Player Matchup

Freya
Freya
ImaFREYAdnot
Freya
Level 64
God Stats
0W - 3L
1,210 SR
Queue Stats
9W - 32L
1,075 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loglab
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,513 SR
Queue Stats
4W - 22L
938 Elo+
Party 1
Ra
Ra
RainbowPie
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,751 Elo+
Party 1
Sol
Sol
WaterLegsMan
Sol
Level 37
God Stats
0W - 1L
1,237 SR
Queue Stats
4W - 24L
1,054 Elo+
Party 1
Team Averages
Level 41
1,365 SR
1,205 Elo+

VS

Team Averages
Level 108
1,656 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
Mythic3mpire
Cu Chulainn
Level 145
God Stats
1W - 0L
1,606 SR
Queue Stats
8W - 10L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
Nickolas-1908
Baron Samedi
Level 136
God Stats
4W - 1L
1,536 SR
Queue Stats
34W - 27L
1,567 Elo+
Solo
Hera
Hera
RK0VIPER2003
Hera
Level 121
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 2
Set
Set
derpshibe
Set
Level 28
God Stats
1W - 0L
1,788 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,274
661
3,323
9,750
3,040
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Loglab
Morgan Le Fay
13
1 / 8 / 2
7,687
699
2,466
10,399
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 0
8,503
773
6,011
9,146
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 1
8,725
793
5,328
12,670
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mythic3mpire
Cu Chulainn
15
3 / 2 / 11
9,870
897
5,007
8,451
7,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Nickolas-1908
Baron Samedi
16
5 / 2 / 4
9,918
902
8,928
6,267
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 7
9,744
886
10,303
6,173
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
13 / 0 / 2
11,751
1,068
13,359
11,715
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
27
27
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Morgan Le Fay
Loglab
Morgan Le Fay
1
8
2
0.25
W
Cu Chulainn
Mythic3mpire
Cu Chulainn
3
2
11
4.25
W
Baron Samedi
Nickolas-1908
Baron Samedi
5
2
4
3.5
W
6
4
7
2.38
L
4
6
0
0.67
L
3
5
1
0.7
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
37,597
41,965
Taken
32,606
14,740
Mitigated
19,140
4,297
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,323
1,103
0
522
9,750
3,040
72
3,945
5,783
12,324
0
L
Morgan Le Fay
Loglab
Morgan Le Fay
2,466
582
0
444
10,399
3,721
0
5,153
5,246
11,081
0
W
Cu Chulainn
Mythic3mpire
Cu Chulainn
5,007
758
0
1,321
8,451
7,979
517
2,935
5,432
0
25,300
W
Baron Samedi
Nickolas-1908
Baron Samedi
8,928
164
143
1,094
6,267
3,041
2,633
5,112
951
32,509
0
W
10,303
2,557
0
842
6,173
2,421
1,105
3,374
2,741
26,992
0
L
6,011
464
464
1,398
9,146
3,189
0
3,958
5,090
34,649
0
L
5,328
928
0
1,469
12,670
4,790
0
6,481
6,189
24,725
2,876
W
13,359
5,676
0
4,993
11,715
5,699
2,304
5,524
6,085
0
54,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
41,283
135
Minions Killed
242
8
Camps Cleared
14
797,987
Distance Traveled
843,896
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,274
661
26
2
2
194,567
1
L
Morgan Le Fay
7,687
699
8
1
0
166,097
0
W
Cu Chulainn
9,870
897
41
4
2
214,498
1
W
Baron Samedi
9,918
902
56
5
1
171,555
3
W
Hera
9,744
886
49
4
4
197,045
2
L
Ra
8,503
773
54
5
1
206,163
2
L
Sol
8,725
793
47
4
5
231,160
0
W
Set
11,751
1,068
96
9
7
260,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role