Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
DonavanDollars
Artemis
Level 28
God Stats
2W - 2L
1,758 SR
Queue Stats
42W - 45L
1,377 Elo+
Party 2
Set
Set
InvertedNavi
Set
Level 25
God Stats
23W - 36L
1,354 SR
Queue Stats
131W - 169L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
Rcqs
Kukulkan
Level 17
God Stats
8W - 8L
1,556 SR
Queue Stats
67W - 81L
1,401 Elo+
Party 3
Skadi
Skadi
unstable_drake34
Skadi
Level 27
God Stats
12W - 10L
1,559 SR
Queue Stats
21W - 21L
1,313 Elo+
Party 2
Team Averages
Level 51
1,546 SR
1,389 Elo+

VS

Team Averages
Level 33
1,388 SR
1,375 Elo+
Bellona
Bellona
CUP9960
Bellona
Level 18
God Stats
0W - 1L
1,409 SR
Queue Stats
20W - 21L
1,468 Elo+
Party 1
Olorun
Olorun
Jawsome13
Olorun
Level 5
God Stats
0W - 4L
1,240 SR
Queue Stats
0W - 4L
1,198 Elo+
Solo
Fenrir
Fenrir
KindTrcase00
Fenrir
Level 108
God Stats
2W - 8L
1,291 SR
Queue Stats
116W - 129L
1,411 Elo+
Party 1
Discordia
Discordia
TLW_ZEUS_2018
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,355 Elo+
Solo
Artemis
Artemis
cowboyup1621
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
9 / 1 / 6
12,587
629
17,114
19,075
21,263
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 4 / 9
10,927
546
15,050
11,546
4,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 3 / 5
12,294
615
9,312
13,894
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rcqs
Kukulkan
16
8 / 2 / 6
11,095
555
7,349
8,261
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 2 / 12
11,035
552
9,890
9,323
3,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CUP9960
Bellona
12
1 / 11 / 1
7,490
375
6,390
17,662
13,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Jawsome13
Olorun
12
1 / 12 / 1
7,596
380
6,249
15,825
3,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
15
10 / 6 / 0
11,054
553
14,390
16,861
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TLW_ZEUS_2018
Discordia
10
0 / 12 / 2
6,838
342
5,493
11,520
3,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
cowboyup1621
Artemis
14
0 / 9 / 0
8,424
421
6,846
13,791
3,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
48
Kills
12
12
Deaths
50
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
1
6
12
L
Bellona
CUP9960
Bellona
1
11
1
0.14
W
11
4
9
3.88
W
9
3
5
3.83
L
Olorun
Jawsome13
Olorun
1
12
1
0.13
L
Fenrir
10
6
0
1.67
W
Kukulkan
Rcqs
Kukulkan
8
2
6
5.5
L
Discordia
TLW_ZEUS_2018
Discordia
0
12
2
0.08
L
Artemis
cowboyup1621
Artemis
0
9
0
0
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,715
Damage
39,368
62,099
Taken
75,659
38,398
Mitigated
34,068
20,086
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
17,114
2,209
644
10,931
19,075
21,263
1,178
2,434
16,641
96,654
0
L
Bellona
CUP9960
Bellona
6,390
544
0
388
17,662
13,241
0
823
16,839
6,268
19,117
W
15,050
9,714
482
3,067
11,546
4,375
4,999
3,447
8,099
0
56,388
W
9,312
4,234
0
2,456
13,894
6,730
2,271
2,247
11,647
0
89,622
L
Olorun
Jawsome13
Olorun
6,249
2,641
457
2,136
15,825
3,833
374
1,336
14,465
42,841
0
L
Fenrir
14,390
4,058
239
5,383
16,861
9,790
148
7,511
9,250
0
51,555
W
Kukulkan
Rcqs
Kukulkan
7,349
1,414
0
867
8,261
2,739
2,995
1,766
6,388
54,883
0
L
Discordia
TLW_ZEUS_2018
Discordia
5,493
550
0
0
11,520
3,276
0
6,098
5,340
22,667
0
L
Artemis
cowboyup1621
Artemis
6,846
2,955
0
1,342
13,791
3,928
341
8,267
5,302
0
54,466
W
9,890
4,783
266
1,373
9,323
3,291
2,537
3,350
5,919
0
48,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
41,402
595
Minions Killed
325
0
Camps Cleared
0
1,822,784
Distance Traveled
1,538,699
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,587
629
159
8
0
394,978
1
L
Bellona
7,490
375
32
2
0
357,755
0
W
Artemis
10,927
546
94
5
0
332,513
1
W
Set
12,294
615
151
8
0
386,648
0
L
Olorun
7,596
380
80
4
0
270,017
1
L
Fenrir
11,054
553
76
4
0
318,906
3
W
Kukulkan
11,095
555
119
6
0
372,650
1
L
Discordia
6,838
342
22
1
0
265,876
0
L
Artemis
8,424
421
115
6
0
326,145
1
W
Skadi
11,035
552
72
4
0
335,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role