Player Matchup

Tiamat
Tiamat
Crash73101
Tiamat
Level 19
God Stats
0W - 3L
1,200 SR
Queue Stats
16W - 23L
1,289 Elo+
Solo
Nike
Nike
DJAYYYYY_420
Nike
Level 17
God Stats
12W - 17L
1,500 SR
Queue Stats
151W - 171L
1,323 Elo+
Solo
Sylvanus
Sylvanus
InSteezWeTrust
Sylvanus
Level 23
God Stats
5W - 9L
1,272 SR
Queue Stats
53W - 39L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psy_Scythe
Tsukuyomi
Level 27
God Stats
6W - 11L
1,156 SR
Queue Stats
17W - 23L
1,232 Elo+
Solo
Kukulkan
Kukulkan
Pz7961
Kukulkan
Level 9
God Stats
1W - 3L
1,251 SR
Queue Stats
1W - 8L
1,052 Elo+
Solo
Team Averages
Level 19
1,276 SR
1,260 Elo+

VS

Team Averages
Level 24
1,541 SR
1,384 Elo+
Susano
Susano
Alematheo2300
Susano
Level 26
God Stats
5W - 2L
1,598 SR
Queue Stats
83W - 92L
1,295 Elo+
Solo
Hachiman
Hachiman
BilboBagginz930
Hachiman
Level 27
God Stats
10W - 10L
1,554 SR
Queue Stats
195W - 150L
1,483 Elo+
Solo
Anubis
Anubis
David62137
Anubis
Level 16
God Stats
2W - 3L
1,118 SR
Queue Stats
19W - 43L
1,159 Elo+
Solo
Discordia
Discordia
JackSally87
Discordia
Level 21
God Stats
9W - 2L
1,777 SR
Queue Stats
23W - 18L
1,507 Elo+
Party 1
Chaac
Chaac
Vallalae
Chaac
Level 28
God Stats
1W - 0L
1,659 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crash73101
Tiamat
20
4 / 6 / 8
13,413
894
17,083
16,549
10,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 7 / 5
13,894
926
17,012
24,462
22,211
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
20
7 / 1 / 8
14,474
965
18,293
19,216
23,706
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Psy_Scythe
Tsukuyomi
20
1 / 2 / 11
13,302
887
13,365
17,292
8,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Pz7961
Kukulkan
20
1 / 17 / 6
12,443
830
14,633
22,173
10,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 10
16,198
1,080
32,938
20,965
7,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
10 / 0 / 13
14,539
969
19,809
9,913
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
David62137
Anubis
20
0 / 6 / 9
12,646
843
1,928
14,360
6,699
Discordia
JackSally87
Discordia
20
0 / 6 / 12
12,644
843
9,765
12,761
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Vallalae
Chaac
20
9 / 0 / 11
15,074
1,005
23,817
25,534
32,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
19
Kills
32
33
Deaths
19
38
Assists
55
Player
Kills
Deaths
Assists
KDA
W
13
7
10
2.57
W
Hachiman
10
0
13
16.5
L
Tiamat
Crash73101
Tiamat
4
6
8
1.33
L
6
7
5
1.21
W
Anubis
David62137
Anubis
0
6
9
0.75
L
Sylvanus
7
1
8
11
W
Discordia
JackSally87
Discordia
0
6
12
1
L
Tsukuyomi
Psy_Scythe
Tsukuyomi
1
2
11
3.25
L
Kukulkan
Pz7961
Kukulkan
1
17
6
0.24
W
Chaac
Vallalae
Chaac
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,386
Damage
88,257
99,692
Taken
83,533
75,395
Mitigated
55,237
16,676
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,938
6,146
0
0
20,965
7,964
0
12,057
8,908
0
44,887
W
Hachiman
19,809
11,771
0
1,028
9,913
3,348
0
6,355
3,558
0
40,889
L
Tiamat
Crash73101
Tiamat
17,083
2,166
0
1,241
16,549
10,317
0
3,134
13,415
29,455
0
L
17,012
3,501
0
0
24,462
22,211
0
2,721
21,741
0
32,785
W
Anubis
David62137
Anubis
1,928
576
0
0
14,360
6,699
0
7,136
7,224
8,309
0
L
Sylvanus
18,293
3,697
5,474
8,694
19,216
23,706
0
4,000
15,216
34,133
0
W
Discordia
JackSally87
Discordia
9,765
1,519
0
305
12,761
4,959
0
8,429
4,332
30,709
0
L
Tsukuyomi
Psy_Scythe
Tsukuyomi
13,365
2,505
0
848
17,292
8,969
0
2,417
14,875
3,276
44,411
L
Kukulkan
Pz7961
Kukulkan
14,633
1,055
0
419
22,173
10,192
0
321
21,852
34,087
0
W
Chaac
Vallalae
Chaac
23,817
4,963
0
12,455
25,534
32,267
0
16,815
8,719
1,332
61,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,526
Gold Earned
71,101
199
Minions Killed
241
0
Camps Cleared
4
1,182,769
Distance Traveled
1,225,443
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,198
1,080
33
2
1
245,310
0
W
Hachiman
14,539
969
51
3
1
259,456
0
L
Tiamat
13,413
894
24
2
0
226,611
0
L
Nike
13,894
926
36
2
0
272,949
0
W
Anubis
12,646
843
12
1
0
184,295
2
L
Sylvanus
14,474
965
42
3
0
212,534
0
W
Discordia
12,644
843
47
3
1
209,381
1
L
Tsukuyomi
13,302
887
74
5
0
296,025
1
L
Kukulkan
12,443
830
23
2
0
174,650
0
W
Chaac
15,074
1,005
98
7
1
327,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role