Player Matchup

Izanami
Izanami
Chreznov
Izanami
Level 78
God Stats
118W - 149L
1,460 SR
Queue Stats
128W - 178L
1,347 Elo+
Solo
Olorun
Olorun
L3DSAVOR
Olorun
Level 40
God Stats
12W - 16L
1,460 SR
Queue Stats
291W - 313L
1,421 Elo+
Party 1
Artio
Artio
SapphireCB
Artio
Level 61
God Stats
2W - 6L
1,101 SR
Queue Stats
27W - 40L
1,244 Elo+
Party 1
Team Averages
Level 60
1,340 SR
1,337 Elo+

VS

Team Averages
Level 99
1,489 SR
1,427 Elo+
Danzaburou
Danzaburou
Bento420
Danzaburou
Level 64
God Stats
10W - 12L
1,583 SR
Queue Stats
36W - 37L
1,517 Elo+
Solo
Khepri
Khepri
TrueBelief8002
Khepri
Level 130
God Stats
12W - 15L
1,456 SR
Queue Stats
102W - 106L
1,457 Elo+
Solo
Nu Wa
Nu Wa
xESTEBANx1454
Nu Wa
Level 102
God Stats
12W - 23L
1,427 SR
Queue Stats
198W - 272L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chreznov
Izanami
7
0 / 6 / 1
5,628
563
2,749
6,796
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
L3DSAVOR
Olorun
10
2 / 3 / 0
6,319
632
7,673
10,616
4,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
9
0 / 2 / 1
6,149
615
1,328
10,450
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bento420
Danzaburou
11
9 / 1 / 2
8,049
805
13,166
7,825
2,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 9
7,818
782
4,361
5,834
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 1 / 8
6,573
657
3,565
4,012
1,247
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bento420
Danzaburou
9
1
2
10
L
Izanami
Chreznov
Izanami
0
6
1
0.08
L
Olorun
L3DSAVOR
Olorun
2
3
0
0.67
L
Artio
0
2
1
0.25
W
2
0
9
6.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,750
Damage
21,092
27,862
Taken
17,671
13,355
Mitigated
8,480
7,407
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bento420
Danzaburou
13,166
5,651
0
1,003
7,825
2,623
999
4,217
3,608
0
26,673
L
Izanami
Chreznov
Izanami
2,749
2,118
176
398
6,796
1,814
476
1,934
4,862
0
14,079
L
Olorun
L3DSAVOR
Olorun
7,673
2,625
301
3,090
10,616
4,706
0
2,734
7,882
27,811
0
L
Artio
1,328
111
386
3,056
10,450
6,835
0
3,572
6,878
6,934
0
W
4,361
486
0
2,142
5,834
4,610
72
2,982
2,852
15,617
0
W
3,565
1,370
0
978
4,012
1,247
76
2,510
1,502
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,096
Gold Earned
22,440
93
Minions Killed
94
1
Camps Cleared
6
415,244
Distance Traveled
544,170
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,049
805
37
4
3
196,166
2
L
Izanami
5,628
563
32
3
0
108,985
1
L
Olorun
6,319
632
45
5
1
137,320
1
L
Artio
6,149
615
16
2
0
168,939
2
W
Khepri
7,818
782
24
2
0
182,222
0
W
Nu Wa
6,573
657
33
3
3
165,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role