Player Matchup

Athena
Athena
Gold V
GinsengDream
Athena
Gold V
Level 127
God Stats
22W - 16L
1,650 SR
Queue Stats
235W - 236L
1,346 MMR
Solo
Charybdis
Charybdis
Gold V
YoungSpur64
Charybdis
Gold V
Level 74
God Stats
7W - 6L
1,691 SR
Queue Stats
150W - 168L
1,323 MMR
Solo
Poseidon
Poseidon
Gold V
bebehulk2
Poseidon
Gold V
Level 90
God Stats
1W - 1L
1,773 SR
Queue Stats
76W - 87L
1,344 MMR
Solo
Da Ji
Da Ji
Gold III
sheneverwantedme
Da Ji
Gold III
Level 142
God Stats
0W - 1L
1,621 SR
Queue Stats
129W - 124L
1,331 MMR
Solo
Horus
Horus
Gold V
sickobamba19
Horus
Gold V
Level 65
God Stats
5W - 10L
1,365 SR
Queue Stats
118W - 114L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,620 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,495 SR
1,336 MMR
Awilix
Awilix
Gold V
Gava_Meltdown_36
Awilix
Gold V
Level 89
God Stats
3W - 4L
1,413 SR
Queue Stats
63W - 64L
1,324 MMR
Solo
Kukulkan
Kukulkan
Silver I
HoffaCityTV
Kukulkan
Silver I
Level 125
God Stats
2W - 1L
1,533 SR
Queue Stats
85W - 86L
1,147 MMR
Party 1
Danzaburou
Danzaburou
Gold II
LegoBoi96
Danzaburou
Gold II
Level 142
God Stats
12W - 21L
1,514 SR
Queue Stats
85W - 80L
1,579 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
UKGROWER420
Zhong Kui
Gold V
Level 155
God Stats
1W - 1L
1,474 SR
Queue Stats
133W - 133L
1,323 MMR
Solo
Sobek
Sobek
Gold V
ziggy921
Sobek
Gold V
Level 160
God Stats
50W - 43L
1,543 SR
Queue Stats
332W - 336L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
4 / 1 / 2
11,403
496
15,359
22,448
21,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
YoungSpur64
Charybdis
18
1 / 6 / 4
10,987
478
8,213
16,807
5,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
bebehulk2
Poseidon
15
3 / 9 / 3
10,247
446
6,612
14,886
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 9 / 3
10,284
447
12,445
17,759
8,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 6
9,703
422
6,356
19,587
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
MercuryScyllaCthulhuTiamatSol

VS

Bans
ArtemisRavanaCerberusGilgameshOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
11,669
507
12,919
16,142
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HoffaCityTV
Kukulkan
17
6 / 6 / 4
11,210
487
12,772
12,224
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LegoBoi96
Danzaburou
20
8 / 2 / 8
14,234
619
11,775
18,059
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
UKGROWER420
Zhong Kui
18
6 / 2 / 10
11,621
505
12,994
18,535
11,687
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
ziggy921
Sobek
18
2 / 0 / 8
11,317
492
12,455
17,781
19,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
12
Kills
27
28
Deaths
13
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Athena
4
1
2
5
W
Kukulkan
HoffaCityTV
Kukulkan
6
6
4
1.33
W
Danzaburou
LegoBoi96
Danzaburou
8
2
8
6
W
Zhong Kui
UKGROWER420
Zhong Kui
6
2
10
5.5
L
Charybdis
YoungSpur64
Charybdis
1
6
4
0.5
L
Poseidon
bebehulk2
Poseidon
3
9
3
0.5
L
4
9
3
0.61
L
0
3
6
1
W
Sobek
ziggy921
Sobek
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,985
Damage
62,915
91,487
Taken
82,741
60,726
Mitigated
48,807
20,859
Healing
34,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,919
4,038
0
5,474
16,142
6,143
0
6,073
10,069
0
78,064
L
Athena
15,359
3,454
0
4,803
22,448
21,761
199
11,471
10,977
74,975
0
W
Kukulkan
HoffaCityTV
Kukulkan
12,772
857
0
1,941
12,224
4,381
1,033
4,813
7,411
62,663
0
W
Danzaburou
LegoBoi96
Danzaburou
11,775
6,961
0
8,413
18,059
7,371
3,023
2,666
15,393
0
128,858
W
Zhong Kui
UKGROWER420
Zhong Kui
12,994
1,087
0
9,836
18,535
11,687
935
3,174
15,361
61,884
0
L
Charybdis
YoungSpur64
Charybdis
8,213
3,560
0
4,585
16,807
5,734
0
5,006
11,801
0
89,103
L
Poseidon
bebehulk2
Poseidon
6,612
843
78
1,757
14,886
4,959
68
8,330
6,556
67,173
0
L
12,445
2,946
0
1,608
17,759
8,780
0
6,522
11,237
0
57,054
L
6,356
2,774
2,279
5,749
19,587
19,492
0
6,892
12,695
0
39,566
W
Sobek
ziggy921
Sobek
12,455
240
0
9,094
17,781
19,225
123
7,335
10,446
66,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
60,051
552
Minions Killed
583
0
Camps Cleared
0
2,116,035
Distance Traveled
2,198,233
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,669
507
96
4
0
472,613
6
L
Athena
11,403
496
132
6
0
499,605
0
W
Kukulkan
11,210
487
104
5
0
399,799
12
W
Danzaburou
14,234
619
178
8
0
428,882
7
W
Zhong Kui
11,621
505
83
4
0
405,981
2
L
Charybdis
10,987
478
151
7
0
368,802
5
L
Poseidon
10,247
446
112
5
0
404,615
4
L
Da Ji
10,284
447
86
4
0
405,728
2
L
Horus
9,703
422
71
3
0
437,285
0
W
Sobek
11,317
492
122
5
0
490,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role