Player Matchup

Nu Wa
Nu Wa
DocIsPotatoe
Nu Wa
Level 44
God Stats
10W - 10L
1,584 SR
Queue Stats
149W - 154L
1,531 Elo+
Party 1
Artemis
Artemis
Malimander
Artemis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,517 Elo+
Party 3
Erlang Shen
Erlang Shen
PapiMason
Erlang Shen
Level 87
God Stats
3W - 3L
1,567 SR
Queue Stats
7W - 9L
1,533 Elo+
Party 3
Vamana
Vamana
Rantique
Vamana
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,669 Elo+
Party 3
Tiamat
Tiamat
Shibefu
Tiamat
Level 160
God Stats
10W - 7L
1,566 SR
Queue Stats
280W - 257L
1,538 Elo+
Party 1
Team Averages
Level 85
1,543 SR
1,557 Elo+

VS

Team Averages
Level 84
1,593 SR
1,508 Elo+
Ra
Ra
Ecution3r
Ra
Level 16
God Stats
10W - 15L
1,498 SR
Queue Stats
36W - 29L
1,452 Elo+
Party 2
Loki
Loki
Horrordaily
Loki
Level 69
God Stats
0W - 1L
1,741 SR
Queue Stats
15W - 20L
1,442 Elo+
Party 2
Erlang Shen
Erlang Shen
JovaScotia
Erlang Shen
Level 109
God Stats
8W - 2L
1,748 SR
Queue Stats
216W - 178L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
Raynac224
Kukulkan
Level 81
God Stats
13W - 11L
1,567 SR
Queue Stats
112W - 109L
1,539 Elo+
Party 2
Medusa
Medusa
Viterbi
Medusa
Level 145
God Stats
6W - 8L
1,413 SR
Queue Stats
195W - 174L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
11,266
751
13,600
9,121
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Malimander
Artemis
19
7 / 2 / 8
12,585
839
17,624
9,541
4,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
PapiMason
Erlang Shen
18
5 / 5 / 13
11,973
798
11,604
14,119
12,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Rantique
Vamana
20
13 / 1 / 12
14,417
961
20,839
23,115
17,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Shibefu
Tiamat
19
6 / 1 / 20
12,616
841
21,967
11,046
10,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 6
10,017
668
10,498
19,518
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 9 / 6
10,376
692
6,491
17,463
15,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
JovaScotia
Erlang Shen
18
3 / 5 / 6
10,820
721
11,036
24,689
23,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Raynac224
Kukulkan
18
2 / 1 / 5
10,726
715
15,944
15,212
7,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Viterbi
Medusa
17
2 / 6 / 7
10,799
720
8,337
18,298
6,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
33
Kills
11
11
Deaths
33
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
2
12
6
0.42
L
2
9
6
0.56
L
Erlang Shen
JovaScotia
Erlang Shen
3
5
6
1.2
W
Artemis
Malimander
Artemis
7
2
8
5.5
W
Erlang Shen
PapiMason
Erlang Shen
5
5
13
2.3
W
Vamana
Rantique
Vamana
13
1
12
19
L
Kukulkan
Raynac224
Kukulkan
2
1
5
4.5
W
Tiamat
Shibefu
Tiamat
6
1
20
16
L
Medusa
Viterbi
Medusa
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,634
Damage
52,306
66,942
Taken
95,180
48,982
Mitigated
59,284
19,195
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,600
2,549
0
3,485
9,121
4,334
1,223
2,320
6,679
36,439
0
L
10,498
764
1,409
2,017
19,518
7,113
0
5,659
13,859
29,486
0
L
6,491
917
326
736
17,463
15,091
14
7,031
10,432
0
25,226
L
Erlang Shen
JovaScotia
Erlang Shen
11,036
3,109
0
2,802
24,689
23,146
0
9,357
15,332
0
33,862
W
Artemis
Malimander
Artemis
17,624
9,235
0
1,656
9,541
4,379
3,679
3,877
5,608
0
52,690
W
Erlang Shen
PapiMason
Erlang Shen
11,604
5,728
0
2,713
14,119
12,361
1,022
6,454
7,451
0
26,831
W
Vamana
Rantique
Vamana
20,839
9,993
0
6,019
23,115
17,755
2,416
10,504
12,248
1,238
55,322
L
Kukulkan
Raynac224
Kukulkan
15,944
2,215
0
1,525
15,212
7,075
0
5,752
9,460
53,587
0
W
Tiamat
Shibefu
Tiamat
21,967
1,401
0
5,322
11,046
10,153
344
2,618
8,243
52,159
0
L
Medusa
Viterbi
Medusa
8,337
4,071
0
1,240
18,298
6,859
0
8,596
9,702
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,857
Gold Earned
52,738
347
Minions Killed
309
10
Camps Cleared
5
1,531,313
Distance Traveled
1,385,134
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,266
751
62
4
0
288,632
0
L
Ra
10,017
668
58
4
0
230,126
4
L
Loki
10,376
692
28
2
0
259,649
1
L
Erlang Shen
10,820
721
46
3
1
312,591
12
W
Artemis
12,585
839
101
7
4
263,281
0
W
Erlang Shen
11,973
798
25
2
1
310,228
0
W
Vamana
14,417
961
70
5
2
337,717
1
L
Kukulkan
10,726
715
101
7
2
318,834
5
W
Tiamat
12,616
841
89
6
3
331,455
2
L
Medusa
10,799
720
76
5
2
263,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role