Player Matchup

Neith
Neith
CaioSTelles
Neith
Level 131
God Stats
0W - 1L
1,722 SR
Queue Stats
126W - 116L
1,521 Elo+
Party 1
Hera
Hera
Dracols
Hera
Level 105
God Stats
10W - 10L
1,444 SR
Queue Stats
275W - 280L
1,551 Elo+
Solo
Tyr
Tyr
xBBZãox
Tyr
Level 73
God Stats
0W - 4L
1,508 SR
Queue Stats
3W - 10L
1,397 Elo+
Party 1
Team Averages
Level 103
1,558 SR
1,489 Elo+

VS

Team Averages
Level 103
1,537 SR
1,530 Elo+
Neith
Neith
AlessiCabj
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,478 Elo+
Solo
Nike
Nike
Magikalika
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,582 Elo+
Solo
Anubis
Anubis
VeniQueTeCojo
Anubis
Level 61
God Stats
47W - 35L
1,611 SR
Queue Stats
631W - 657L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,178
618
3,989
7,935
2,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Dracols
Hera
9
1 / 5 / 2
6,598
660
5,483
6,671
2,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 7 / 1
6,453
645
6,005
11,849
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 1 / 9
7,647
765
8,124
6,485
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 6
7,775
778
7,923
7,917
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 8
8,087
809
5,983
7,273
3,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
17
17
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
9
8.5
L
0
5
3
0.3
L
Hera
Dracols
Hera
1
5
2
0.4
W
7
1
6
10
W
6
1
8
10
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
22,030
26,455
Taken
21,675
13,578
Mitigated
11,291
5,805
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,124
4,150
0
1,692
6,485
2,158
738
1,501
4,694
0
19,223
L
3,989
1,569
0
1,882
7,935
2,025
0
2,199
5,606
0
17,687
L
Hera
Dracols
Hera
5,483
1,265
0
1,722
6,671
2,568
0
1,826
4,623
16,261
0
W
7,923
1,254
0
1,602
7,917
5,607
148
2,257
5,418
0
15,737
W
5,983
143
0
4,747
7,273
3,526
444
1,978
5,127
28,209
0
L
6,005
876
0
2,201
11,849
8,985
0
2,672
8,636
0
12,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,229
Gold Earned
23,509
79
Minions Killed
102
4
Camps Cleared
5
511,754
Distance Traveled
545,370
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,647
765
38
4
1
184,529
1
L
Neith
6,178
618
48
5
2
157,041
2
L
Hera
6,598
660
24
2
2
178,159
4
W
Nike
7,775
778
16
2
1
185,227
4
W
Anubis
8,087
809
48
5
3
175,614
4
L
Tyr
6,453
645
7
1
0
176,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role