Player Matchup

Da Ji
Da Ji
Areotec12
Da Ji
Level 16
God Stats
15W - 34L
1,319 SR
Queue Stats
25W - 61L
1,261 Elo+
Solo
Ares
Ares
Crims0nJ4ck
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
GasPackInhaler34
Loki
Level 9
God Stats
5W - 7L
1,550 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2
Sol
Sol
TeeDreamzzz
Sol
Level 88
God Stats
2W - 3L
1,571 SR
Queue Stats
5W - 4L
1,504 Elo+
Party 2
Artemis
Artemis
kudiiiiiiii
Artemis
Level 5
God Stats
3W - 1L
1,888 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 2
Team Averages
Level 25
1,565 SR
1,498 Elo+

VS

Team Averages
Level 26
1,551 SR
1,452 Elo+
Zeus
Zeus
Jxp_DubZz
Zeus
Level 8
God Stats
3W - 0L
1,807 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 1
Mercury
Mercury
KindaTrolling
Mercury
Level 17
God Stats
2W - 1L
1,417 SR
Queue Stats
9W - 12L
1,384 Elo+
Party 1
Bellona
Bellona
Koda The King
Bellona
Level 5
God Stats
6W - 2L
1,483 SR
Queue Stats
8W - 4L
1,446 Elo+
Solo
Heimdallr
Heimdallr
PIMPASAURUS
Heimdallr
Level 89
God Stats
16W - 12L
1,649 SR
Queue Stats
62W - 47L
1,590 Elo+
Party 1
Geb
Geb
T-one_xiao_qi_e
Geb
Level 10
God Stats
15W - 10L
1,396 SR
Queue Stats
51W - 38L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Areotec12
Da Ji
19
4 / 4 / 11
12,867
919
13,057
12,519
5,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 14 / 12
11,507
822
4,795
24,671
13,613
20
9 / 8 / 9
14,167
1,012
19,130
16,137
5,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 6 / 12
15,926
1,138
33,437
29,187
10,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
kudiiiiiiii
Artemis
20
1 / 5 / 16
13,249
946
13,422
14,072
5,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 6 / 14
13,398
957
17,381
15,426
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
20
6 / 4 / 14
13,430
959
13,894
16,722
6,867
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
20
1 / 7 / 15
12,428
888
13,209
23,446
21,282
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PIMPASAURUS
Heimdallr
20
23 / 5 / 6
17,427
1,245
30,187
18,648
7,844
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 24
13,610
972
15,764
16,860
16,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
24
Kills
37
37
Deaths
24
60
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Areotec12
Da Ji
4
4
11
2.38
L
0
14
12
0.43
L
9
8
9
1.69
W
Zeus
5
6
14
2
W
Mercury
6
4
14
3.25
W
Bellona
1
7
15
1.21
W
Heimdallr
PIMPASAURUS
Heimdallr
23
5
6
5.2
W
2
2
24
7
L
10
6
12
2.67
L
Artemis
kudiiiiiiii
Artemis
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,841
Damage
90,435
96,586
Taken
91,102
40,956
Mitigated
57,841
14,523
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Areotec12
Da Ji
13,057
5,117
0
0
12,519
5,309
0
3,443
9,076
0
17,548
L
4,795
572
0
0
24,671
13,613
0
6,045
18,626
9,238
0
L
19,130
3,635
0
0
16,137
5,988
0
6,145
9,992
0
32,580
W
Zeus
17,381
2,995
93
893
15,426
5,312
0
5,783
9,455
34,322
0
W
Mercury
13,894
5,103
0
1,077
16,722
6,867
0
7,365
9,169
0
28,887
W
Bellona
13,209
3,950
0
304
23,446
21,282
0
9,548
13,618
0
33,029
W
Heimdallr
PIMPASAURUS
Heimdallr
30,187
16,607
0
4,631
18,648
7,844
0
8,970
9,340
0
61,744
W
15,764
233
0
45
16,860
16,536
0
5,336
11,288
35,174
0
L
33,437
9,282
902
12,374
29,187
10,276
0
10,465
18,719
76,940
0
L
Artemis
kudiiiiiiii
Artemis
13,422
6,903
0
1,247
14,072
5,770
0
7,047
7,025
0
35,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,716
Gold Earned
70,293
204
Minions Killed
245
6
Camps Cleared
9
1,309,920
Distance Traveled
1,337,813
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,867
919
4
0
1
279,102
0
L
Ares
11,507
822
5
0
1
234,500
0
L
Loki
14,167
1,012
30
2
0
285,420
0
W
Zeus
13,398
957
34
2
1
240,290
0
W
Mercury
13,430
959
31
2
3
339,718
1
W
Bellona
12,428
888
43
3
3
237,654
2
W
Heimdallr
17,427
1,245
91
7
2
232,524
1
W
Geb
13,610
972
46
3
0
287,627
0
L
Sol
15,926
1,138
109
8
4
319,156
1
L
Artemis
13,249
946
56
4
0
191,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role