Player Matchup

Chaac
Chaac
MänK
Chaac
Level 84
God Stats
4W - 0L
1,674 SR
Queue Stats
88W - 65L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
Thranth
Cthulhu
Level 108
God Stats
4W - 1L
1,606 SR
Queue Stats
115W - 88L
1,631 Elo+
Party 2
Neith
Neith
Иuттyмсиаsтy
Neith
Level 47
God Stats
55W - 41L
1,554 SR
Queue Stats
83W - 75L
1,565 Elo+
Party 2
Team Averages
Level 80
1,611 SR
1,612 Elo+

VS

Team Averages
Level 78
1,497 SR
1,493 Elo+
Hou Yi
Hou Yi
Kiveths
Hou Yi
Level 89
God Stats
12W - 19L
1,516 SR
Queue Stats
88W - 104L
1,492 Elo+
Solo
Ra
Ra
MOMSLAYERlmaof
Ra
Level 49
God Stats
20W - 25L
1,411 SR
Queue Stats
114W - 131L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
PulseEdgeline
Sylvanus
Level 95
God Stats
15W - 13L
1,563 SR
Queue Stats
83W - 92L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MänK
Chaac
16
6 / 4 / 11
13,017
651
15,325
29,071
37,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Thranth
Cthulhu
16
7 / 3 / 10
13,737
687
25,305
25,166
28,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 10
12,827
641
14,556
15,868
6,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kiveths
Hou Yi
16
6 / 5 / 5
12,912
646
28,360
21,681
10,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 7
12,198
610
13,792
15,423
9,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PulseEdgeline
Sylvanus
15
3 / 6 / 7
13,390
670
11,835
25,553
30,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
17
Kills
11
11
Deaths
17
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Kiveths
Hou Yi
6
5
5
1.7
L
2
6
7
0.92
W
Chaac
MänK
Chaac
6
4
11
2.88
L
Sylvanus
PulseEdgeline
Sylvanus
3
6
7
1.08
W
Cthulhu
Thranth
Cthulhu
7
3
10
4
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,186
Damage
53,987
70,105
Taken
62,657
72,626
Mitigated
50,693
17,467
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Kiveths
Hou Yi
28,360
11,175
0
4,397
21,681
10,700
2,047
8,361
12,090
0
64,271
L
13,792
963
2,759
3,167
15,423
9,430
542
7,254
7,325
63,082
0
W
Chaac
MänK
Chaac
15,325
2,727
0
9,096
29,071
37,318
444
7,303
21,768
0
28,466
L
Sylvanus
PulseEdgeline
Sylvanus
11,835
2,138
6,162
9,626
25,553
30,563
414
8,116
15,700
30,068
0
W
Cthulhu
Thranth
Cthulhu
25,305
970
2,334
2,458
25,166
28,854
568
11,489
13,677
68,611
0
W
14,556
8,241
0
3,579
15,868
6,454
1,481
7,216
8,652
0
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
38,500
200
Minions Killed
188
6
Camps Cleared
9
1,111,346
Distance Traveled
998,683
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,912
646
56
3
4
320,896
2
L
Ra
12,198
610
95
5
5
354,519
4
W
Chaac
13,017
651
36
2
0
372,785
2
L
Sylvanus
13,390
670
37
2
0
323,268
2
W
Cthulhu
13,737
687
92
5
4
384,515
1
W
Neith
12,827
641
72
4
2
354,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role