Player Matchup

Loki
Loki
Frostykilo
Loki
Level 121
God Stats
3W - 3L
1,738 SR
Queue Stats
49W - 48L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
NaturesPotato
Tsukuyomi
Level 39
God Stats
13W - 12L
1,563 SR
Queue Stats
94W - 94L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Pachusck1
Hou Yi
Level 88
God Stats
0W - 2L
1,256 SR
Queue Stats
13W - 21L
1,292 Elo+
Solo
Sylvanus
Sylvanus
ZodiacX2
Sylvanus
Level 148
God Stats
8W - 9L
1,646 SR
Queue Stats
157W - 170L
1,421 Elo+
Solo
He Bo
He Bo
guchoo
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 156L
1,412 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,403 Elo+

VS

Team Averages
Level 113
1,443 SR
1,404 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fatboy13203
Arachne
Level 117
God Stats
3W - 1L
1,548 SR
Queue Stats
23W - 54L
1,152 Elo+
Party 1
Charybdis
Charybdis
Juanpyle22
Charybdis
Level 142
God Stats
1W - 0L
1,545 SR
Queue Stats
28W - 21L
1,552 Elo+
Solo
Zeus
Zeus
Tortilla_Boy_456
Zeus
Level 128
God Stats
1W - 0L
1,482 SR
Queue Stats
189W - 194L
1,498 Elo+
Solo
Hera
Hera
curvedgosling35
Hera
Level 109
God Stats
1W - 0L
1,140 SR
Queue Stats
23W - 36L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 1
11,310
754
6,477
9,464
4,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
NaturesPotato
Tsukuyomi
20
8 / 4 / 2
12,049
803
21,274
12,264
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Pachusck1
Hou Yi
16
1 / 2 / 10
9,811
654
7,327
13,973
5,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
ZodiacX2
Sylvanus
16
0 / 3 / 10
9,898
660
5,343
20,317
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
guchoo
He Bo
16
3 / 5 / 8
10,072
671
10,718
12,723
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
1 / 3 / 9
10,264
684
8,395
18,882
21,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Fatboy13203
Arachne
15
2 / 6 / 4
9,931
662
1,231
12,064
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Juanpyle22
Charybdis
20
5 / 1 / 6
12,774
852
18,504
14,177
5,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 6
13,397
893
21,522
9,112
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 7
11,153
744
8,262
9,044
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
17
Kills
16
16
Deaths
18
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
3
9
1.83
W
Arachne
Fatboy13203
Arachne
2
6
4
0.67
L
5
2
1
2.75
W
Charybdis
Juanpyle22
Charybdis
5
1
6
8
L
Tsukuyomi
NaturesPotato
Tsukuyomi
8
4
2
2.25
L
Hou Yi
Pachusck1
Hou Yi
1
2
10
3
W
6
2
6
4.5
L
Sylvanus
ZodiacX2
Sylvanus
0
3
10
1.67
W
2
6
7
0.92
L
He Bo
guchoo
He Bo
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,139
Damage
57,914
68,741
Taken
63,279
41,553
Mitigated
36,961
14,401
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,395
604
0
4,712
18,882
21,412
246
5,809
13,073
0
17,258
W
Arachne
Fatboy13203
Arachne
1,231
899
0
1,400
12,064
4,446
0
3,941
8,123
0
7,574
L
6,477
1,223
69
188
9,464
4,172
0
2,463
6,642
0
39,185
W
Charybdis
Juanpyle22
Charybdis
18,504
7,603
0
1,966
14,177
5,665
3,488
3,020
11,157
0
78,831
L
Tsukuyomi
NaturesPotato
Tsukuyomi
21,274
3,646
0
867
12,264
5,318
0
7,143
4,656
0
72,335
L
Hou Yi
Pachusck1
Hou Yi
7,327
2,866
0
4,955
13,973
5,957
0
5,037
7,883
0
35,149
W
21,522
806
0
871
9,112
2,476
793
1,455
7,657
49,320
0
L
Sylvanus
ZodiacX2
Sylvanus
5,343
991
2,874
4,769
20,317
21,113
329
7,845
11,487
16,249
0
W
8,262
2,631
0
352
9,044
2,962
446
2,222
6,822
37,725
0
L
He Bo
guchoo
He Bo
10,718
463
0
679
12,723
4,993
114
6,167
6,025
30,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,140
Gold Earned
57,519
345
Minions Killed
364
11
Camps Cleared
5
1,398,623
Distance Traveled
1,352,477
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,264
684
22
1
0
291,627
1
W
Arachne
9,931
662
16
1
0
259,741
0
L
Loki
11,310
754
76
5
3
286,849
0
W
Charybdis
12,774
852
166
11
4
282,611
2
L
Tsukuyomi
12,049
803
107
7
5
308,359
3
L
Hou Yi
9,811
654
75
5
1
256,865
2
W
Zeus
13,397
893
75
5
0
261,942
1
L
Sylvanus
9,898
660
27
2
0
285,344
1
W
Hera
11,153
744
85
6
1
256,556
2
L
He Bo
10,072
671
60
4
2
261,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role