Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BExAxKING
Nemesis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,585 Elo+
Solo
Odin
Odin
DarkShadow3844
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
PreShadow
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,748 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snyyyder
Morgan Le Fay
Level 32
God Stats
4W - 3L
1,709 SR
Queue Stats
153W - 99L
1,655 Elo+
Party 3
Team Averages
Level 25
1,542 SR
1,626 Elo+

VS

Team Averages
Level 13
1,421 SR
1,158 Elo+
Thanatos
Thanatos
HethanOfTheWeast
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,011 Elo+
Party 1
Sol
Sol
JARALOLA1
Sol
Level 29
God Stats
26W - 10L
1,769 SR
Queue Stats
79W - 54L
1,587 Elo+
Solo
Hades
Hades
NightMare230044
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
974 Elo+
Party 1
Danzaburou
Danzaburou
PlayboiProximity
Danzaburou
Level 15
God Stats
1W - 7L
1,111 SR
Queue Stats
3W - 21L
1,027 Elo+
Party 1
Set
Set
Rjkiller989
Set
Level 5
God Stats
1W - 5L
1,225 SR
Queue Stats
1W - 5L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 2
7,188
719
2,853
2,876
949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
BExAxKING
Nemesis
9
3 / 0 / 0
5,943
594
1,561
3,976
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
5 / 0 / 1
6,746
675
2,837
6,103
4,312
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PreShadow
Baron Samedi
9
5 / 0 / 5
6,282
628
3,174
4,109
1,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Snyyyder
Morgan Le Fay
13
10 / 0 / 5
7,660
766
8,674
4,677
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
3,727
373
764
4,424
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 7 / 0
4,800
480
3,286
9,027
2,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 9 / 0
3,708
371
807
6,828
1,899
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
PlayboiProximity
Danzaburou
4
0 / 5 / 0
3,687
369
471
5,203
1,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 5 / 0
3,600
360
18
4,499
1,075

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
28
Kills
0
0
Deaths
32
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
W
Nemesis
BExAxKING
Nemesis
3
0
0
3
W
5
0
1
5.5
L
0
6
0
0
L
0
7
0
0
L
0
9
0
0
L
Danzaburou
PlayboiProximity
Danzaburou
0
5
0
0
W
Baron Samedi
PreShadow
Baron Samedi
5
0
5
7.5
L
0
5
0
0
W
Morgan Le Fay
Snyyyder
Morgan Le Fay
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
5,346
21,741
Taken
29,981
10,258
Mitigated
8,331
7,735
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,853
844
0
811
2,876
949
2,075
731
2,145
0
42,621
W
Nemesis
BExAxKING
Nemesis
1,561
557
0
1,708
3,976
1,530
268
581
3,395
0
29,516
W
2,837
786
0
2,081
6,103
4,312
1,236
358
5,745
3,184
29,494
L
764
330
0
1,340
4,424
1,278
0
1,587
2,763
0
9,020
L
3,286
1,344
0
2,620
9,027
2,795
307
4,386
4,357
27,080
0
L
807
421
0
506
6,828
1,899
18
2,982
3,751
5,404
0
L
Danzaburou
PlayboiProximity
Danzaburou
471
216
0
862
5,203
1,284
187
1,515
3,668
0
6,006
W
Baron Samedi
PreShadow
Baron Samedi
3,174
772
321
1,575
4,109
1,810
1,657
788
3,321
15,008
0
L
18
0
0
0
4,499
1,075
0
946
3,495
0
6,945
W
Morgan Le Fay
Snyyyder
Morgan Le Fay
8,674
718
0
1,239
4,677
1,657
0
1,635
3,042
42,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
19,522
326
Minions Killed
104
0
Camps Cleared
0
975,283
Distance Traveled
865,510
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,188
719
94
9
0
164,018
1
W
Nemesis
5,943
594
64
6
0
214,287
2
W
Odin
6,746
675
59
6
0
204,202
0
L
Thanatos
3,727
373
17
2
0
175,399
0
L
Sol
4,800
480
56
6
0
153,956
0
L
Hades
3,708
371
11
1
0
177,140
0
L
Danzaburou
3,687
369
11
1
0
173,279
0
W
Baron Samedi
6,282
628
22
2
0
182,522
0
L
Set
3,600
360
9
1
0
185,736
0
W
Morgan Le Fay
7,660
766
87
9
0
210,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role