Player Matchup

Cerberus
Cerberus
Fujiho
Cerberus
Level 45
God Stats
11W - 28L
1,320 SR
Queue Stats
57W - 89L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wolf118
Tsukuyomi
Level 28
God Stats
7W - 17L
1,370 SR
Queue Stats
41W - 76L
1,329 Elo+
Party 1
Anubis
Anubis
rafrafraf
Anubis
Level 65
God Stats
35W - 43L
1,540 SR
Queue Stats
62W - 94L
1,395 Elo+
Party 1
Team Averages
Level 46
1,410 SR
1,371 Elo+

VS

Team Averages
Level 50
1,564 SR
1,581 Elo+
Sun Wukong
Sun Wukong
LarsUlrichSucks
Sun Wukong
Level 105
God Stats
0W - 1L
1,634 SR
Queue Stats
83W - 69L
1,673 Elo+
Party 2
Neith
Neith
davidbar789
Neith
Level 26
God Stats
4W - 4L
1,617 SR
Queue Stats
71W - 85L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
idrawedahorsey
Baron Samedi
Level 20
God Stats
2W - 5L
1,441 SR
Queue Stats
32W - 16L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fujiho
Cerberus
14
7 / 3 / 6
10,832
774
8,841
10,685
8,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Wolf118
Tsukuyomi
12
2 / 5 / 8
9,172
655
11,408
10,858
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
rafrafraf
Anubis
15
8 / 4 / 9
11,237
803
16,599
11,306
5,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LarsUlrichSucks
Sun Wukong
14
4 / 4 / 5
10,365
740
9,761
18,608
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 7 / 7
9,359
669
5,305
11,871
3,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
idrawedahorsey
Baron Samedi
13
4 / 6 / 6
9,610
686
10,497
12,386
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
17
Kills
11
12
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fujiho
Cerberus
7
3
6
3.33
L
Sun Wukong
LarsUlrichSucks
Sun Wukong
4
4
5
1.63
W
Tsukuyomi
Wolf118
Tsukuyomi
2
5
8
1.2
L
3
7
7
0.93
L
Baron Samedi
idrawedahorsey
Baron Samedi
4
6
6
1.17
W
Anubis
rafrafraf
Anubis
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
25,563
32,849
Taken
42,865
17,304
Mitigated
23,536
6,970
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fujiho
Cerberus
8,841
599
0
2,392
10,685
8,365
614
4,248
6,163
15,464
0
L
Sun Wukong
LarsUlrichSucks
Sun Wukong
9,761
1,013
0
4,270
18,608
17,244
50
8,039
10,569
4,540
28,434
W
Tsukuyomi
Wolf118
Tsukuyomi
11,408
2,976
0
357
10,858
3,624
1,012
3,637
7,027
0
27,030
L
5,305
1,222
0
1,703
11,871
3,052
670
7,734
4,137
0
25,340
L
Baron Samedi
idrawedahorsey
Baron Samedi
10,497
921
855
2,187
12,386
3,240
260
9,940
2,446
25,888
0
W
Anubis
rafrafraf
Anubis
16,599
527
0
4,221
11,306
5,315
890
4,100
6,894
52,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
29,334
139
Minions Killed
142
4
Camps Cleared
7
753,809
Distance Traveled
674,084
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,832
774
28
2
1
262,703
1
L
Sun Wukong
10,365
740
40
3
4
279,134
2
W
Tsukuyomi
9,172
655
37
3
1
248,220
0
L
Neith
9,359
669
64
5
0
182,267
0
L
Baron Samedi
9,610
686
38
3
3
212,683
1
W
Anubis
11,237
803
74
5
2
242,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role