Player Matchup

Odin
Odin
Beaney4085
Odin
Level 121
God Stats
4W - 2L
1,443 SR
Queue Stats
210W - 183L
1,442 Elo+
Party 1
Tiamat
Tiamat
BiZzyBones23
Tiamat
Level 47
God Stats
1W - 1L
1,563 SR
Queue Stats
67W - 71L
1,386 Elo+
Party 1
Arachne
Arachne
YvngScobeDobe
Arachne
Level 86
God Stats
0W - 5L
1,560 SR
Queue Stats
127W - 116L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
YvngSwissChard
Ah Puch
Level 63
God Stats
3W - 1L
1,830 SR
Queue Stats
112W - 98L
1,451 Elo+
Party 1
King Arthur
King Arthur
high-avocado545
King Arthur
Level 55
God Stats
0W - 1L
1,245 SR
Queue Stats
52W - 42L
1,452 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,437 Elo+

VS

Team Averages
Level 91
1,577 SR
1,334 Elo+
Neith
Neith
BigDabs420
Neith
Level 104
God Stats
5W - 7L
1,547 SR
Queue Stats
159W - 170L
1,359 Elo+
Solo
Apollo
Apollo
Neyuxes
Apollo
Level 29
God Stats
1W - 1L
1,470 SR
Queue Stats
9W - 20L
1,116 Elo+
Solo
Kuzenbo
Kuzenbo
Stoddard99
Kuzenbo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 76L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
Tasi Wolf
Cernunnos
Level 108
God Stats
2W - 0L
1,871 SR
Queue Stats
78W - 68L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
the-mad-dog221
Zhong Kui
Level 106
God Stats
1W - 4L
1,497 SR
Queue Stats
71W - 101L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
11,303
869
13,698
15,910
13,522
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
3 / 7 / 15
10,444
803
10,506
12,699
8,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
15
8 / 8 / 5
9,608
739
8,752
14,008
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 13
9,434
726
15,293
15,970
4,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
high-avocado545
King Arthur
16
4 / 10 / 15
9,732
749
9,354
19,487
19,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 3 / 18
11,619
894
14,135
12,643
5,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
Neyuxes
Apollo
15
0 / 7 / 14
8,959
689
4,393
11,073
7,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Stoddard99
Kuzenbo
17
7 / 4 / 17
11,201
862
12,540
14,764
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Tasi Wolf
Cernunnos
19
16 / 6 / 11
12,194
938
25,547
14,400
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
the-mad-dog221
Zhong Kui
15
4 / 6 / 16
9,833
756
10,142
13,098
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
108
25
Kills
32
33
Deaths
26
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
3
12
4
L
Tiamat
3
7
15
1.5
W
Neith
5
3
18
4.67
W
Apollo
Neyuxes
Apollo
0
7
14
1
W
Kuzenbo
Stoddard99
Kuzenbo
7
4
17
3.88
W
Cernunnos
Tasi Wolf
Cernunnos
16
6
11
3.58
L
Arachne
8
8
5
1.31
L
4
5
13
2.1
L
King Arthur
high-avocado545
King Arthur
4
10
15
1.15
W
Zhong Kui
the-mad-dog221
Zhong Kui
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
66,757
78,074
Taken
65,978
52,166
Mitigated
44,650
23,711
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,698
1,403
1,616
4,141
15,910
13,522
35
4,683
11,227
6,232
20,825
L
Tiamat
10,506
1,498
339
2,067
12,699
8,647
268
2,560
10,139
23,219
0
W
Neith
14,135
4,626
1,497
5,268
12,643
5,577
1,798
4,963
7,550
0
36,630
W
Apollo
Neyuxes
Apollo
4,393
2,275
960
593
11,073
7,434
830
6,131
4,768
742
11,022
W
Kuzenbo
Stoddard99
Kuzenbo
12,540
3,296
929
2,582
14,764
18,844
230
5,304
9,092
20,987
0
W
Cernunnos
Tasi Wolf
Cernunnos
25,547
13,563
956
2,148
14,400
6,042
1,666
5,797
8,511
0
46,516
L
Arachne
8,752
5,486
95
2,417
14,008
5,681
0
4,285
9,723
0
10,388
L
15,293
2,079
1,694
7,635
15,970
4,632
0
5,309
10,661
28,755
0
L
King Arthur
high-avocado545
King Arthur
9,354
981
979
2,728
19,487
19,684
116
6,176
13,311
0
17,560
W
Zhong Kui
the-mad-dog221
Zhong Kui
10,142
662
843
3,286
13,098
6,753
703
6,618
6,344
15,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
53,806
100
Minions Killed
190
0
Camps Cleared
0
1,044,171
Distance Traveled
1,069,185
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,303
869
25
2
0
255,103
1
L
Tiamat
10,444
803
36
3
0
198,412
0
W
Neith
11,619
894
65
5
0
203,579
1
W
Apollo
8,959
689
26
2
0
226,595
1
W
Kuzenbo
11,201
862
28
2
0
250,770
0
W
Cernunnos
12,194
938
52
4
0
193,181
0
L
Arachne
9,608
739
4
0
0
234,551
1
L
Ah Puch
9,434
726
26
2
0
168,002
1
L
King Arthur
9,732
749
9
1
0
188,103
0
W
Zhong Kui
9,833
756
19
1
0
195,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role