Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Reach2852
Merlin
Level 6
God Stats
1W - 2L
1,463 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
ZealousHeart0
Amaterasu
Level 27
God Stats
29W - 21L
1,563 SR
Queue Stats
113W - 121L
1,401 Elo+
Party 3
Ymir
Ymir
boyboyN31Ne
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 2
Thanatos
Thanatos
tonii01
Thanatos
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,426 Elo+

VS

Team Averages
Level 19
1,343 SR
1,355 Elo+
Kukulkan
Kukulkan
Eritanos
Kukulkan
Level 18
God Stats
8W - 2L
1,500 SR
Queue Stats
150W - 156L
1,313 Elo+
Party 1
Xbalanque
Xbalanque
LlL-CHAMPS
Xbalanque
Level 21
God Stats
9W - 10L
1,213 SR
Queue Stats
280W - 273L
1,353 Elo+
Party 1
Fafnir
Fafnir
Pablinn16
Fafnir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 232L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
julyuslio97
Gilgamesh
Level 25
God Stats
21W - 16L
1,408 SR
Queue Stats
281W - 294L
1,383 Elo+
Party 1
Mercury
Mercury
maury_is_thebest
Mercury
Level 23
God Stats
4W - 7L
1,096 SR
Queue Stats
233W - 217L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 7 / 6
12,850
476
17,123
22,073
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Reach2852
Merlin
14
1 / 14 / 3
9,799
363
15,170
21,975
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ZealousHeart0
Amaterasu
19
12 / 2 / 4
12,971
480
21,423
22,636
27,180
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 8 / 1
9,244
342
5,260
25,792
23,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
tonii01
Thanatos
11
0 / 7 / 3
8,736
324
5,378
14,739
4,526
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eritanos
Kukulkan
20
18 / 5 / 8
15,974
592
37,136
19,556
9,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
LlL-CHAMPS
Xbalanque
18
3 / 3 / 11
12,082
447
15,813
14,435
4,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Pablinn16
Fafnir
17
1 / 1 / 8
13,058
484
3,553
21,548
25,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
julyuslio97
Gilgamesh
18
3 / 7 / 13
12,808
474
9,732
22,631
16,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
12 / 5 / 7
14,167
525
10,430
20,621
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
21
Kills
37
38
Deaths
21
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
7
6
1.57
W
Kukulkan
Eritanos
Kukulkan
18
5
8
4.4
W
Xbalanque
LlL-CHAMPS
Xbalanque
3
3
11
2.83
W
Fafnir
Pablinn16
Fafnir
1
1
8
5
L
Merlin
Reach2852
Merlin
1
14
3
0.18
L
Amaterasu
ZealousHeart0
Amaterasu
12
2
4
7
L
0
8
1
0.06
W
Gilgamesh
julyuslio97
Gilgamesh
3
7
13
1.36
W
12
5
7
3.1
L
Thanatos
tonii01
Thanatos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,354
Damage
76,664
107,215
Taken
98,791
69,530
Mitigated
67,277
17,497
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
17,123
2,652
0
3,674
22,073
8,261
0
9,249
12,619
0
89,192
W
Kukulkan
Eritanos
Kukulkan
37,136
4,104
0
4,126
19,556
9,356
2,151
6,769
12,787
102,233
0
W
Xbalanque
LlL-CHAMPS
Xbalanque
15,813
8,204
0
2,559
14,435
4,984
3,984
3,762
10,673
0
72,307
W
Fafnir
Pablinn16
Fafnir
3,553
990
0
4,815
21,548
25,456
1,120
5,178
16,370
38,264
0
L
Merlin
Reach2852
Merlin
15,170
2,180
78
1,431
21,975
6,367
799
11,253
10,342
51,438
0
L
Amaterasu
ZealousHeart0
Amaterasu
21,423
6,438
0
4,480
22,636
27,180
591
7,424
15,007
0
65,362
L
5,260
464
0
125
25,792
23,196
386
9,907
15,375
37,646
0
W
Gilgamesh
julyuslio97
Gilgamesh
9,732
2,759
0
2,263
22,631
16,596
57
2,261
20,370
0
57,547
W
10,430
4,808
0
5,087
20,621
10,885
1,172
2,555
18,066
0
88,139
L
Thanatos
tonii01
Thanatos
5,378
2,125
0
7,709
14,739
4,526
0
1,990
12,697
0
39,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,600
Gold Earned
68,089
387
Minions Killed
451
0
Camps Cleared
0
2,162,189
Distance Traveled
2,614,129
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,850
476
137
5
0
498,048
0
W
Kukulkan
15,974
592
135
5
0
470,388
4
W
Xbalanque
12,082
447
105
4
0
456,280
1
W
Fafnir
13,058
484
40
1
0
513,582
0
L
Merlin
9,799
363
64
2
0
395,670
1
L
Amaterasu
12,971
480
75
3
0
539,228
2
L
Ymir
9,244
342
56
2
0
396,109
3
W
Gilgamesh
12,808
474
83
3
0
580,181
5
W
Mercury
14,167
525
88
3
0
593,698
4
L
Thanatos
8,736
324
55
2
0
333,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role