Player Matchup

Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Big Savvo
Apollo
Level 144
God Stats
10W - 1L
1,827 SR
Queue Stats
367W - 317L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
Get Fourthed
Cabrakan
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 135L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WestCoastLife14
Morgan Le Fay
Level 152
God Stats
18W - 6L
1,651 SR
Queue Stats
218W - 207L
1,542 Elo+
Party 1
Cerberus
Cerberus
XjarjarBopperX
Cerberus
Level 23
God Stats
3W - 3L
1,246 SR
Queue Stats
88W - 93L
1,260 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,490 Elo+

VS

Team Averages
Level 61
1,580 SR
1,480 Elo+
Cthulhu
Cthulhu
Dislocated-Knee
Cthulhu
Level 29
God Stats
2W - 3L
1,615 SR
Queue Stats
151W - 162L
1,430 Elo+
Party 3
Geb
Geb
G2_HelenKeller
Geb
Level 115
God Stats
1W - 3L
1,270 SR
Queue Stats
494W - 486L
1,551 Elo+
Party 3
Nemesis
Nemesis
chase383
Nemesis
Level 107
God Stats
1W - 2L
1,770 SR
Queue Stats
284W - 233L
1,621 Elo+
Party 2
Hachiman
Hachiman
eSQUAREDsmith
Hachiman
Level 18
God Stats
5W - 6L
1,494 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 2
Hel
Hel
tvlovesme
Hel
Level 35
God Stats
6W - 4L
1,749 SR
Queue Stats
246W - 247L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 2 / 5
9,157
572
7,786
11,816
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Big Savvo
Apollo
15
7 / 2 / 7
9,360
585
14,031
10,755
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Get Fourthed
Cabrakan
13
0 / 3 / 1
7,509
469
3,530
10,691
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
WestCoastLife14
Morgan Le Fay
16
7 / 1 / 2
9,729
608
12,843
9,923
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
11
2 / 1 / 8
6,628
414
2,793
5,584
4,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,477
405
3,805
16,412
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 1 / 1
8,338
521
8,007
10,649
7,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
chase383
Nemesis
17
6 / 3 / 0
9,625
602
9,858
12,698
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
eSQUAREDsmith
Hachiman
11
0 / 6 / 3
6,634
415
4,027
9,589
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
7,006
438
3,201
11,161
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
9
9
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
5
4.75
W
Apollo
Big Savvo
Apollo
7
2
7
5.25
L
0
7
1
0.07
L
2
1
1
2.5
W
Cabrakan
Get Fourthed
Cabrakan
0
3
1
0.17
W
Morgan Le Fay
WestCoastLife14
Morgan Le Fay
7
1
2
8
W
Cerberus
2
1
8
6
L
Nemesis
chase383
Nemesis
6
3
0
2
L
Hachiman
eSQUAREDsmith
Hachiman
0
6
3
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
28,898
48,769
Taken
60,509
23,341
Mitigated
24,896
17,694
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,786
1,054
0
6,765
11,816
4,872
0
1,330
10,402
0
48,754
W
Apollo
Big Savvo
Apollo
14,031
9,084
0
4,539
10,755
3,729
0
3,787
6,960
0
77,331
L
3,805
138
191
3,417
16,412
6,849
0
2,304
13,998
26,224
0
L
8,007
1,024
0
4,316
10,649
7,148
0
3,156
7,493
49,140
0
W
Cabrakan
Get Fourthed
Cabrakan
3,530
683
0
3,071
10,691
6,627
630
6,239
4,452
30,241
3,814
W
Morgan Le Fay
WestCoastLife14
Morgan Le Fay
12,843
566
0
2,381
9,923
4,060
510
1,818
7,853
63,601
0
W
Cerberus
2,793
56
0
938
5,584
4,053
0
1,459
4,089
11,865
0
L
Nemesis
chase383
Nemesis
9,858
4,984
0
4,050
12,698
4,833
0
3,677
8,851
0
70,426
L
Hachiman
eSQUAREDsmith
Hachiman
4,027
1,532
0
2,005
9,589
2,594
886
1,765
7,718
0
31,586
L
3,201
155
517
3,932
11,161
3,472
126
7,148
3,657
29,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
38,080
429
Minions Killed
384
0
Camps Cleared
0
1,558,241
Distance Traveled
1,513,353
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,157
572
89
6
0
334,413
0
W
Apollo
9,360
585
137
9
0
301,843
0
L
Cthulhu
6,477
405
38
2
0
300,966
7
L
Geb
8,338
521
92
6
0
304,564
5
W
Cabrakan
7,509
469
70
4
0
292,776
3
W
Morgan Le Fay
9,729
608
113
7
0
322,207
7
W
Cerberus
6,628
414
20
1
0
307,002
0
L
Nemesis
9,625
602
131
8
0
353,081
4
L
Hachiman
6,634
415
57
4
0
268,200
5
L
Hel
7,006
438
66
4
0
286,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role