Player Matchup

Odin
Odin
EntireJewel7730
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 2
Yemoja
Yemoja
OkiUra
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 135L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
SwearingInk6290
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
maniacdad
Khepri
Level 160
God Stats
1W - 1L
1,766 SR
Queue Stats
407W - 416L
1,407 Elo+
Solo
Anhur
Anhur
tekeo81
Anhur
Level 102
God Stats
3W - 4L
1,231 SR
Queue Stats
295W - 286L
1,388 Elo+
Party 3
Team Averages
Level 64
1,499 SR
1,407 Elo+

VS

Team Averages
Level 64
1,584 SR
1,426 Elo+
Amaterasu
Amaterasu
Creeker squad00
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,398 Elo+
Solo
Xing Tian
Xing Tian
GrandmasRewl
Xing Tian
Level 29
God Stats
1W - 1L
1,813 SR
Queue Stats
128W - 149L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Stealmyphone
Jormungandr
Level 28
God Stats
3W - 1L
1,694 SR
Queue Stats
250W - 300L
1,382 Elo+
Party 1
Hel
Hel
XxJOKERxX_2000
Hel
Level 108
God Stats
2W - 1L
1,486 SR
Queue Stats
424W - 455L
1,452 Elo+
Party 1
Fafnir
Fafnir
tayler01
Fafnir
Level 129
God Stats
1W - 2L
1,429 SR
Queue Stats
345W - 399L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 12
11,449
716
18,132
24,036
24,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
OkiUra
Yemoja
20
2 / 2 / 19
12,066
754
14,647
18,582
26,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 7 / 9
10,671
667
20,767
15,864
6,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
maniacdad
Khepri
17
1 / 4 / 14
10,063
629
8,044
18,548
26,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
tekeo81
Anhur
20
10 / 7 / 9
13,050
816
31,826
17,287
8,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Creeker squad00
Amaterasu
19
5 / 4 / 17
11,969
748
21,037
31,454
32,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
GrandmasRewl
Xing Tian
17
1 / 4 / 20
10,961
685
9,365
25,354
25,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Stealmyphone
Jormungandr
19
8 / 3 / 13
12,223
764
16,067
23,350
26,417
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 4 / 12
12,178
761
17,019
21,244
20,860
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
tayler01
Fafnir
17
4 / 6 / 13
11,466
717
8,340
21,286
19,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
101
21
Kills
26
26
Deaths
21
63
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Creeker squad00
Amaterasu
5
4
17
3.38
W
5
6
12
1.83
L
Xing Tian
GrandmasRewl
Xing Tian
1
4
20
2.75
W
Yemoja
OkiUra
Yemoja
2
2
19
5.75
L
Jormungandr
Stealmyphone
Jormungandr
8
3
13
4.83
W
3
7
9
1.07
L
8
4
12
3.5
W
Khepri
maniacdad
Khepri
1
4
14
2
L
Fafnir
tayler01
Fafnir
4
6
13
1.75
W
Anhur
tekeo81
Anhur
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,416
Damage
71,828
94,317
Taken
122,688
93,462
Mitigated
124,279
35,164
Healing
68,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Creeker squad00
Amaterasu
21,037
8,366
2,809
7,511
31,454
32,149
1,518
11,862
19,592
0
28,829
W
18,132
3,895
1,091
3,949
24,036
24,716
504
12,317
11,719
0
33,506
L
Xing Tian
GrandmasRewl
Xing Tian
9,365
987
3,741
4,703
25,354
25,287
702
8,066
17,288
26,042
0
W
Yemoja
OkiUra
Yemoja
14,647
3,067
9,526
4,729
18,582
26,795
552
9,054
9,528
29,566
0
L
Jormungandr
Stealmyphone
Jormungandr
16,067
4,444
1,928
3,649
23,350
26,417
722
9,153
14,197
47,713
0
W
20,767
6,057
1,807
1,847
15,864
6,729
1,106
8,842
7,022
38,094
0
L
17,019
2,830
23,151
10,984
21,244
20,860
939
8,434
12,810
36,225
0
W
Khepri
maniacdad
Khepri
8,044
975
3,114
3,153
18,548
26,380
196
10,232
8,316
20,165
0
L
Fafnir
tayler01
Fafnir
8,340
4,846
5,531
4,335
21,286
19,566
83
5,943
15,343
15,772
0
W
Anhur
tekeo81
Anhur
31,826
15,542
3,221
2,727
17,287
8,842
3,411
10,346
6,941
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,299
Gold Earned
58,797
131
Minions Killed
186
0
Camps Cleared
0
1,222,906
Distance Traveled
1,388,068
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,969
748
27
2
0
296,394
0
W
Odin
11,449
716
22
1
0
250,909
0
L
Xing Tian
10,961
685
16
1
0
298,303
0
W
Yemoja
12,066
754
28
2
0
269,056
0
L
Jormungandr
12,223
764
83
5
0
294,822
0
W
Nu Wa
10,671
667
30
2
0
221,833
2
L
Hel
12,178
761
40
3
0
261,700
0
W
Khepri
10,063
629
19
1
0
232,594
0
L
Fafnir
11,466
717
20
1
0
236,849
1
W
Anhur
13,050
816
32
2
0
248,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role