Player Matchup

Ymir
Ymir
Ecution3r
Ymir
Level 16
God Stats
5W - 3L
1,486 SR
Queue Stats
36W - 29L
1,407 Elo+
Party 1
Fenrir
Fenrir
Horrordaily
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,423 Elo+
Party 1
Merlin
Merlin
JovaScotia
Merlin
Level 109
God Stats
3W - 7L
1,655 SR
Queue Stats
216W - 178L
1,554 Elo+
Party 1
Izanami
Izanami
Raynac224
Izanami
Level 81
God Stats
12W - 8L
1,652 SR
Queue Stats
112W - 109L
1,529 Elo+
Party 1
Khepri
Khepri
Viterbi
Khepri
Level 145
God Stats
9W - 16L
1,517 SR
Queue Stats
195W - 174L
1,534 Elo+
Party 1
Team Averages
Level 84
1,562 SR
1,489 Elo+

VS

Team Averages
Level 44
1,744 SR
1,456 Elo+
Amaterasu
Amaterasu
MsDelektable
Amaterasu
Level 23
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 1L
1,412 Elo+
Party 3
Cernunnos
Cernunnos
NewNarutoHere
Cernunnos
Level 95
God Stats
9W - 3L
1,637 SR
Queue Stats
67W - 47L
1,500 Elo+
Party 2
Ra
Ra
Prz457941
Ra
Level 18
God Stats
5W - 1L
1,769 SR
Queue Stats
39W - 37L
1,429 Elo+
Party 2
Geb
Geb
Schulteeee
Geb
Level 17
God Stats
1W - 0L
1,814 SR
Queue Stats
2W - 1L
1,412 Elo+
Party 3
Scylla
Scylla
ofcourseimanoob
Scylla
Level 65
God Stats
7W - 4L
1,730 SR
Queue Stats
95W - 69L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 8 / 8
9,700
571
8,202
23,512
19,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
15
2 / 10 / 4
10,300
606
8,990
18,843
8,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
JovaScotia
Merlin
20
3 / 4 / 3
12,124
713
18,098
10,388
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Raynac224
Izanami
19
6 / 2 / 6
13,309
783
21,451
14,355
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Viterbi
Khepri
18
1 / 3 / 9
10,979
646
6,875
11,626
15,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MsDelektable
Amaterasu
18
1 / 2 / 16
11,470
675
7,658
20,551
20,422
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
NewNarutoHere
Cernunnos
20
13 / 3 / 6
14,416
848
18,614
19,434
9,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 2 / 14
11,542
679
8,623
11,075
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 20
11,531
678
10,174
16,298
19,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 5 / 10
14,367
845
23,133
12,692
5,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
12
Kills
27
27
Deaths
12
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
8
0.5
L
Fenrir
2
10
4
0.4
L
Merlin
JovaScotia
Merlin
3
4
3
1.13
W
Amaterasu
MsDelektable
Amaterasu
1
2
16
4.5
W
Cernunnos
NewNarutoHere
Cernunnos
13
3
6
5.33
W
1
2
14
4
L
Izanami
Raynac224
Izanami
6
2
6
4.5
W
0
0
20
10
L
Khepri
Viterbi
Khepri
1
3
9
1.83
W
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,616
Damage
68,202
78,724
Taken
80,050
55,557
Mitigated
59,006
7,928
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,202
1,814
0
367
23,512
19,423
0
14,404
8,096
18,144
0
L
Fenrir
8,990
2,340
422
1,872
18,843
8,973
0
9,990
8,703
0
23,248
L
Merlin
JovaScotia
Merlin
18,098
208
60
1,986
10,388
4,944
0
4,727
5,659
68,160
0
W
Amaterasu
MsDelektable
Amaterasu
7,658
2,521
0
5,810
20,551
20,422
290
10,068
10,220
0
26,396
W
Cernunnos
NewNarutoHere
Cernunnos
18,614
10,809
0
5,137
19,434
9,748
1,195
7,909
11,525
0
55,210
W
8,623
836
3,687
3,845
11,075
4,534
860
3,891
6,434
48,370
0
L
Izanami
Raynac224
Izanami
21,451
14,922
510
1,869
14,355
6,985
1,027
7,510
6,809
0
56,400
W
10,174
466
2,718
3,140
16,298
19,129
91
6,250
9,298
21,191
0
L
Khepri
Viterbi
Khepri
6,875
77
476
366
11,626
15,232
0
5,085
6,410
30,031
0
W
23,133
2,137
0
110
12,692
5,173
538
5,657
6,285
53,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
63,326
343
Minions Killed
367
8
Camps Cleared
5
1,507,023
Distance Traveled
1,691,417
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,700
571
28
2
0
282,459
7
L
Fenrir
10,300
606
20
1
4
261,790
0
L
Merlin
12,124
713
137
8
2
295,514
2
W
Amaterasu
11,470
675
48
3
0
354,411
3
W
Cernunnos
14,416
848
116
7
0
301,862
0
W
Ra
11,542
679
112
7
1
348,565
0
L
Izanami
13,309
783
118
7
1
312,056
3
W
Geb
11,531
678
23
1
1
381,576
1
L
Khepri
10,979
646
40
2
1
355,204
2
W
Scylla
14,367
845
68
4
3
305,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role