Player Matchup

Nemesis
Nemesis
BadAlabama
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,369 Elo+
Solo
Discordia
Discordia
Higor21
Discordia
Level 16
God Stats
1W - 4L
1,758 SR
Queue Stats
73W - 88L
1,368 Elo+
Solo
Ares
Ares
ReiRafael
Ares
Level 20
God Stats
12W - 8L
1,620 SR
Queue Stats
43W - 30L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
SRKindred
Gilgamesh
Level 28
God Stats
1W - 2L
1,272 SR
Queue Stats
30W - 21L
1,501 Elo+
Solo
Skadi
Skadi
Thaals
Skadi
Level 17
God Stats
26W - 26L
1,283 SR
Queue Stats
376W - 446L
1,331 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,415 Elo+

VS

Team Averages
Level 22
1,510 SR
1,417 Elo+
Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Capit-Nemo
Erlang Shen
Level 28
God Stats
11W - 6L
1,764 SR
Queue Stats
110W - 109L
1,435 Elo+
Solo
Nemesis
Nemesis
JuanDinner
Nemesis
Level 14
God Stats
7W - 3L
1,360 SR
Queue Stats
21W - 17L
1,376 Elo+
Solo
Chang'e
Chang'e
Lua_Gala99
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 199L
1,414 Elo+
Solo
Artio
Artio
xSoulburnx
Artio
Level 16
God Stats
12W - 15L
1,428 SR
Queue Stats
16W - 19L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadAlabama
Nemesis
14
5 / 6 / 3
9,400
448
7,666
17,042
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Higor21
Discordia
13
1 / 6 / 2
8,421
401
11,247
11,785
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
2 / 10 / 4
8,600
410
6,542
19,755
14,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SRKindred
Gilgamesh
14
6 / 7 / 2
10,101
481
16,523
20,082
19,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Thaals
Skadi
14
1 / 9 / 4
8,534
406
9,981
16,424
5,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
18 / 1 / 11
12,615
601
28,555
13,615
5,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Capit-Nemo
Erlang Shen
18
1 / 6 / 8
11,469
546
7,596
15,377
11,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
JuanDinner
Nemesis
20
17 / 2 / 4
13,422
639
16,078
15,494
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Lua_Gala99
Chang'e
17
1 / 2 / 9
10,702
510
7,392
16,062
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
15
1 / 4 / 23
10,683
509
8,901
19,542
23,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
15
Kills
38
38
Deaths
15
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
18
1
11
23.5
L
Nemesis
BadAlabama
Nemesis
5
6
3
1.08
W
Erlang Shen
Capit-Nemo
Erlang Shen
1
6
8
0.83
L
Discordia
Higor21
Discordia
1
6
2
0.33
W
Nemesis
JuanDinner
Nemesis
17
2
4
9.5
W
Chang'e
Lua_Gala99
Chang'e
1
2
9
2.75
L
Ares
2
10
4
0.4
L
Gilgamesh
SRKindred
Gilgamesh
6
7
2
1
L
Skadi
Thaals
Skadi
1
9
4
0.33
W
Artio
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,959
Damage
68,522
85,088
Taken
80,090
51,927
Mitigated
54,350
10,496
Healing
31,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
28,555
17,915
0
4,639
13,615
5,562
4,053
4,208
9,151
0
82,044
L
Nemesis
BadAlabama
Nemesis
7,666
2,584
0
2,773
17,042
8,289
0
3,189
13,853
0
55,552
W
Erlang Shen
Capit-Nemo
Erlang Shen
7,596
4,293
0
4,203
15,377
11,293
1,155
2,073
13,224
0
70,847
L
Discordia
Higor21
Discordia
11,247
996
0
1,969
11,785
3,699
0
4,107
7,678
40,147
0
W
Nemesis
JuanDinner
Nemesis
16,078
10,207
0
4,777
15,494
8,548
0
1,959
13,447
0
119,666
W
Chang'e
Lua_Gala99
Chang'e
7,392
760
2,121
9,193
16,062
5,773
1,740
3,409
12,035
64,208
0
L
Ares
6,542
368
0
0
19,755
14,905
0
2,061
17,694
23,208
0
L
Gilgamesh
SRKindred
Gilgamesh
16,523
5,269
0
2,535
20,082
19,789
682
3,139
16,943
2,483
49,466
L
Skadi
Thaals
Skadi
9,981
4,965
0
3,219
16,424
5,245
378
3,797
12,627
0
51,547
W
Artio
8,901
469
1,456
5,402
19,542
23,174
532
6,057
13,179
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
58,891
353
Minions Killed
526
0
Camps Cleared
0
1,798,122
Distance Traveled
1,919,276
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,615
601
122
6
0
352,954
1
L
Nemesis
9,400
448
87
4
0
435,512
3
W
Erlang Shen
11,469
546
119
6
0
376,876
6
L
Discordia
8,421
401
74
4
0
352,812
3
W
Nemesis
13,422
639
149
7
0
424,951
0
W
Chang'e
10,702
510
117
6
0
366,147
5
L
Ares
8,600
410
31
1
0
349,966
0
L
Gilgamesh
10,101
481
85
4
0
329,669
0
L
Skadi
8,534
406
76
4
0
330,163
6
W
Artio
10,683
509
19
1
0
398,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role