Player Matchup

Scylla
Scylla
Irrelephant3883
Scylla
Level 68
God Stats
2W - 1L
1,850 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 1
Sobek
Sobek
Mathias1701
Sobek
Level 87
God Stats
1W - 2L
1,480 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 1
Hercules
Hercules
WOLF359Collins2
Hercules
Level 88
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ahayden1996
Ao Kuang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,540 Elo+
Party 1
Neith
Neith
alcloney
Neith
Level 103
God Stats
0W - 2L
1,682 SR
Queue Stats
18W - 17L
1,493 Elo+
Party 1
Team Averages
Level 88
1,643 SR
1,506 Elo+

VS

Team Averages
Level 72
1,536 SR
1,455 Elo+
Cthulhu
Cthulhu
cstellic
Cthulhu
Level 65
God Stats
8W - 9L
1,559 SR
Queue Stats
283W - 334L
1,433 Elo+
Party 3
Thanatos
Thanatos
huggablecash
Thanatos
Level 76
God Stats
1W - 0L
1,442 SR
Queue Stats
30W - 30L
1,460 Elo+
Party 2
Ra
Ra
jtyhhd
Ra
Level 72
God Stats
1W - 0L
1,665 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 2
Skadi
Skadi
saltyslapmeat
Skadi
Level 76
God Stats
44W - 58L
1,470 SR
Queue Stats
320W - 376L
1,473 Elo+
Party 3
Erlang Shen
Erlang Shen
sluggga
Erlang Shen
Level 70
God Stats
9W - 4L
1,546 SR
Queue Stats
372W - 434L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,108
418
1,873
5,876
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
5,925
349
5,006
14,390
9,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
12
2 / 7 / 3
7,162
421
5,712
14,851
11,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
ahayden1996
Ao Kuang
15
8 / 6 / 0
9,569
563
13,918
15,133
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
alcloney
Neith
11
0 / 4 / 1
6,692
394
6,419
7,261
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
cstellic
Cthulhu
14
4 / 0 / 8
9,241
544
7,450
12,310
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
huggablecash
Thanatos
16
9 / 2 / 4
10,117
595
9,294
13,218
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
4 / 2 / 7
9,552
562
7,808
7,587
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 2 / 5
9,237
543
7,218
9,834
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
sluggga
Erlang Shen
14
6 / 5 / 2
9,382
552
12,441
13,165
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
11
Kills
27
27
Deaths
11
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
7
0
0
L
Hercules
2
7
3
0.5
L
Ao Kuang
ahayden1996
Ao Kuang
8
6
0
1.33
L
Neith
alcloney
Neith
0
4
1
0.13
W
Cthulhu
cstellic
Cthulhu
4
0
8
8
W
Thanatos
huggablecash
Thanatos
9
2
4
5.5
W
Ra
4
2
7
3.75
W
4
2
5
3.25
W
Erlang Shen
sluggga
Erlang Shen
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
44,211
57,511
Taken
56,114
29,478
Mitigated
32,733
13,236
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,873
335
0
750
5,876
1,698
0
1,941
3,801
34,363
0
L
5,006
269
76
3,398
14,390
9,187
160
4,615
9,659
17,050
0
L
Hercules
5,712
2,285
0
2,854
14,851
11,194
0
2,473
12,338
0
20,650
L
Ao Kuang
ahayden1996
Ao Kuang
13,918
5,218
0
4,571
15,133
5,400
0
3,087
11,914
42,629
11,280
L
Neith
alcloney
Neith
6,419
3,559
0
1,587
7,261
1,999
0
2,658
4,541
0
47,383
W
Cthulhu
cstellic
Cthulhu
7,450
403
560
3,269
12,310
10,813
0
3,755
8,555
33,732
0
W
Thanatos
huggablecash
Thanatos
9,294
3,270
0
11,270
13,218
5,270
1,024
4,641
8,577
0
74,725
W
Ra
7,808
512
1,368
2,673
7,587
3,340
656
3,217
4,370
48,694
0
W
7,218
2,847
0
3,943
9,834
3,658
723
3,375
6,459
0
60,204
W
Erlang Shen
sluggga
Erlang Shen
12,441
6,588
0
3,394
13,165
9,652
0
4,489
8,676
0
48,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
47,529
297
Minions Killed
438
0
Camps Cleared
0
1,469,106
Distance Traveled
1,661,704
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,108
418
67
4
0
280,249
7
L
Sobek
5,925
349
37
2
0
314,726
6
L
Hercules
7,162
421
30
2
0
290,222
2
L
Ao Kuang
9,569
563
82
5
0
312,340
2
L
Neith
6,692
394
81
5
0
271,569
7
W
Cthulhu
9,241
544
48
3
0
358,922
4
W
Thanatos
10,117
595
123
7
0
351,334
0
W
Ra
9,552
562
100
6
0
338,411
3
W
Skadi
9,237
543
94
6
0
323,084
0
W
Erlang Shen
9,382
552
73
4
0
289,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role