Player Matchup

Bacchus
Bacchus
DaSauuce
Bacchus
Level 66
God Stats
3W - 4L
1,482 SR
Queue Stats
22W - 34L
1,447 Elo+
Party 1
Eset
Eset
Lymeish
Eset
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 34L
1,462 Elo+
Party 1
Neith
Neith
iMESA
Neith
Level 101
God Stats
3W - 8L
1,443 SR
Queue Stats
26W - 40L
1,442 Elo+
Party 1
Team Averages
Level 77
1,475 SR
1,450 Elo+

VS

Team Averages
Level 68
1,481 SR
1,494 Elo+
Charybdis
Charybdis
Lt DansLeftLeg1
Charybdis
Level 100
God Stats
3W - 1L
1,645 SR
Queue Stats
393W - 270L
1,605 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thedarklordzakk
Morgan Le Fay
Level 61
God Stats
13W - 10L
1,438 SR
Queue Stats
65W - 52L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
vJett
Zhong Kui
Level 44
God Stats
10W - 18L
1,359 SR
Queue Stats
17W - 24L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaSauuce
Bacchus
16
5 / 4 / 9
12,356
727
13,220
26,292
34,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Eset
Lymeish
Eset
15
2 / 7 / 11
11,191
658
11,837
14,788
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iMESA
Neith
16
7 / 3 / 3
12,435
731
15,099
14,437
6,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lt DansLeftLeg1
Charybdis
16
5 / 4 / 8
12,115
713
17,893
15,602
5,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
thedarklordzakk
Morgan Le Fay
15
1 / 7 / 10
11,256
662
9,287
18,371
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
vJett
Zhong Kui
17
8 / 3 / 5
13,062
768
19,278
16,249
11,010
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
14
Kills
14
14
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaSauuce
Bacchus
5
4
9
2.38
W
Charybdis
Lt DansLeftLeg1
Charybdis
5
4
8
2.25
L
Eset
Lymeish
Eset
2
7
11
1.07
L
Neith
iMESA
Neith
7
3
3
2.83
W
Morgan Le Fay
thedarklordzakk
Morgan Le Fay
1
7
10
0.86
W
Zhong Kui
vJett
Zhong Kui
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
46,458
55,517
Taken
50,222
46,780
Mitigated
23,691
12,399
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaSauuce
Bacchus
13,220
640
226
4,217
26,292
34,509
136
10,700
15,592
36,600
0
W
Charybdis
Lt DansLeftLeg1
Charybdis
17,893
8,419
0
4,995
15,602
5,789
2,010
8,841
6,471
0
64,065
L
Eset
Lymeish
Eset
11,837
128
1,179
3,370
14,788
6,210
400
9,684
5,104
31,517
0
L
Neith
iMESA
Neith
15,099
3,689
0
3,407
14,437
6,061
1,022
8,717
5,720
0
55,817
W
Morgan Le Fay
thedarklordzakk
Morgan Le Fay
9,287
757
0
4,584
18,371
6,892
460
8,754
9,209
41,385
0
W
Zhong Kui
vJett
Zhong Kui
19,278
1,793
601
5,259
16,249
11,010
543
6,888
9,053
47,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
36,433
176
Minions Killed
218
5
Camps Cleared
11
840,293
Distance Traveled
872,583
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,356
727
44
3
0
298,687
3
W
Charybdis
12,115
713
95
6
1
283,298
5
L
Eset
11,191
658
55
3
3
272,713
3
L
Neith
12,435
731
77
5
2
268,893
1
W
Morgan Le Fay
11,256
662
51
3
4
289,429
5
W
Zhong Kui
13,062
768
72
4
6
299,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role