Player Matchup

Skadi
Skadi
Aequitas82
Skadi
Level 48
God Stats
24W - 23L
1,658 SR
Queue Stats
240W - 279L
1,407 Elo+
Party 2
Ravana
Ravana
Carnage113
Ravana
Level 61
God Stats
5W - 10L
1,658 SR
Queue Stats
273W - 329L
1,376 Elo+
Party 2
Chronos
Chronos
EZIDAZIT
Chronos
Level 82
God Stats
18W - 13L
1,593 SR
Queue Stats
658W - 720L
1,395 Elo+
Party 3
Tiamat
Tiamat
JordanXLElite
Tiamat
Level 43
God Stats
12W - 16L
1,386 SR
Queue Stats
110W - 108L
1,469 Elo+
Solo
Fafnir
Fafnir
Sirmerpy
Fafnir
Level 17
God Stats
7W - 3L
1,584 SR
Queue Stats
145W - 138L
1,341 Elo+
Party 3
Team Averages
Level 50
1,576 SR
1,398 Elo+

VS

Team Averages
Level 76
1,595 SR
1,516 Elo+
Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MichelobUltra3
Ymir
Level 4
God Stats
2W - 3L
1,739 SR
Queue Stats
37W - 65L
1,670 Elo+
Party 1
Osiris
Osiris
Phatstackz
Osiris
Level 98
God Stats
15W - 15L
1,494 SR
Queue Stats
248W - 291L
1,482 Elo+
Party 1
Apollo
Apollo
swagkillen
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 145L
1,462 Elo+
Party 1
Olorun
Olorun
zakmoon
Olorun
Level 97
God Stats
17W - 13L
1,741 SR
Queue Stats
192W - 219L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
5 / 4 / 3
7,192
514
9,084
7,821
2,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Carnage113
Ravana
13
3 / 2 / 1
7,398
528
5,585
5,896
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
EZIDAZIT
Chronos
13
6 / 3 / 4
7,695
550
11,764
10,221
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 0 / 2
6,780
484
4,822
7,142
3,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Sirmerpy
Fafnir
12
2 / 0 / 10
7,718
551
4,469
8,833
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 3 / 3
7,239
517
7,273
10,083
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 2
5,798
414
1,614
8,652
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Phatstackz
Osiris
12
0 / 1 / 0
6,941
496
5,295
9,031
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
swagkillen
Apollo
10
2 / 5 / 2
6,098
436
5,126
10,414
2,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
zakmoon
Olorun
11
3 / 4 / 2
7,261
519
8,266
10,460
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
9
9
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
3
3
1.83
W
Skadi
5
4
3
1.63
W
Ravana
Carnage113
Ravana
3
2
1
1.75
W
Chronos
EZIDAZIT
Chronos
6
3
4
2.67
W
0
0
2
1
L
0
3
2
0.33
L
Osiris
Phatstackz
Osiris
0
1
0
0
W
Fafnir
Sirmerpy
Fafnir
2
0
10
7
L
Apollo
swagkillen
Apollo
2
5
2
0.6
L
Olorun
zakmoon
Olorun
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
27,574
39,913
Taken
48,640
20,867
Mitigated
23,452
14,948
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,273
1,485
0
3,085
10,083
5,171
0
3,743
6,234
288
40,370
W
Skadi
9,084
3,951
0
2,135
7,821
2,291
0
1,471
6,174
0
42,170
W
Ravana
Carnage113
Ravana
5,585
1,621
0
2,041
5,896
2,110
0
734
5,040
0
37,848
W
Chronos
EZIDAZIT
Chronos
11,764
1,547
52
2,529
10,221
3,888
1,899
5,604
4,557
39,926
0
W
4,822
1,328
163
4,171
7,142
3,586
570
55
6,098
33,078
0
L
1,614
787
0
588
8,652
7,170
0
4,092
4,440
12,925
0
L
Osiris
Phatstackz
Osiris
5,295
1,366
0
4,515
9,031
5,478
405
3,904
5,127
0
37,543
W
Fafnir
Sirmerpy
Fafnir
4,469
1,495
0
3,857
8,833
8,992
0
2,124
6,709
15,287
0
L
Apollo
swagkillen
Apollo
5,126
2,527
292
3,920
10,414
2,492
330
3,082
7,246
0
28,443
L
Olorun
zakmoon
Olorun
8,266
3,996
199
4,061
10,460
3,141
1,143
5,562
4,538
42,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
33,337
287
Minions Killed
299
0
Camps Cleared
0
1,289,000
Distance Traveled
1,213,929
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,239
517
77
6
0
252,691
6
W
Skadi
7,192
514
75
5
0
237,926
2
W
Ravana
7,398
528
73
5
0
276,163
3
W
Chronos
7,695
550
57
4
0
282,250
0
W
Tiamat
6,780
484
63
5
0
225,218
8
L
Ymir
5,798
414
26
2
0
231,833
0
L
Osiris
6,941
496
91
7
0
224,114
0
W
Fafnir
7,718
551
19
1
0
267,443
2
L
Apollo
6,098
436
48
3
0
250,384
0
L
Olorun
7,261
519
57
4
0
254,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role