
10
3
11
5.17
L
2
5
8
1.2
L
Hou Yi
StashMan
Hou Yi
2
12
6
0.42
L
Achilles
impulse808
Achilles
1
2
1
0.75
L
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,722
Damage
75,139
97,293
Taken
89,269
58,554
Mitigated
71,599
22,422
Healing
31,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,331
1,384
0
5,874
24,524
31,804
745
5,602
18,650
41,248
0
L
Thanatos
Arjoncito50
Thanatos
6,798
1,030
0
10,049
21,645
7,392
0
7,274
14,371
0
61,207
W
Freya
21,506
9,129
0
6,973
19,070
10,137
1,439
5,964
12,876
61,010
0
W
Ne Zha
GelatoRips
Ne Zha
20,797
6,629
0
3,469
16,179
8,378
0
2,387
13,698
0
124,985
W
Sun Wukong
ItsCave
Sun Wukong
7,396
1,403
0
5,874
14,095
13,637
1,790
1,639
12,456
0
94,507
W
Olorun
McSnoozey
Olorun
17,109
9,266
1,194
7,699
15,401
7,643
2,966
7,636
7,433
68,389
7,062
L
5,533
1,651
0
1,324
21,121
23,468
223
12,466
8,655
27,250
0
L
Hou Yi
StashMan
Hou Yi
13,307
5,889
0
549
20,587
6,764
2,273
11,226
9,361
0
52,174
L
Achilles
impulse808
Achilles
6,142
1,383
0
2,230
12,725
12,104
781
4,481
8,244
0
62,571
L
17,942
1,044
1,758
6,512
21,215
8,826
0
9,714
11,501
83,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
62,323
467
Minions Killed
538
0
Camps Cleared
0
1,991,738
Distance Traveled
2,217,506
4
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,521
501
6
0
0
441,808
9
L
Thanatos
9,405
409
79
3
0
408,570
0
W
Freya
12,050
524
83
4
0
473,404
6
W
Ne Zha
13,880
603
152
7
0
519,165
5
W
Sun Wukong
12,726
553
171
7
0
417,065
7
W
Olorun
12,146
528
126
5
0
366,064
7
L
Athena
9,865
429
47
2
0
412,687
0
L
Hou Yi
9,484
412
70
3
0
367,492
2
L
Achilles
10,424
453
125
5
0
408,761
0
L
Ra
12,373
538
146
6
0
394,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role