Player Matchup

Ymir
Ymir
Kendo06
Ymir
Level 7
God Stats
1W - 5L
1,257 SR
Queue Stats
5W - 10L
1,257 Elo+
Solo
Pele
Pele
MaudeDeLune
Pele
Level 29
God Stats
0W - 4L
1,203 SR
Queue Stats
72W - 59L
1,308 Elo+
Solo
Bakasura
Bakasura
MonoFlame212452
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,017 Elo+
Solo
Neith
Neith
Tacklebox_Addict
Neith
Level 17
God Stats
92W - 85L
1,541 SR
Queue Stats
153W - 158L
1,334 Elo+
Solo
Cthulhu
Cthulhu
bobwankenobi
Cthulhu
Level 18
God Stats
14W - 10L
1,383 SR
Queue Stats
22W - 29L
1,335 Elo+
Solo
Team Averages
Level 17
1,377 SR
1,250 Elo+

VS

Team Averages
Level 18
1,539 SR
1,350 Elo+
Janus
Janus
Arcardyus
Janus
Level 24
God Stats
12W - 2L
1,557 SR
Queue Stats
188W - 192L
1,280 Elo+
Solo
Hel
Hel
Endyrian
Hel
Level 14
God Stats
18W - 16L
1,347 SR
Queue Stats
35W - 42L
1,150 Elo+
Solo
Xbalanque
Xbalanque
GRPMaster
Xbalanque
Level 16
God Stats
2W - 2L
1,469 SR
Queue Stats
5W - 7L
1,202 Elo+
Solo
Bellona
Bellona
JustPichue
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Unwariers07
Anubis
Level 29
God Stats
5W - 0L
1,823 SR
Queue Stats
6W - 1L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kendo06
Ymir
16
0 / 13 / 7
9,677
880
2,323
25,192
10,484
17
4 / 9 / 7
11,737
1,067
8,183
21,766
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
16
6 / 10 / 4
11,762
1,069
10,793
21,310
7,345
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 13 / 8
11,533
1,048
21,179
22,263
7,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
bobwankenobi
Cthulhu
17
1 / 7 / 10
10,850
986
17,811
23,215
14,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcardyus
Janus
19
6 / 1 / 28
12,658
1,151
19,462
5,575
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 4 / 17
11,136
1,012
7,968
10,554
7,691
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
GRPMaster
Xbalanque
20
19 / 4 / 23
14,528
1,321
35,543
15,437
8,162
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
JustPichue
Bellona
19
4 / 2 / 32
12,093
1,099
10,974
15,501
15,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
20
16 / 4 / 21
13,788
1,253
30,516
18,896
10,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
172
15
Kills
51
52
Deaths
15
36
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Janus
Arcardyus
Janus
6
1
28
20
W
6
4
17
3.63
W
Xbalanque
GRPMaster
Xbalanque
19
4
23
7.63
W
Bellona
JustPichue
Bellona
4
2
32
10
L
Ymir
Kendo06
Ymir
0
13
7
0.27
L
4
9
7
0.83
L
Bakasura
6
10
4
0.8
L
4
13
8
0.62
W
Anubis
16
4
21
6.63
L
Cthulhu
bobwankenobi
Cthulhu
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,289
Damage
104,463
113,746
Taken
65,963
47,333
Mitigated
43,217
6,149
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arcardyus
Janus
19,462
987
276
330
5,575
1,977
0
1,402
4,008
47,619
0
W
7,968
615
3,109
2,493
10,554
7,691
0
3,812
6,692
21,571
0
W
Xbalanque
GRPMaster
Xbalanque
35,543
22,006
118
4,279
15,437
8,162
0
3,853
10,879
0
50,607
W
Bellona
JustPichue
Bellona
10,974
3,585
263
430
15,501
15,185
0
6,769
8,632
0
19,652
L
Ymir
Kendo06
Ymir
2,323
827
0
0
25,192
10,484
0
11,261
13,931
12,214
0
L
8,183
876
875
1,097
21,766
7,222
0
9,974
11,792
0
22,738
L
Bakasura
10,793
6,431
0
1,142
21,310
7,345
0
11,778
9,413
0
16,901
L
21,179
13,317
0
470
22,263
7,707
0
13,036
9,227
0
44,629
W
Anubis
30,516
1,948
1,361
11,306
18,896
10,202
0
4,298
14,461
44,290
0
L
Cthulhu
bobwankenobi
Cthulhu
17,811
1,116
1,067
1,498
23,215
14,575
0
11,685
11,437
44,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,559
Gold Earned
64,203
186
Minions Killed
180
9
Camps Cleared
1
944,610
Distance Traveled
955,883
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,658
1,151
70
6
0
209,694
0
W
Hel
11,136
1,012
26
2
0
184,110
0
W
Xbalanque
14,528
1,321
30
3
1
189,948
0
W
Bellona
12,093
1,099
16
1
0
208,471
0
L
Ymir
9,677
880
14
1
5
144,988
0
L
Pele
11,737
1,067
31
3
0
195,027
0
L
Bakasura
11,762
1,069
18
2
4
192,463
1
L
Neith
11,533
1,048
55
5
0
182,567
0
W
Anubis
13,788
1,253
38
3
0
163,660
0
L
Cthulhu
10,850
986
68
6
0
229,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role