Player Matchup

Nemesis
Nemesis
GamaL1amaa
Nemesis
Level 25
God Stats
1W - 0L
1,676 SR
Queue Stats
36W - 35L
1,484 Elo+
Party 1
Scylla
Scylla
PcPig
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
ghostblxde
Cabrakan
Level 17
God Stats
1W - 0L
1,222 SR
Queue Stats
19W - 25L
1,473 Elo+
Party 1
Team Averages
Level 21
1,466 SR
1,467 Elo+

VS

Team Averages
Level 115
1,488 SR
1,411 Elo+
Cerberus
Cerberus
DatBoiSolaire
Cerberus
Level 120
God Stats
31W - 25L
1,626 SR
Queue Stats
156W - 219L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Jermssecondlife
Kukulkan
Level 117
God Stats
8W - 32L
1,316 SR
Queue Stats
211W - 248L
1,415 Elo+
Solo
Medusa
Medusa
SamiTheDreamer
Medusa
Level 107
God Stats
20W - 20L
1,522 SR
Queue Stats
145W - 213L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GamaL1amaa
Nemesis
12
3 / 2 / 8
8,719
671
6,765
8,604
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
PcPig
Scylla
13
4 / 1 / 8
8,954
689
9,058
8,448
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ghostblxde
Cabrakan
13
6 / 1 / 6
9,000
692
6,058
7,243
8,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatBoiSolaire
Cerberus
12
1 / 3 / 3
7,839
603
4,111
9,506
8,747
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
11
1 / 5 / 3
7,775
598
7,954
6,707
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 2
7,667
590
5,311
8,560
2,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DatBoiSolaire
Cerberus
1
3
3
0.83
W
Nemesis
GamaL1amaa
Nemesis
3
2
8
3.5
L
Kukulkan
1
5
3
0.5
W
Scylla
PcPig
Scylla
4
1
8
8
L
2
5
2
0.6
W
Cabrakan
ghostblxde
Cabrakan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
17,376
24,295
Taken
24,773
16,759
Mitigated
13,410
5,754
Healing
1,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DatBoiSolaire
Cerberus
4,111
279
0
513
9,506
8,747
0
6,700
2,806
21,170
0
W
Nemesis
GamaL1amaa
Nemesis
6,765
1,733
303
2,140
8,604
3,709
0
4,461
4,143
0
18,851
L
Kukulkan
7,954
386
0
240
6,707
2,273
0
4,105
2,602
32,095
0
W
Scylla
PcPig
Scylla
9,058
407
0
2,076
8,448
4,190
0
4,136
4,312
38,961
0
L
5,311
1,607
0
796
8,560
2,390
0
4,830
3,730
0
19,553
W
Cabrakan
ghostblxde
Cabrakan
6,058
1,711
84
1,151
7,243
8,860
68
3,959
3,284
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
23,281
120
Minions Killed
157
4
Camps Cleared
7
687,334
Distance Traveled
604,106
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,839
603
61
5
2
202,763
2
W
Nemesis
8,719
671
33
3
2
247,105
1
L
Kukulkan
7,775
598
63
5
4
201,374
3
W
Scylla
8,954
689
69
5
2
230,530
1
L
Medusa
7,667
590
33
3
1
199,969
4
W
Cabrakan
9,000
692
18
1
0
209,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role